Hollow's Last Hope (Inactive)

Game Master nilesr

Darkmoon Vale Map Falcons Hollow Map Map of Andoran
Current Day 30 Lamashan 4708 AR Day 401 Loot Log
Dramatis Personae


1,801 to 1,850 of 2,449 << first < prev | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | next > last >>

Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

All we can do now is support our aunt & cousin.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

I wonder why Smaar's boy tried to go over the wall. I don't think this is something we could have predicted right?


Encounter Map

No, I didn't give any clues. I just took a scripted event from the module and added some extra drama to it.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

I hope we get to save this kid, you two catch my drift :/


Encounter Map

My apologies on the tardy post...its testing time here at school so I'll be REALLY busy for the next 2 weeks.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Hey don't sweat it, we all have stuff happen to us at some points.


Encounter Map

I really don't like the vagaries of the invisibility spell. I'd rather it was just worded

Any actions other than move actions have a 50% chance of ending the spell. Period. Easy to understand, easy to make rulings on.

If 50% is too low, then 75% or 80% or 65% whatever...


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Are we allowed to cast a spell without losing invisibility if it doesn't harm the targets? Aka, no summons, grease or direct damage spells, but spells like Create Water, Ghost Sound, Silent Image etc. More like distraction spells.


Encounter Map

Yes. However spellcasting might tip them off that someone is nearby...

Basically any spell that directly harms/interferes with the enemy will drop invis.

illusions, summons are fair game.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

So what to do next? The obvious thing is to see if there are any other ways in. For example if one of us can climb up to the roof assuming there is a skylight.

Otherwise tailgating or somehow finding out what the password is.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Depending on how long the invisibility works, we could check specific rooms. Suggesting barracks, officer's quarters, the study, for potential places to find the password.


Encounter Map

You guys do have three captives right?


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Stashed away as far as i know.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

We could question them I suppose.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Them -1 i reckon, on account of plausible answers.


Encounter Map

Ok, so the rest of this module is basically a dungeon crawl. After which you guys will level to 7.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Out of curiosity did you anticipate our second floor entry?


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Players do the most unexpected things, i wouldn't be surprised if he'd actually say yes.


Encounter Map

Yeah, the module lists it as one way to enter the keep. However the module assumes that you guys would have spent ALOT more time in town gathering information. You guys missed out on a bunch of clues/info that would have made entering the keep a little easier.

I did NOT expect the Baron Almir fight...Although I did change his role from the published module.


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

I've been sick for the past few day, I've been trying to stay on top of things, but I apologize if I've slowed things down.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

OK Here's what I think we should do (feel free to chip in with any suggestions):

1. Silas and Hecktor stand either side of the door with readied actions
2. Anyone steps through gets readied actions plus full attacks from Silas & Hecktor (that should hurt).
3. Assuming we kill Blacklock we need to deal with Almir. He is clearly flying, we can't engage him in that corridor. Silas will try to piss him off and goad him into attacking us inside that room.

I don't want to try anything more complex than that, since stuff can and will go wrong ;)


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

Thanks for boting me! I've slept most of the day and drank roughly two gallons of gatorade. While I'm feeling better, I'm still not anywhere close to coherent.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Well guys, i'd like to hack Blacklock apart, but Almir's right there to fry any of us.

Opinions?


Encounter Map

What do you think Almir will do to you if you stand behind that doorway?

He does have ranged spells...


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

True...the classic fireball i reckon.

Thanks for the image niles....


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Good thing is, Blacklock should have dropped his weapon due to his Stunned condition. Unless of course he has that sort of gauntlet which fixes his weapon for him.


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

I'm alive! Today is the first day I like a human again.

Thank you for doing an excellent job botting me, Niles.


Encounter Map

I'd like to remind everyone of the posting expectations for this game.

One post per 24 hour period is the minimum posting I'll accept. If you have personal issues that prohibit you posting (like Jaxom's illness) that happens, but if not please post at least once a day so we can keep the game moving.

Also, I'd appreciate it if your posts included some sort of action that moved things along...

(Check a door, ask a question of an npc, walk in a direction, cast a spell...that sort of thing.)


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

Understood. I've been particularly bad in scheduling my time, and not just online, lately. I keep thinking "i'll get that later" only to find I'd forgotten something else. I'll try to straighten up.
Apologies to you all


Encounter Map

I'm waiting on you guys.


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Just to give you a heads up, I'll be out for the Easter holidays, starting tomorrow morning, sadly that's about 4 days.

I'll be AFAK (Away from Any Keyboard), during the whole time there. Bot me if needed.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

I'm going on a short Easter "break" with the family. I currently expect to have 3G internet, but it's always possible reception will be bad... If for some reason I can't post, please bot me. I'll be back on monday.


Encounter Map

Hecktor...you need to do something about that character sheet man.

Don't you have a Magical Scythe now? You have for gear listed

Weapons: Mwk. Scythe +12(2d4+11,critx4), 1.5x5 (7,5/8),+2 specialization, +1 weapon training.
Sickle +10(1d6+5,critx2), Comp. Long Bow +7(1d6+2,critx3)
Armor: Cold rider's fullplate (-3 penalty, armor training reduces penalty from -4 to -3)
Outfit: explorer's outfit.
Mask, battle (+1 to intimidate for demoralize)
Belt of strenght +2

I know you have more stuff than that. Also, are those the full stats for the Cold Rider's armor? I thought it was +2 Fullplate with some other stuff?

It is really hard for me to be fair and use your actual bonuses when your sheet isn't up to date and isn't easy to understand.


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

I think we can take these guys. Pardon my edits, trying to see what Lucanor knows as it might affect his actions


Encounter Map

The same thing that Silas got about the golem.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Mwk Scythe +14
5str + 6BaB + 1 mwk quality + 1 weapon focus (scythe), +1 weapon training

Dmg 2d4 +7 (5 str 2-handed), +1 weapon training, +2 weapon specialization)
(Going to double check that last 1 dmg)

The fullplate had resist cold 10.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Here you go. Turns out you where running a 19 point buy, not 20 point. You can have 13 cha. Your resists are better than you thought too. And you forgot that you get 1.5x strength bonus to damage with a two hand weapon. (Yes far too many rules)

Oh and your to hit for the bow was better than you thought too.

Hecktor
Human fighter 6
N Medium humanoid (human)
Init +2; Senses Perception +0
--------------------
Defense
--------------------
AC 23, touch 13, flat-footed 20 (+10 armor, +2 Dex, +1 dodge)
hp 62 (6d10+24)
Fort +9, Ref +7, Will +4 (+2 vs. fear)
Resist cold 10
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee +1 scythe +12/+7 (2d4+17/×4) or
. . adamantine sickle +10/+5 (1d6+9) or
. . mwk cold iron morningstar +10/+5 (1d8+9) or
. . mwk silver longsword +11/+6 (1d8+9/19-20)
Ranged mwk composite longbow +9/+4 (1d8+2/×3)
Special Attacks weapon training (heavy blades +1)
--------------------
Statistics
--------------------
Str 20, Dex 14, Con 14, Int 10, Wis 10, Cha 13
Base Atk +6; CMB +10; CMD 24
Feats Cleave, Dazzling Display, Dodge, Power Attack, Toughness, Vital Strike, Weapon Focus (scythe), Weapon Specialization (scythe)
Traits bred for war (shoanti), deft dodger
Skills Acrobatics -2 (-6 to jump), Climb +6, Handle Animal +6, Intimidate +11 (+12 to demoralize), Profession (farmer) +4, Profession (soldier) +5, Survival +9 (+11 to avoid becoming lost)
Languages Common
SQ armor training 1
Combat Gear oil of magic weapon; Other Gear +1 cold resistance full plate, +1 scythe, adamantine sickle, arrows (20), mwk composite longbow (+2 Str), mwk silver longsword, belt of giant strength +2, boots of levitation, cloak of resistance +2, cracked pink and green sphere ioun stone, wayfinder, battle mask, 150 gp
--------------------
Special Abilities
--------------------
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Dazzling Display (Scythe) Intimidate check to demoralize can affect those within 30' who see you.
Energy Resistance, Cold (10) You have the specified Energy Resistance against Cold attacks.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Vital Strike Standard action: x2 weapon damage dice.
Wayfinder (1 @ 0 lbs) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).

Note: This item costs only 250 gp for members of the Pathfinder Society

Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

One other thing, with power attack you should doing: +12/+7 2d4+17
This is because you multiply the power attack damage bonus by 1.5 for two hand weapons.

You can thank me by turning Vendikon into paste ;)

Edit: Fixed the to hit. My gods though if you crit you're talking 8d4+68...


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Lol, i certainly intend to do so.
:)


Encounter Map

Oh gods that sheet looks so much better...

Also, I've purchased the 5E PhB, just to check it out, our discussion about rules in the other game made me curious.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Hmm, that heap of walking stitches packs a punch, i'm 1 or 1.5 hits away from death.

I'm likely taking an AoO here for anything i try to do, other than fighting. XD


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

With 2 of us invisible, i propose we go at them 1 at a time, shall we start with the one Lucanor's facing? If we can help it, the fleshgolem last.


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

At this point, I'm wondering if we should all start working on our 'if the worse happens' characters ;)


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

I think Gilmork might reincarnate as another oracle with a different curse.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

I don't want to think of that too much Lucanor, this is my 1st char i started playing.


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

Sorry, just nervous. I'm sure we'll make it through *Knocks on wood*


Encounter Map

On that note,

Are any of you guys familiar with 5E DnD?


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Nope, started PF pretty much with this game. Time flies doesn't it?


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

I'm curious to see how they streamlined the rules. I actually don't mind the maths in pathfinder (it's pretty simple) it's just the sheer quantity of rules that bogs things down.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Hecktor you're getting the damage computation wrong ;)

You should be doing:

Str Mod = +5 * 1.5 = (7.5 rounded down to) +7
Weapon Training (Heavy Blades) : +1
Weapon Enhancement Bonus: +1
Weapon Specialization (Scythe): +2
Power Attack Mod = +4 * 1.5 = +6

Total = +17 Damage

1,801 to 1,850 of 2,449 << first < prev | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Hollow's Last Hope Discussion All Messageboards

Want to post a reply? Sign in.