
Skallangbiorn |

Skallangbiorn maneuvers within range his comrades to generate healing. He keeps his Spiritual Ally on the attack against Ana's sister.
Action(s) List - My Turn on Round ???
➣ Channel Energy: 4d6 ⇒ (2, 6, 2, 5) = 15 (HEALING)
Attack by Spiritual Ally
➣ Ally Attack 1: 1d20 + 6 + 3 ⇒ (9) + 6 + 3 = 18 (BAB, Wis Bonus)
➣ Damage 1: 1d10 + 2 ⇒ (6) + 2 = 8
➣ Ally Attack 2: 1d20 + 1 + 3 ⇒ (12) + 1 + 3 = 16 (BAB, Wis Bonus)
➣ Damage 2: 1d10 + 2 ⇒ (2) + 2 = 4

Thorvald the Black Shield |

Thorvald switches his aim to the last remaining werewolf. He had miscounted, but realizing his mistake, he sends two silver arrows streaking towards the target.
1d20 + 11 ⇒ (10) + 11 = 21
2d6 + 4 + 4 ⇒ (6, 6) + 4 + 4 = 20
1d20 + 6 ⇒ (13) + 6 = 19
2d6 + 4 + 4 ⇒ (1, 3) + 4 + 4 = 12

Rutilux |

With his lance embedded in the monster, Rutilux turns to his flail which has served him so well. He lashes out with it
I hope this one doesn't explode, He thinks.
Assuming destruction aura from good old Skalling still applies
To hit with +1 flail: 1d20 + 13 ⇒ (13) + 13 = 26
Dmg: 1d8 + 9 ⇒ (5) + 9 = 14
2nd roll to hit with flail 1d20 + 8 ⇒ (2) + 8 = 10
Dmg: 1d8 + 9 ⇒ (1) + 9 = 10

Thorvald the Black Shield |

wil save vs gigantic muscle display by Jediah: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Fail
"OW? My eyeball! Watch it with those damn biceps Jediah! You're gonna put an eye out with those things!"

DM - ARC |

initiative order
Witch 21
Julien 19
Chain monster 17
Anastasiya 16
Thorvald 14
Skallangbiorn 13
Jediah 7
Zethyris 7
Rutilux 6
In a last desperate effort the witch princess draws forth an inferno that sets the ground ablaze and burning the area to ash. Unfortunately her spell though powerful fails to finish anyone off and she finds herself pierced again by Julien's arrows causing her to lose focus and fall to the ground. The chain creature stops and sniffs the air.
Looking up at the monster in terror, (The witch)"No! No! It's not over! I can still finish it. I can fulfill my end of the pact!" the last few words coming out more as a shriek than actual words as she holds up her hands defensively against the creature. The chained monster turns away from everyone else and ignore further attacks as its torso opens up into a flaming maw and chains burst forth latching onto the Irrissen princess and drag her screaming inside it before the chains that make up its body catch fire and begin to melt into the ground.
Slow clapping starts behind everyone from the side of the encampment and turning around you find yourselves staring a the form of The Margrave, wide self satisfied grin spread across his face and still slowly clapping. "Well done, well done. Colour me impressed, I never thought you'd get this far. So how does it feel heroes? Charging in and saving the day at the last minute while a full out war rages around you." seeing the obvious aggression painted on your faces, "Calm down. I'm not here for you. I'm here to collect something she stole from me, and besides the lot of you look like you're gonna keel over any minute."

Skallangbiorn |

Before I jump in on a reaction, didn't Ana set the witch's tent ablaze? If that's burned up, and the chain robeast swallowed the witch up on his way back to King Zarkon...is Margrave gonna paste us if whatever he's looking for is destroyed?
Also...I'm picturing this guy for some reason...

JediahMountainstrong |

The guy we rescued Rose from. He is the bandit King of the wastes. Had five horrible henchmen I think.
OH! In that case..
HP 64/92
Weapon in Hand: Earth's Vigil +14/+8 2d8+7 15' Reach
Saves F12/R4/W5(8 vs. FEar)
Effects: Stoneskin( DR10/Admantine 50 points), Enlarge Person(3 minutes)
Earth's Vigil: 1d20 + 14 ⇒ (14) + 14 = 282d8 + 7 ⇒ (3, 8) + 7 = 18
Earth's Vigil #2: 1d20 + 8 ⇒ (1) + 8 = 92d8 + 7 ⇒ (8, 4) + 7 = 19

Skallangbiorn |

.
.
.
"Gorum be praised, our enemies have yet to cease! And this one will entertain us with the prattle of the cowardly!" He hammers a fist against his breastplate and calls down divine healing energies for his comrades.
Channel Energy (healing): 4d6 ⇒ (4, 2, 6, 2) = 14 (for all)
"FORWARD TO BATTLE!!!!"

Zethyris |

"Come to acquire something for your master?" Zethyris bites out. "What does the Lord of Mirrors want with Irrisen?"

Thorvald the Black Shield |

"We'll teach you to try an lock us up! Hope you brought the furious five or whatever you call your lieutenants!"
Thorvald charges with Wintersbane.
1d20 + 18 + 2 ⇒ (2) + 18 + 2 = 22
2d8 + 13 + 4 ⇒ (7, 1) + 13 + 4 = 25

Rutilux |

Rutilux turns, "Margrave. You twister of souls, you really think we'd tolerate your stench among us? or let you succeed at whatever vile plan you wish to inflict on the innocent THIS time?"
The Cavalier charges from atop his steed, and attempts to spear the man clean through then ride off to give his allies room. He's quite sure EVERYONE will want a piece of this bastard.
Ride-By Attack You can move - attack - move when charging mounted.
+4 to hit, no AC penalty thanks to class. In fact, Mounted Master gives him AC +4 against any attacks set against his charge. Dmg includes not just aura of destruction (If it's still going), but Sunfire's str mod thanks to Mounted Mastery again...and damage is double thanks to charge with lance.
To hit: 1d20 + 16 ⇒ (7) + 16 = 23
Dmg 2d8 + 26 ⇒ (3, 1) + 26 = 30

Anastasiya |

Really sad to see this game die in such a way - and so close to the finale too. This was an awesome game we had over the last couple of years. I will miss it - and all of you. If someone needs me, I'll be in Absalom.