Living in the Lands of the Linnorm (Inactive)

Game Master Aiunder

Savol Kodiakborne is a living legend. Now he returns home to the North to claim his ancestral homelands and with your help he just might get that chance.


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male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

ayep, gettin on time to leave.


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Where are you going?


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

out from 'neath the jubjub tree. for the frumious bandersnatch doth catch and claw.

...and Isham's about to fall over unconscious. :)


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Oh kinda like "Check please!"


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

We still haven't decided how to distribute the scrolls and potions, or have we?

Quote:

Arcane Scroll, Invisibility, greater {4th/7th} : 700gp

Arcane Scroll, Mirror image {2nd/3rd} : 150gp

Potion of Barkskin {2nd/3rd} : 300gp
Potion of Hide from animals {1st/1st} : 50gp
potion of Remove disease {3rd/5th} : 750gp

Unfortunately there's no scroll of tree killing...


Female Human (Ulfen/Irrisen)

And no scroll of Summon Insect Swarm (termites).


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

At least we were given a cold iron axe, not a herring.


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

I bet you'd go for a can of raid or wd40 and a lighter right now!


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

icky icky icky - p'Tang!


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Patience my ass I wanna kill something!


okay you kill a mosquito Thorvald but unfortunately for you its not a normal mosquito its a baby dire dragon mosquito and mommy saw you do it


Female Human (Ulfen/Irrisen)

I didn't know you had an ass named Patience, though I suppose it's a better name than Jack.


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Heh!

1d20 + 3 ⇒ (9) + 3 = 12 initiative

I magic missile the darkness!


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

Oh dear, Isham needs a heal. Are you down to 1 hp? By my math you are at 1/13 hp. (-4 from CON damage, then 5+3+4=12 damage after that)


Female Human (Ulfen/Irrisen)

Well, this round is to clear my head, next round Dagmar can give poor Isham a heal.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

@zethyris - i read up on the con drain rules - it's only 1/dice/(-2 con), so you don't account for your own break points. So for right now it's only 3/17.

@GM - Good cinematic summaries! excellent! I greatly appreciate the time and effort that goes into re-cooking the scattershot pbp into a coherent storyline. I GM in real life, and try to do the same on a real-time basis to keep the story 'live' for players. I appreciate the time and imagination required. Thanks!


thanks


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

Sorry I wasn't around yesterday ...dinner and drinks hit way harder than I thought.


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Sorry, Jediah. I am the tree kill stealer!


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

@Isham - Ah. My bad, I had the effects doubled. I guess I'm down to 3 from the tree, not 1.

Also:

Isham wrote:
@GM - Good cinematic summaries! excellent! I greatly appreciate the time and effort that goes into re-cooking the scattershot pbp into a coherent storyline. I GM in real life, and try to do the same on a real-time basis to keep the story 'live' for players. I appreciate the time and imagination required. Thanks!

^This.


M Human Skald 1

Treasure from tree breakdown. Gems have been sold off

pp: 1
gp: 64
sp: 80
Cp: 300

Half-plate Armour
Falchion
Greatclub
Saddle-bags containing two bottles of strange potions and a scroll
An amulet in the shape of an anchor


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

That's two half plates then?


M Human Skald 1
Rutilux wrote:
That's two half plates then?

I believe so. Best get everything identified.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

I'd alluded to it before, but I think it's time to put it in specifics.

I propose that we all donate our dryad-given acorns, and plant them to establish a grove of oaks near the edge of the forest. I'd like to carve a plaque (in stone) in both Sylvan and Skald dedicating the grove to Ungrill's memory, and as a place for Fae and Humans to discuss their differences and disputes.

Is everyone OK with that? and with donating their acorns?


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

@DM-ARC - I haven't called it out yet, my bad, but as a Garundi, Isham picks up small pebbles from major/interesting places (it's a culture thing). He'd have picked one up from the dryad's grove (and one from the Devourer's lair). Once we've left the forest, how's that pebble feeling?


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

I think Rutilux might be less than sold on the idea of giving up the acorns even in so noble an endeavor. Communicating to the fae without them seems less likely and that might hurt diplomatic efforts in one area even as the group strove to make good ties in another.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

It's a leap of faith, paying forward to the future. kind of what the white oak parable was about. :)


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Well, sure, if Isham talks like that, Rutilux will probably be swayed.


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)
Julian wrote:
"No. I am Julian Itto and I have a fancy necklace somewhere, too. Please excuse my compatriots. An evil tree fell on them and apparently that makes them cranky."

:D

@Isham - Zethyris would be reluctant to part with it, as he doesn't really like the fae and wants all the protection he can get. Though he knows it is no guarantee, he still would like to hold on to his acorn, in case he ever enters fae areas again. However, if the general consensus is to give them up, he would do it too.


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

Julian's fine with giving up his acorn.


Just to clarify, the acorns only work in Grungir Forest protecting you against the plethora of fae traps and illusions and wandering monsters and the fog etc. Not everywhere fae live.

And Isham they both feel hard, somewhat round and a little bit heavy but the one from the swamp smells bad and is quite sticky with mud and tar.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

Well, since that's how I remember the swamp being, that's exactly as it should be :) I just wanted to make sure they hadn't dissolved into fairy dust or aged 3 billion years or something. It's part of how the Garundi keep track of what's real...


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)
DM wrote:
Just to clarify, the acorns only work in Grungir Forest protecting you against the plethora of fae traps and illusions and wandering monsters and the fog etc. Not everywhere fae live.

Though Zethyris likely wouldn't know that. He doesn't really trust the fae and would not be surprised if that was the case, and an argument that built up that case would work pretty well.


I think now would be a good time to finalize gear distribution and such

up for grabs:
+1 studded leather armour
half-plate (needs to be fitted first)
half-plate (needs to be fitted first)
falchion
great-club
masterwork cold-iron great axe
anchor necklace
I'll let you just divide the coins and gems as you all see fit

Anastasiya has the fancy clothes (worth less than the half.plate and much less than the magic studded)


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Well, Rutilux will try to have one of the half plates fitted and take that as his share if others are okay with it. The anchor necklace might be of interest to Isham, I think he's got the most nautical nature of things... dreams of sirens and all :)


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

Julian could use the armor.


M Human Skald 1

I think Zethyris got the studded leather earlier.


neither Isham or Julian responded about the leather so I'm giving them a chance to decide between the three now


it would probably help if the potions and scrolls were divided as well
plus there is one potion that hasn't been identified yet.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

I'll put in bids on the anchor necklace (why? well... anchor, right?), or the studded leather.

Isham is not a Great Bloody Monster Whacker kinda guy, nor a spam-in-a-can kinda guy.

I think DM-ARC has also (delicately, indirectly..) raised a point that may be a bit thorny, specifically the difference between utility loot and vanity loot. As a general party practice, I'm used to groups dividing out stuff that's utilitarian (armors, weapons, magic widgets), with a general eye towards party benefit, and secondarily with an eye to fairness considerations. Non-utilitarian stuff ($$, gems), we've generally put in a pot, and divided out equally as cash-equivalent. If someone wanted a specific non-utility thing, they could buy it back from the pot (I had a half-dragon character that had a thing for pretty gems...).

I'm all good with that - seems to work out pretty well overall.

I do have a bit of a question about Anastasiya's beautiful ball gown. Utility or vanity? I can make a sound argument that having Anastasiya in a court gown will be of as much utility to the party (and about as frequently applicable) as having (for example) Jediah have a cold-forged iron great axe. And probably considerably higher than the 1-shot Tongues scroll. Anyone else up for declairng those court clothes as utilitarian and rejiggering the maths?


I care more about who carries said potions/scrolls due to combat considerations not in the sense of counting them against loot portions that way there won't be a "I had the barkskin potion" "No I did" during a battle


M Human Skald 1

Math is hard. Arm wrestling.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

I think what I was trying (poorly) to get to, is let's just share out the useful stuff, and not worry particularly what it's worth - we'll all get best value back if it's used appropriately - and leave "treasure shares" for non-useful stuff.

So - half-plates to Jediah and Rutilux, with $$ from party treasury for fitting, Tongues scroll to whoever can best use it (Dagmar?), Zethyris and Julian arm wrestle for the studded leather, and the loser gets the delay poison potion.

Isham will guinea pig the mystery amulet of anchor-ness (why? well... anchor!).

Cold iron great axe to Jediah? Thorvald?

The falchion and great-club don't seem particularly useful to anyone in the party (unless I'm missing something), so we should just sell 'em for cash and put 'em in the pot as soon as we find somewhere willing to buy 'em.

Does that suit everyone?


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

@DM-ARC questions Isham doesn't know to ask, since only Dagmar's read the book :) I'm insanely curious, but scrupulously schizophrenic :)


M Human Skald 1

Jediah is ok with the axe being there for fae whacking since he prefers his glaive.


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Sounds good to me.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

Anyone know what Zethyris was wearing for armor before the +1 studded leather? I'm not wearing anything fancy - but maybe Zethyris had some m/w leather or something.

@jediah - clarify? axe being where? I'd really prefer to have a m/w cold iron weapon in the party somewhere, even if it's not the everyday-use item. Some cans just need the right can-opener. In honesty, I'd also rather there weren't a cold iron weapon anywhere near Merroh for about 2 fae lifetimes. It's like a butterfly landmine in a crowded nursery...


M Human Skald 1

*shrug* Jediah forgoes the axe.


male (HP43/43 AC 21 | T 14 | FF 17 | CMD 21 | F +6 | R +11 | W +6 | Init +3 | Per +10) Garundi Ranger (Freebooter) 2 / Bard 4

oh - and the unidentified potion to anastasiya, pending further analysis?


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

Just regular leather armor, which is equivalent to what Julian has.

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