Kings' patron - Worg Hunters

Game Master Mardavig

Team doin' it in the dark.


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M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Kyras picks up a small rock and casts light on it, after which he tosses it at the most central direction of the clearer terrain in sight.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

New Map

Lantern Lodge

The light pebble casts dark shadows over the ravine. Stark light casts sharp relief onto the area, revealing no worg in sight.

"You come to my lair, and expect me to reveal myself? I am Howl-in-the-Darkness, if you seek to kill me come, come into my lair and try."


"Anybody got a big ball of hay to ignite and send down the entrance?"....


Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

I got two flasks of alchemical fire on hand. No big ball of hay in my backpocket though. Jenya shrugs. He really wants us to go in the cave seems like

Zartana's pretty much invisible to everybody else right?


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

hope so... havent done anything to break my previous stealth roll

-Posted with Wayfinder


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Kyras will try to remember if he's heard anything about the ravine from the settlers/ passed by people during his travel this way. Any side entrances can be advantageous.
Kn. Geography: 1d20 + 11 ⇒ (2) + 11 = 13

..per'aps it can be persuaded into negotiation.
Diplomacy: 1d20 + 11 ⇒ (19) + 11 = 30
Oh boy XD

"Great worg, we are 'ere to investigate why you 'arass and attack de surroundin area. We did not mindlessly kill your pack, which you've sent upon us. Dat counts for sometin. One of us is one whom values all life on dis world, even yours. I myself 'ave no desire for mindless slaughter eeder. Dere should be plenty of game in dese lands to satisfy 'untin needs. Tink about it, dat saves you and your pack trouble and casualties when decently prepared adventurers show up at dis doorstep. You wish pups non? Leave dese lands to deir own and 'elp yourself wit dat. It is a win-win situation."

Lantern Lodge

"Too much talk two-legs. You come to my lair, you die"


M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

Darn...a 30 diplomacy failing...


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

from my spot I can see into cave. Its 30ft away the entrance. I can still see another 90ft. Anything?

-Posted with Wayfinder

Lantern Lodge

Zartana sees a furry shape moving within the cavern.

Feel free to make an attack if you wish.

And it's not that the diplomacy failed it's just that there's a limit to what diplomacy can accomplish. This worg has every reason to believe you will try to kill it, and it desperately wants to kill you, especially Zartana. One speech, no matter how eloquent, can turn it around.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

normal arrow. Unless I read incorrectly, I can use faerie fire on my arrows untill I miss a shot?
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Stealth: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
great... two 1s


Human map

White Eagle looks around to find signs of other wolves in the area,
not wanting to be surrounded.

Elangomat will fly off to a nearby tree for safety.

perception: 1d20 + 11 ⇒ (16) + 11 = 27

readying his ranseur for combat he then approaches the cave enterance.

new map

CWE has 40' movement

Lantern Lodge

With great accuracy the arrow flies into the cave, there's a tiny yelp, and a wolf puppy rolls over, pierced by the arrow and falls out of the lair entrance, dead.

Suddenly a great white form leaps out of the darkness at he Zartana. "Eat your bones!"

Next time someone complains to you about how tough their day and you are just not buying it, tell them your GM kills cute puppies and laughs about it.

The worg pounces on Zartana, grabbing hold with it's jaws and doing 8 damage but does not drive her to the ground. Damn trip failing wolves

Initiative

  • Group A Zartana and Jenya
  • Howl-in-the-Darkness
  • Group B White Eagle, Kyras and Alanya, Raven and Akiros

    Red blood on white fur, someone dies tonight.


  • Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

    Got you cornered you stupid mutt!
    Jenya charges in to within 15 feet and fires

    New map

    Point blank shot on touch with up close and deadly: 1d20 + 10 ⇒ (19) + 10 = 291d8 + 2 + 1d6 ⇒ (5) + 2 + (6) = 13

    So, so close to the crit

    Lantern Lodge

    Howl-in-the-Darkness is struck my Jenya's bullet.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    She growls and steps back, fires a shot at the wolf. Fused with magic and poison Attack: 1d20 + 10 ⇒ (19) + 10 = 29
    Damage and faerie fire!: 1d8 + 4 ⇒ (7) + 4 = 11
    everyone else. This wolf is now glowing. -20 on stealth. Also DC13 fort save or be knocked out

    Lantern Lodge

    Howl-in-the-Darkness succeeds it's fort save but is now sparkling like a teenage vampire and bloodied.

    It steps up to Zartana and rips into her again for 8 damage, but did successfully trip this time (CMB 24 vs CMD). Zartana is wrenched to the ground by the force of the Worg's jaws.

    Everyone else!


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    darn. Oh well...

    She yells out in more pain as she is dragged to the ground!


    Human map

    looks like once again CWE was missed from before.

    here is the new map with CWE in his position from before

    also since he has reach with the ransuer there is no real way to get past him without an AoO, (I think)

    If I get the AoO - here is the attack roll: 1d20 + 6 ⇒ (10) + 6 = 16

    White eagle manuvers to get behind teh worg. taking advantage of his reach with the Ranseur

    attack w/rage: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
    damage: 2d4 + 4 + 3 ⇒ (2, 1) + 4 + 3 = 10

    the next new map for this round

    Lantern Lodge

    The worg jumped from the north side of the ravine to the it's current location, not provoking any opportunity attacks.

    White Eagle swoops in and slashes the worg from behind. It is not in great shape.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    is she grappled or just on the ground?

    -Posted with Wayfinder

    Lantern Lodge

    Just on the ground. It bit and shook her, so she fell down (improved trip).


    Female Human Keleshite Oracle 3/ Cleric of the Queen of Ravens 2
    Tracked:
    AC 21/11/20 HP 19/28, Channels 5/5 Bleeding Touch 6/6 Oracle Spells 5/6 1st.

    "It is time for that creature to kneel before my Queen." Raven puts a hand on Akiros shoulder, a dark tendril of energy comes out of it and winds its way around Akiros' sword. "Get it off of Zartana!"

    Activating Battle Rage on Akiros, +1 to damage.

    -Posted with Wayfinder


    Alanya moves forward and screams at the beast.
    Intimidate: 1d20 + 6 ⇒ (5) + 6 = 11


    M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

    Kyras whistles a tune.

    "Should've listened to reason..."

    Create pit.
    -SW corner of pit is where the worg stands. I used that picture of "hill" as indicator for the area.
    -Ref DC16 or it falls into a 20ft deep hole, it lasts for 5 rounds.
    -Normal falling dmg.
    -Climb DC 25
    ==>Any1 ending turn adjacent to a pit square must role ref save or risk falling in. So Zartana'd have potshots if she gets into the tree again.

    Map update


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    She will double move. Stand and move away from hole. Growling. She is upset, bleeding, dirty, and in pain. approach with caution ;)

    -Posted with Wayfinder


    Human map

    CWE is there now, do I need to make the save?


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    at the end of your movement. So you're okay

    -Posted with Wayfinder


    M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

    Only if you're adjacent to a square at the end of your turn.
    I figured with that gnawing, Zartana would like to get it away and back into the sniper position. Your guisarme is useful with pit, you attack while not even adjacent.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    only 10ft reach. Hole is 20.

    -Posted with Wayfinder


    M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

    Yes, sry for not mentioning in condition the worg would be able to pass the climb check. I'm so hoping it fails it's save. Down goes the doggy.

    Lantern Lodge

    Receiving his dark gift from Raven, Akiros rushes the worg. and Strikes it with his sword. He does 14 damage in his furious rage.

    Alanya's intimidate is unsuccessful.

    The beast manages to dodge out of being sucked in to the pit.

    The worg is on it's last legs, it is concentrating solely on keeping itself alive now, all threats have gone out of it.

    Here's the map.

    Next round.

    Move yourself as appropriate Zartana, and Jenya is up.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    Map

    Time to end you!

    She steps back and fires an arrow at the source of her pain and frustration
    Attack: 1d20 + 10 ⇒ (14) + 10 = 24
    Damage: 1d8 + 4 ⇒ (5) + 4 = 9

    Lantern Lodge

    The arrow sinks into the worg and it falls to the ground, dead.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    Zartana sinks to her knees. The battle finally sinking in. Loss of blood and all the stress.
    "Uhg..."

    -Posted with Wayfinder


    M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

    "Well, that's over wit.
    Raven, you're a priestess non? Your 'ealing is much better dan mine, would you 'elp 'er please.
    Chief, shall we check de cave? I tink i 'eard a yelp when Zartana shot 'er arrow. If dere are any innocent animals dere you'd like to check non?"

    Alanya would follow straight away.


    Female Human Pistolero Lev 5 HP 28/39 | AC 20 (FF 15 T 16) Init+7, Saves (Fort+5,Reflex+8,Will+4) Grit 1/3 | Per +11

    Nice shot Zartana, his head's yours Jenya kneels next to the worg to inspect its corpse. per: 1d20 + 10 ⇒ (16) + 10 = 26

    Lantern Lodge

    Peering into the cave you find 5 wolf pups. One has been killed by and arrow, but 4 remain healthy and unharmed. One of the 4 seems to have oddly blue eyes.

    The worg is dead, it's white pelt stained with it's blood, it's blue eyes open and lifeless. The worg was easily as large as a person.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    Zartana still tired, smirks. Glad this little spat was over. And a nice trophy for her room. Her first big trophy.

    -Posted with Wayfinder


    Human map

    As the battle ends, CWE goes to Zartana. pulling out some dried leaves and mixing it with a bit of water. he forms a paste in his hands.

    show me your wound.

    upon seeing the wound, White Eagle rubs the paste over the wound and almost instantly the pain starts to subside, the bleeding stops and the worst of the wounds start to close.

    Cure light wounds on Zartana for 1d8 + 3 ⇒ (5) + 3 = 8 HP healed


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    Still a bit sore and bleeding at one leg, she stands up. Smiling at White Eagle.
    "Thank you. I apologise about the small one. Wasnt my intention to kill the pup. I hope to help with the raising of those still alive. If you and my dhampir friend at the fort will allow it"

    if I do not know her race or no one else does, then she doesnt say dhampir. I just can't recall her name at this point. On phone and trying to browse back to find name is a bit more time consuming than I have atm


    Human map

    it is alright, the worg was using the pup as a shield, sacrificing them to protect itself. your intentions were good. Tonight I wish to give you the title Worg slayer, in a naming ceremony that is a custom of my people, so that among my people you shall be forever known as the Worg Slayer. a powerful title for a powerful warrior.

    White Eagle turns toward the cave entrance, let us see to the well being of the pups and see what is to be done about the rest of the pack.

    Lantern Lodge

    (Natalya)


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    Thanks :P

    Zartana nods. Smiling, a bit stronger than before.
    "It will be an honour. I look forward to learn of your culture, and this sounds like a very good oportunity. I could not have done it without you and the rest of the group." she begins to walk to the cave
    "yes, lets go help them"

    -Posted with Wayfinder


    M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

    Ninja'd by DM.
    Natalya onee-san ^^

    "'ey chief, dis pup 'ere 'as blue eyes. De worg 'as dose blue eyes too, opposed to normal eye colour like green or 'azel. Per'aps dis pup is a 'alf-kin."

    Kyras deliberately uses half-kin opposed to half-breed, as that is an touchy and ugly term to him. It's a thing he could get twitchy over.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    to her its just a word
    "A half breed huh? Natalja will certainly like this one. It does have a intelligence behind those two eyes does it not?"

    -Posted with Wayfinder


    Human map

    White Eagle has a bit of concern over the revelation.

    the worg is an intelligent beast, it is also not a part of the natural order. it is said to be born of the darkest parts of the wolf spirit. It is unknown if such a creature can be cleansed of the evil taint, it has not been tried among my people.

    moving back outside the cave, White eagle attempts to call what remains of the pack to cave.


    Female Drow
    VITALS:
    AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
    Ranger/Shadowdancer
    SKILLS:
    Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

    "Same could and has been said of me White Eagle. Just because your blood and history is evil, does not mean you will be evil"

    -Posted with Wayfinder


    M Half-Elf Summoner lvl 5 Hp 47/47 AC 13,11,12 Fort: +3, Ref +2, Will +3 Perc.+1 Init. +1 +2 vs enchantment Immune to sleep effects

    Kyras stops at that word, his casual and social face showing a slight hint of disgust.

    "Would you kindly, not use dat word. It's a disgustin term used by 'umans, elves use de term Nath'nanae,Abomination, to adress sometin or someone dat is of a dual lineage. Bein compared to an animal is one of de worst tins boat can say."

    ...sigh...

    "Just a friendly advice, never say dat term when near 'alf-elves or 'alf-orcs, boat dispise de word. Some of dem get agitated by it, as i've seen on several occasions. Couldn't really blame dem eeder."

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