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Kalivastri advances alongside the snake and casts Guidance on Seelah.
Advance and cast Guidance on Seelah.
Cleo Fortitude: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Kalivastri Fortitude: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Kalivastri begins to gag at the smell.

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Fortitude (Alaric): 1d20 + 4 ⇒ (6) + 4 = 10
Fortitude (Thurismund): 1d20 + 3 ⇒ (7) + 3 = 10
Attempting to set aside the taste of mounting bile in his throat, Alaric directs part of the bedding to strike the creature furthest to his left. (Green)
Telekinetic Projectile: 1d20 + 2 - 2 ⇒ (8) + 2 - 2 = 8
Damage: 1d6 ⇒ 3
Thurismund seems affected by the aroma exuding from the creatures as well, and it is with much less gusto that he throws himself into the melee, striking at agent Ximenez's target.
Slam, PA: 1d20 + 3 - 1 - 2 ⇒ (9) + 3 - 1 - 2 = 9
damage: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11

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A little nimble gnome squeezes through next to the paladin and hits with his dagger!
Masterwork Short Sword: 1d20 + 5 ⇒ (20) + 5 = 251d4 - 1 ⇒ (1) - 1 = 0 LOL! Still, as I remember it is 1 non-lethal damage.
Crit?: 1d20 + 5 ⇒ (12) + 5 = 171d4 - 1 ⇒ (2) - 1 = 1
However, the benefits were questionable...
UPD. Forgot about save
Fort: 1d20 + 3 ⇒ (15) + 3 = 18 +2 if it is a poison

GM V |

One trog goes down, one flees the other attacks Bink!
Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 2 ⇒ (11) + 2 = 13
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Bite: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Round 2
Everyone
Trog?

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heavy flail: 1d20 + 2 ⇒ (3) + 2 = 5
Mikhail attempts to use his church's "Soft Cushions" technique. Its efficacy is questionable.

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After downing one trog, Nyedel lets loose another mighty roar and bears his fangs at the next closest enemy.
Bite: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d4 + 6 ⇒ (2) + 6 = 8

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Straightening up, Izola can feel the effects of the sickening trauma lift from her senses and she can stand without much effort again. Taking a deep breath, she attempts to steady herself and then draws a single scimitar, wielding it effectively with both hands.
Single Scimitar Strike: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d4 + 3 ⇒ (3) + 3 = 6

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Kalivastri dispenses more blessings on Cleo again, who advances under the bed to bite at the Troglodyte.
Cleo bite: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Damage: 1d3 + 3 ⇒ (3) + 3 = 6
Grab: 1d20 + 7 ⇒ (14) + 7 = 21

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Alaric, assessing that his very angry self is about to go and do somethign very very rash, moves up and casts Shield upon Thurismund.
"I'll mount your hide to my outhouse fae-lover!!!!" roars Thurismund in the meantime, who cannot help but go through the creature's threatened area!
Slam, PA: 1d20 + 3 - 1 - 2 ⇒ (18) + 3 - 1 - 2 = 18
damage: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9

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Thurismund rushes after the fleeing creature. "Oh no you don't; not this time. Come back here!"

GM V |

You burst into the room, you see the young trog from earlier and a much larger one with him.
Mikhail: 1d20 + 2 ⇒ (2) + 2 = 4
Kalivastri: 1d20 + 1 ⇒ (15) + 1 = 16
Cleo: 1d20 + 2 ⇒ (17) + 2 = 19
Alaric: 1d20 + 2 ⇒ (9) + 2 = 11
Thurismund: 1d20 + 1 ⇒ (18) + 1 = 19
Binkilink: 1d20 + 5 ⇒ (7) + 5 = 12
Seelah: 1d20 ⇒ 6
Izola: 1d20 + 1 ⇒ (10) + 1 = 11
Nyedel: 1d20 + 5 ⇒ (1) + 5 = 6
BG: 1d20 + 2 ⇒ (16) + 2 = 18
BG 2: 1d20 + 2 ⇒ (2) + 2 = 4
Round 1
Cleo
Thuris
BG
Kali
Bink
Alaric
Izola
Seelah
Nyedel
BG 2

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I seem to be absent from the initiative list - then again, NOBODY expects the Inquisition!

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"Running away to big brother huh? WHERE DID ALL THOSE PEOPLE HAVE TO RUN TO HUH? LET'S SEE IF YOU CAN LAUGH AND SCREAM SIMULTANEOUSLY TOO!"
Slam, PA: 1d20 + 3 - 1 - 2 ⇒ (19) + 3 - 1 - 2 = 19
damage: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12

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Mikhail storms into the room, heavy flail drawn, but it takes precious time with his stumpy dwarven legs.
I double-move.

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Kalivastri steps into the room and casts a spell, her hand brushing Cleo's head. A glow washes over the snake and she surges forward at her mistress's command.
Cast Magic Fang on Cleo and command her to attack.
Cleo charge and bite: 1d20 + 3 + 2 + 1 ⇒ (3) + 3 + 2 + 1 = 9
Damage: 1d3 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Grab: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25

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Alaric moves forwards, seeming rather distressed. Once in the doorway, he attempts to send the creature's javelin back at it.
Telekinetic Projectile, Cover and in Melee: 1d20 + 2 - 8 ⇒ (16) + 2 - 8 = 10
Damage: 1d6 ⇒ 6

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Seeing that he can't even to get to the enemy, Bink just squats and starts to whistle a song. It seems that everything happening amusing him.

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Going around to avoid AoOs
"Oh that's FUNNY? HOLD ON A SECOND, I'VE GOT A JOKE FOR YOU!"
Slam, PA, Sickened: 1d20 + 3 - 1 - 2 ⇒ (18) + 3 - 1 - 2 = 18
damage: 1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9

GM V |

Thuris slams into the trog who then attacks back!
Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Attack: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Round 2
Cleo
Thuris [-8]
BG
Kali
Bink
Alaric
Izola
Seelah
Nyedel
Mikhail

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Thurismund has DR5/slashing, was it overcome?
Alaric moves quickly to lend a hand to Thurismund.
Double Move

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'Guys, why so long! My job is to open locks, your to beat! Oh! Ooook, now gnome will come and save the day.' - Bink pulls out the crossbow and with a grunt goes to the door.

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"Well then... Seems like we've gotten rid of this lot of fae-friends. And we've still got a couple corners they could be cowering in. So how about we go and help them come to the light? Lets go!" barks Thurismund happily, marching back towards the staircase as Alaric trudges along. "Maybe we... Try check for the traps? All people? If want of course. So sorry" the Kellid offers quietly to the rest of the Pathfinder agents present.

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'I'll check it.' - with a smug grin, he looks around.
Perception: 1d20 + 4 ⇒ (8) + 4 = 12
'Hmm, I think there are no traps!'

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"Not worry. Thurismund find that way first. He not of care" assures Alaric as he follows Thurismund towards the staircase.

GM V |

You find a key on the larger trog and a chest that has a suit of masterwork studded leather armor, a masterwork buckler, a masterwork rapier, a shortbow with 15 arrows, a scroll of cure moderate wounds, a scroll of invisibility, a wayfinder, and a climber’s kit.
You also see a locked door.