MatsuKeiji's Rise of the Wild Runelords

Game Master MatsuKeiji

Sandpoint needs heroes, be that hero!

MAPS! COMBAT MAP


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F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

Starting a bardic performance is a standard action, but it can be maintained each round as a free action.

Maintaining a bardic performance is a free action, and does not interfere with other activities (such as spell casting, moving, attacking, etc.).

Since Ruby sings (good performance to have!), on the second round and following, she can move, attack etc. It's just in the opening/starting round that she cannot attack.


... Hehehe.... hehehe.... HAHAHA!


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

Could someone place me to the left of Yellow Goblin, to the upperleft of purple goblin, and directly below white goblin?

My foolhardy nature made me want to rush in and kill stuff. That was a mistake.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

Done, Emilio. Just let me know if you're in the right place now.


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

Spot on!

It was nice knowing you guys. I just hope the goblins suck at attacking.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

We will try and stop them from killing you!

May the dice bot curse those goblins ... ;p


Male Human Cleric 1 | hp: 8/8 | AC 17 | T 12 | FF 15 | CMD 13 | Fort +2 | Ref +2 | Will +5 | Init +2 | Perc +5 | Sense Motive +7

You go big fella! Remember you get the re-roll on any d20 rolls this round including saves (and stabilization checks...).

We will be right behind, we just sent the tank in first. I can also give them bad luck on their rolls with a touch attack.


So we will be losing a player after the raid, for curteousy I will leave out the name. I apologize with my lack of posts due to work, and my cell provider no longer allowing me to post at said job, trying to fix it. So I'll just ask, is there any issues with the speed of it?


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

Sad to hear that we're losing someone so soon. I think the group was just starting to get a feel for each other's characters.

I do miss the back and forth posting we had going at the start (it was fun), but I understand work commitments and having phone issues that you are working to get fixed. So it isn't a big problem for me.


Female Human Unchained Rogue 1 : Init +4 | Perc +10| AC 20/ T 14/ FF 16 | HP 50/50| Saves F +4/R +11/W +5

I'm good with the pacing, as long as we keep rolling on with the game.


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

I like the pacing as well. It fits with how my schedule works and allows me to stay active, even when I can't normally be.

And sorry to hear about losing a player. If you were talking about me, I was joking, saying that I was in the middle of a bunch of goblins with an AC of 12 due to Rage and Charge, easy flanking positions. I'd have been one dead green guy.


Male Human Sorcerer 1

GM was talking about me. Group is great and roleplay posting is awesome, but combat is very slow for my taste. No big deal though, people play at different speeds. I'm sad to be leaving but would like to spend my energy at a different pace is all


Male Human Cleric 1 | hp: 8/8 | AC 17 | T 12 | FF 15 | CMD 13 | Fort +2 | Ref +2 | Will +5 | Init +2 | Perc +5 | Sense Motive +7

Sorry to see you go, but if the pace is frustrating, better sooner than later. The pace of this game has been fine for me, actually faster than I'm used to.

Not sure if there was another arcane type we passed on that might fit the bill once TruStrike departs.


Male Human Sorcerer 1

Pace is great except in combat. Being an AP though, there will be lots of scripted combat.

I dunno, maybe I jumped the gun. I can give it a bit longer and see how it goes. I am having fun


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

Whatever works for you, my friend.

If you find yourself wanting to depart still, at least you gave it a shot.


Its seems my signal at work may be fixed! May, I am not sayimg for sure
So also as its not too busy, I may be able to get replies out a bit faster. I am doing a small celebratory wiggle in hope. My only problem then is I can not mess with the maps on my nookie... a flail of frustrations!


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

@GM: Finn did say he had all the maps. I wonder, if he's amiable, he can post the new combat map when he's on the board ...

And glad your signal seems to be better at work! Fingers crossed, it continues.


Indeed! Just hoping it may be soon, I don't want to reply in the gameplay till he does. I usually wait for everyone to post in combat before continuing.


Male Human Sorcerer 1
GM_MatsuKeiji wrote:
Indeed! Just hoping it may be soon, I don't want to reply in the gameplay till he does. I usually wait for everyone to post in combat before continuing.

The whole game stopping to wait on one person to post is a game killer. Very few games, if any, with that style of play make it to the climax of the story. Everyone goes on hiatus from time to time. Stopping to wait for them causes it to become contagious. Eventually people lose interest. Fair warning.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

@GM: Both Lera and Finn examined/searched bodies in the first goblin encounter (against the 4). Did we discover anything on them (Lera looked at two bodies and Finn looked at two bodies)?

And regarding Finn, he seems to generally post later in the day ...


@Lers: nothing but dogslicers.

I can tell that is an issue... hmmm... what is recommended so wecan work this?


Female Human Unchained Rogue 1 : Init +4 | Perc +10| AC 20/ T 14/ FF 16 | HP 50/50| Saves F +4/R +11/W +5

I am going to do my best to walk a thin line in the world of roleplaying: Playing a believable pickpocket-street rat-survivor without stealing everything she can, and thus ruining the cooperative spirit of the game.

If you read the spoiler, you saw Allie pocketed 20 gp and a CLW potion. If you wish, do as Emilio did, and roll a Perception against the Sleight of Hand check.

I know the old "rogue steals stuff before the party knows it's there" trope has a long and infamous history. I also know that it is a common cause of infighting within a gaming group. It is not my intention to cause strife or be a jerk, but I do want to establish an unflattering aspect of Allie's character that may make her a bit difficult to like at first.

That being said, If you spotted Allie putting the goods away, and you feel your character would confront her about it, please do not hesitate to do so.

If no one ends up spotting the pilfering, don't worry too much. Allie's a hedonist, after all, so she will likely burn through it rather quickly (food, drink, gambling, into a bard's codpiece, etc.), so she's not going to be ahead of the monetry curve to any significant degree.

Please let me know how you feel about this. If it is going to be too much, I'd rather know now so that we can establish guidelines agreeable to all, then unwittingly angering someone to the point that they quit the game.


My issue was the posting speed thing. Hehe, you are playing a proper rogue


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

@GM: Personally, I don't have a problem with waiting for someone to post their combat action during the course of a day. I think the pace slows down and becomes problematic if the group is waiting for two days or more ...

@Allie: In game, Lera will probably be someone who may confront you (if she's noticed the stealing) because she isn't self-serving etc. And if a hedonist wastes items based on their purely selfish whim, then Lera would certainly say something -- because those items could have been put to better use - rather than being squandered needlessly. I do see our girls butting heads more so than the males who seem to enjoy Allie's flirtatious ways and may cut her more slack because of it ... For Lera it isn't one player being ahead monetarily ... but using funds, items etc more economically, efficiently/effectively for the betterment of all.

btw, Lera did ask Allie what she had discovered on the goblin singer's body before you did the sleight of hand ...


Female Human Unchained Rogue 1 : Init +4 | Perc +10| AC 20/ T 14/ FF 16 | HP 50/50| Saves F +4/R +11/W +5

GM_MatsuKeiji, with regard to the posting speed, if there appears to be a lag, throwing in a summary post (even if it is halfway through a round) sometimes shakes things up and gets them moving again. Sending a PM to a straggler can also work as a motivator. I think we, as players, also have an obligation to let everyone know here in the Discussion thread if we are going to be out of the loop for anything more than a day or two.

Lera, so you (personally-as a player) are okay with how I'm playing Allie? That is my main concern; I don't want to alienate you or any of the other players.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

As a player, I have no issue with how you want to play your character. Out of game we know a little more about Allie's motivations etc ... and it fits in with the character concept. (If Allie opens up to the group IC, then maybe reactions may change. But that's up to you and I am by no means trying to force your hand on this.)

But know if Lera finds issue with Allie in character, it's part of the story/personality dynamic only and is not a reflection of my views as a player. Just so you know. :)


I love mature players. It makes life better. But I will see about adding reaction posts to help. PMs and the like as well.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

I'm good with making discussion posts saying if I'm going to be away for any extended period of time. It helps the GM and other players know what's up and how to compensate during the time.


Female Human Unchained Rogue 1 : Init +4 | Perc +10| AC 20/ T 14/ FF 16 | HP 50/50| Saves F +4/R +11/W +5

Good! It sounds like we're on the same page, then. :-)

Everyone else, please chime in with any concerns or issues you might have.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

I'm rather forthright, so if I find issue with something or someone, I will pm the player directly and sort it out as best as I can (privately). I abhor drama and like to keep it off the boards, if possible! :)


Male Human Sorcerer 1

When it comes to combat i like to give initiative windows, say 12 hours, for the group to take their turn. At the end of the window, anyone who hasn't acted yet is considered to be taking the full defense action and the game moves forward.

Of course, you dont have to do it that way. Whatever works well for the group is the way to go


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

@TruStrike: I like the sound of that, the only problem being someone like me with abilites that are limited in the time they can use them, like my Rage.

Example: Emilio charges in, swing like a madman and takes out two enemies in one swing. His bloodlust raising, he quickly....stands with his axe ready to defend himself, wasting his bloodlust for a round...

Whatever GM decides is how it'll go.

@Allie: I myself believe that the Rogue, an offshoot of the Thief class from 1.0, should follow some of the same priciples. Sure, you could have a Robin Hood character and have them only steal when nesessary, but where's the fun in that?

However you play the character is how you play the character. Being that Emilio has a slightly skewed view of right and wrong, he might see you doing some good, even if you just keep potions around just to smell them.

And don't you know, you never let that damn Thief out of sight?

Emilio's Mentality on Loot:
Emilio also believes in the tribal mentality that loot from a raid or attack is split among the party, the member that actually grabs the loot or spots the ambush or what-have-you getting first choice for the loot, and then everyone else getting an equal share.

In this case, we'd each get 5 gold and Allie would keep the potion.

That's how he sees it. And he's more than willing to put his blade to the test to make sure that is what should happen.


Male Human Cleric 1 | hp: 8/8 | AC 17 | T 12 | FF 15 | CMD 13 | Fort +2 | Ref +2 | Will +5 | Init +2 | Perc +5 | Sense Motive +7

Unfortunately, since I work during the day, and have family obligations in the evening, I can really only post during the night, after bedtimes. I would not want to have to be Full Defensed as a result. IF that's a problem, I get it, just tell me now.


Male Human Sorcerer 1

^those are good things to make mention of during recruitment, but it seems like the group is fine with it so I think yur safe


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

@Finn: I don't have issue with you posting at night after kids are put to bed.


Nwither do i, I adore minis. I know they take first dibs.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

@Finn: Thanks for uploading the current map. :)

@Finn: I accidentally removed the two avatars closest to the goblins -- sorry. I thought they were there in error - my bad.


Male Human Sorcerer 1

I have 4 kids, I understand they can be a handful. It only takes 15 minutes to post though. I juggle both pretty easy and I've got a full plate myself. Work can make it tough though, especially for GM's. Many people can't post at all from work, but even if you can manage it on break from yur phone, you often don't have the tools you need.


Male Human Cleric 1 | hp: 8/8 | AC 17 | T 12 | FF 15 | CMD 13 | Fort +2 | Ref +2 | Will +5 | Init +2 | Perc +5 | Sense Motive +7
Lera Satjian wrote:


@Finn: I accidentally removed the two avatars closest to the goblins -- sorry. I thought they were there in error - my bad.

No problem, I have reinstated them. Still up to GM-MK to get the starting places right for all the groups.


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

@Finn: Thanks, again.


GM-MK APPROVED!


Male Human Sorcerer 1

wow, that was a pretty darn good shot for a 1st level sorc lol


Indeed it was, I am sorry for the lack of posts today, my brother-in-law, wife and I are working on my car as it is being ridiculous... If it wasn't for the Tucson heat, we'd be far past done...


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

Any idea what's wrong with your mechanical beast of burden?

And no worries about the slow posting. It happens.

@TruStrike: Full damage hurts, no matter the weapon.


I heard its 107 in Phoenix today. I've heard though that its so dry in AZ that 107 feels like 90 does here where I'm from. The humidity here can be horrible


Male Half-Orc Barbarian/1::Init+2|Perc+5|AC16/T12/FF14|HP 20/20(22)|SavesF+6/R+2/W+1|
Rage Stats:
Str 19, Con 22, Fort +8, Will +3, AC 14/10/12, HP 22, +5 Melee To Hit, +6 Damage Greataxe

GM, I have a question for you.

At this low a level, most of the effects would be severely debilitating, but higher up they wouldn't be too bad.

Would we allow Called Shots? They do small things like blind for a bit, slow movement speed, simple stuff.

It would be very theatrical, but this low a level, if a Critical Hit is made in a called shot, things get very bad.

Thankfully, the Debilitating Blow won't be in affect until we have more than 100 hp.

Your call, you're the GM.


Male Human Cleric 1 | hp: 8/8 | AC 17 | T 12 | FF 15 | CMD 13 | Fort +2 | Ref +2 | Will +5 | Init +2 | Perc +5 | Sense Motive +7
jimibones83 wrote:
I heard its 107 in Phoenix today. I've heard though that its so dry in AZ that 107 feels like 90 does here where I'm from. The humidity here can be horrible

It was actually quite mild and spring-like in Nashville today. Only about 65 degrees when I went into the office, so I got to drive with the sunroof open. Much milder than the normal TN summer here so far this season.


Same here. I live in IL on the Mississippi river. It was only 77 today. Been nice like that for most of the summer so far. Way better than the last couple years. I remember 2 summers ago it was over 120 everyday for over 3 weeks straight.


The mounting brackets for the alternator are not setting proper and the belt keeps slipping off. The original issue was the alternator belt snapped, and the new one won't stay.

Ps called shots are fine. Now to keep trying on this beast of a paperweight!


F Human Bard (Archaeologist) 1/ Init: +6 | HP: 9/9 | AC: 14 T:12 FF:12 | CMB: 0 CMD: 12 | Fort: +2 Ref: +4 Will: +3 | Perception +5

Good luck with the car repair, GM. Hope it isn't as hot for you, today.

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