Master of the Fallen Fortress (Inactive)

Game Master Vahanian 89

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Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

stablize: 1d20 + 5 ⇒ (11) + 5 = 16

Scarab Sages

Female Nagaji Druid (Naga Aspirant) 1 | I +1 | Per. +9 | AC 17, T 11, FF 16 | HP 9 | F +3, R +1, W +5 (+2 vs Poison, +4 vs Charm, Compulsion)

So, I took half damage? I'm still unconscious I guess at -1.

Stabilize DC 11: 1d20 + 1 + 3 ⇒ (2) + 1 + 3 = 6
Stabilize 2 DC 12: 1d20 + 1 + 3 ⇒ (17) + 1 + 3 = 21

Stable and unconscious at -2

Grand Lodge

Female Gnome Druid/1 | HP 8/13 | Init +1; Per +7 | AC 12, T 12, FF 11 | F +3, R +1, W +3

*grumbles about her computer and how crappy it is when it refuses to update the page and continually informs her that NO NEW POSTS HAVE BEEN MADE. A+ technology.*

GM, you can put me where ever works and I'll make any rolls you need for either character. I honestly have no clue what happened and why it refused to update the 30 posts that were made. For the sake of continuation, I'll assume I made it with the others somehow and move to help Kali.

Izola sprints to Kali's side and readies a spell, the swirls in her skin glowing a dark burnt umber.

Casting: Virtue - Adds an additional hit point to target of spell


Deity, Benevolent or Malevolent that remains to be seen.

Haha! Kali lives! You actually end up on the same floor as Bink about halfway down the tower. You takeDamage: 3d6 ⇒ (4, 3, 4) = 11. But Bink is awake and next to you. Izola they are currently at the bottom of the tower as the wing they were on collapsed and fell. The rest of you are at the top some 60 ft up. Seelah keep rolling saves! How does everyone plan on getting down? Mikhail you stabilize! Does anyone have a rope and grappling hook? Otherwise it will take 3.5 turns to get all the way down at 30 ft movement.

Liberty's Edge

Male CN Human (Kellid) Spiritualist (Fractured Mind) 5/ Skald (Fated Champion) 3 | HP: 36/64| AC: 21 (12 Tch, 19 Fl) | CMB: +9 CMD:21 | F: +10, R: +5, W: +8 (+4 vs Mind-Affecting) | Init: +3 | Perc: +0, SM: +8 | Speed 20ft | Raging Song Rounds 13/15| Bonded Senses 5/5 |Bonded Manifestation 8/8 | Luck: 1/1

Like I outlined. Noone seems to have a rope and a grappling hook, so I'm hoofing it downwards as fast as I can. Running as needed.


Deity, Benevolent or Malevolent that remains to be seen.

Unfortunately with the curved stairs you cant run only double move. But you begin to run. If Seelah fails her next save you will appear one the round after. Within a move of her.

Scarab Sages

Female Nagaji Druid (Naga Aspirant) 1 | I +1 | Per. +9 | AC 17, T 11, FF 16 | HP 9 | F +3, R +1, W +5 (+2 vs Poison, +4 vs Charm, Compulsion)

Kali has a rope and grappling hook. :P

Grand Lodge

Female Gnome Druid/1 | HP 8/13 | Init +1; Per +7 | AC 12, T 12, FF 11 | F +3, R +1, W +3

Would Feather Step or Longstrider help me head down faster?


Deity, Benevolent or Malevolent that remains to be seen.

Longstrider would help.

Liberty's Edge

Male CN Human (Kellid) Spiritualist (Fractured Mind) 5/ Skald (Fated Champion) 3 | HP: 36/64| AC: 21 (12 Tch, 19 Fl) | CMB: +9 CMD:21 | F: +10, R: +5, W: +8 (+4 vs Mind-Affecting) | Init: +3 | Perc: +0, SM: +8 | Speed 20ft | Raging Song Rounds 13/15| Bonded Senses 5/5 |Bonded Manifestation 8/8 | Luck: 1/1

Alright, so here's an idea. Alaric runs down to where Kali is and, as needed uses the wand she had on her. Meanwhile, Izola bolts down to Seelah. When Izola is down where Seelah is, Alaric tosses teh wand so that Izola may stabilize Seelah. If anyone objects, go ahead, otherwise I think that for teh sake of expediency, that's how we should go about it.


Deity, Benevolent or Malevolent that remains to be seen.

Ok you rush down and are able to stabilize your friends!

Thats the adventure. I will get chronicles done this week.

Grand Lodge

Female Paladin 1| HP 13 | AC 17; Touch 10; FF 17| F +4; R +0; W +3 | CMB+4; CMD 14 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Paladin 1

Thanks for running!

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