GM Tyranius Sky Key Solution (Tier 5-6) (Inactive)

Game Master Tyranius

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Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Cadaeacus lets out a pair of missiles that strike the green skeletal champion with unerring accuracy.

Kintampo lashes out with his staff and the shadow and seems to only catch smoke and mist.

Ghreezd on the other hand releases another snowball at the blast shadow and catches it square in the chest. The snowball is enough to shatter straight through the shadow. Fire and smoke begins to build to an overwhelming heat as the blast shadow suddenly explodes catching everything in its path.

Fire Damage to all: 5d6 ⇒ (4, 1, 5, 6, 2) = 18 DC 18 reflex for half
Skeletal Champion Red: 1d20 + 1 ⇒ (17) + 1 = 18
Skeletal Champion Green: 1d20 + 1 ⇒ (17) + 1 = 18

As the smoke clears the blast shadow and the green skeletal champion lie crumpled on the ground. Dead once again.

The remaining skeletal champion continues to mindlessly pursue Kintampo.

Mwk Longsword vs Kintampo AC 24: 1d20 + 7 ⇒ (13) + 7 = 20

Kintampo easily swats the blade out of the way.

Round 3
Ghreezd
---------------------------
Skeletal Champion (Red-9)
---------------------------
Garret
Cadaeacus
Kintampo (34/49)

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

Reflex: 1d20 + 3 ⇒ (19) + 3 = 22

"I foresaw this...", Cadaeacus shielding himself from the worst of the blast.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Reflex save: 1d20 + 5 ⇒ (18) + 5 = 23

Well done Ghrezzd says Garret as he avoids the worst of the blast and moves to flank with Kintampo.

Cold iron morningstar, aid, flank: 1d20 + 6 + 1 + 2 ⇒ (10) + 6 + 1 + 2 = 191d6 + 2 ⇒ (6) + 2 = 8

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Reflex: 1d20 + 6 ⇒ (3) + 6 = 9

"I did not foresee this..." Kintampo says while casting a cantrip. He lashes out with his staff and the skeleton is marked with an arcane symbol on its skull.

Defensive casting Concentration DC 15: 1d20 + 8 ⇒ (13) + 8 = 21

Attack with spell combat & flank: 1d20 + 11 - 2 + 2 ⇒ (10) + 11 - 2 + 2 = 21
Damage: 1d6 + 8 ⇒ (5) + 8 = 13

Attack with spell combat & flank: 1d20 + 11 - 2 + 2 ⇒ (15) + 11 - 2 + 2 = 26
Damage: 1d6 + 8 ⇒ (5) + 8 = 13

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The remaining skeleton easily falls to the ground under the might of the Pathfinders. Now they can continue their investigation unhindered.

Continue to search for the vault or search for some Anchors?

Vault conditions.
• The PCs succeed at an DC 16 Intelligence check to deduce the
vault’s location by backtracking their own movements.
• The PCs succeed at an D 20 Knowledge (engineering
or geography) or Profession (architect) check to identify
displaced earth or foundations resulting from the vault’s
appearance underground.
• If the PCs resolved the earlier encounter with the Azlanti mob
nonviolently, they can question the locals about any strange
new features with an DC 20 Diplomacy or Intimidate check.
A PC must speak and understand Azlanti to use this option.
• The PCs use a creature with a burrow speed (such as an
animal companion, eidolon, or summoned earth elemental)
to search below ground.
• Most 3rd-level and lower divinations spells can earn the PCs
one success.
• Higher-level divinations such as contact other plane,
commune, divination, locate creature, and locate object are
able to locate it further.[/ooc]

Player Status:

Ghreezd- need reflex save for 9 or 18 damage
Garret (36/45)
Cadaeacus (29/38)
Kintampo (16/49)

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

@GM, Garret cast Aid on himself and obtainded 7 temp HP, so I'm currently at 43/45. And he's going to heal everybody

Let me heal you a little

channel: 3d6 ⇒ (3, 1, 1) = 5
channel: 3d6 ⇒ (4, 4, 2) = 10

That leaves only you wounded Kintapo. And with only one wounded a wand is better He adds offering his own wand.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

If nobody needs more preparation, it's time to search again.

Intelligence check: 1d20 + 1 ⇒ (11) + 1 = 12

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

Once the party is rested, the aasimar comments, "Let us finalize the location of the Vault first, then we can look for these anchors." He closes his eyes, trying to remember where the location would be based on his knowledge of the topography.

Kn: Geography: 1d20 + 5 ⇒ (8) + 5 = 13

Unsure at first, he calls upon Pharasma to aid his memory.

Recall Kn: Geography: 1d20 + 5 ⇒ (16) + 5 = 21

"Wait, I think it was over this way..."

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Reflex: 1d20 + 5 ⇒ (17) + 5 = 22

"Ouch!" Ghrezzd says as he doses the flames on his robe before pulling out his wand of CLW and asking Garret for a tap or two.

Wand of CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Wand of CLW: 1d8 + 1 ⇒ (1) + 1 = 2
Wand of CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Know (Geo): 1d20 + 11 ⇒ (17) + 11 = 28

"Quite correct, Cadaeacus."

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
Ghrezzd wrote:


"Ouch!" Ghrezzd says as he doses the flames on his robe before pulling out his wand of CLW and asking Garret for a tap or two.

You only need one tap. The exploxion wounds you for 18 Hp and my channels healed 15

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Oh, nice! Thanks, i missed the channel.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Garret tends to the wounded as they discuss the location of the vault even further.

Pharasma does indeed help Cadaeacus and Ghreezd as they find a rough outline of the area and are able to narrow down the location at last.

The image of Kreighton Shaine shows back up. Great Job! We need your help elsewhere now though. I will gather other Pathfinders to begin excavating an entrance using magic and summoned creatures at once.

He ushers you along quickly. Go! Go find the anchors that hold us to this time.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

To the anchors! says Garret before looking for some clues.

Intelligence check: 1d20 + 1 ⇒ (11) + 1 = 12

Sovereign Court

Pathfinders have found and uncovered the Sky Key Vault. It is there that the Sky Key—the Society’s ticket home—awaits. However, the dome of green energy remains strong, suggesting that too many Harbinger spellcasters are still anchoring the Society in this time period.

GMs, it is now possible to gain Vault successes. Map is also updated.

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

To the anchors! Different checks for that?

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"Thank you Garret!" Kintampo says before he tries to find one of those people displaying the Aroden symbol on their robes.

Perception: 1d20 + 10 ⇒ (9) + 10 = 19

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

A few roads down you run across a grizzled man who looks to be a mercenary of sorts. A magical green aura surrounds the man as he his frantic eyes dart left and right before locking on you all. The temporal energy seems to have taken root as he takes considerable pride
in a job well done.

Driven to extremes by his infestation of temporal energy, Romnus’s arcane power and pride have fused into suspiciously draconic urges, driving him to loot the stalls and shops of the panicked Azlanti citizens and guard his “hoard” with fanatical devotion. He screams at you from a good distance as several conjured lightning elementals flock to his side. You won't take my trophies!

With his sizeable pile of loot Romnus looks to be pretty susceptible to bribes as well.[/ooc]

Influence-need 2 successes DC 24 Bluff, Diplomacy, Perform (any). And RP as necessary.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Kintampo holds back, knowing that this is not his cup of tea.

I am willing to add to any bribe or aid, but I am not able to meet any of these checks, even with a nat 20

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

"But do you need such baubles? These are not worthy of a man with your stature."

Diplomacy: 1d20 + 12 ⇒ (3) + 12 = 15
D'oh!

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"I hesitated to say it, but now that my companion here has said it I must agree. These trade goods are not for the dragon's hoard you are building there. Might I offer these coins to add to your hoard?"

Kintampo grabs a fist full of gold pieces and holds that out to the man. 100 gp

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I have a problem with bribes, have no idea on how to calculate them as money depend of your level and not your work or what you ask. Maybe a Sense motive to realize that

Sense motive: 1d20 + 13 ⇒ (4) + 13 = 17 If adding more gold will help I'll add it

We don't want any trophy, just some help. Allow us to dismiss the temporal energy and you can continue amasing a hoard. Even we give you some coins for your personal treasure as a show of our gratitude

Diplomacy: 1d20 + 13 ⇒ (6) + 13 = 19

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Garret assumes by the man's hoard and demeanor that it may take a sizeable offer to get him to agree to drop the anchor of his own free will.

Every offer of 250 gp nets a +2 to your roll. (Max +10)

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Diplomacy Aid: 1d20 - 4 ⇒ (16) - 4 = 12

"Um... yea... you look to be quite formidable and have no need of such 'trophies'," Ghrezzd says trying to hold back his laughter at the man.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Kintampo looks at Garret and pulls out more money

Aid diplo: 1d20 - 1 ⇒ (3) - 1 = 2

We have a 19 and one aid for a 21. I am willing to meet the first 250 gp so we are up to a 23. Anyone for the last 250 gp to add another +2 for the 25 we need to beat the 24 DC?

It is a bit meta-gamey, but if Cadaeacus or Garret takes 10 for the second check the other auto-aids and we also meet the DC. That is assuming that we can make 2 diplomacy checks.

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

Actually, I'm going to use my reroll on my check. We need some help here and making us broke in the process isn't the best way to go about it.

If the GM allows it, taking 10 on that would get me a 27 (10+12+5), so that's one pass.

I also find it amusing that the one with the greatest Diplomacy penalty has rolled the highest on the die for it...

Guess I can chip in the other 250 so Garrett + Ghrezzd aid + 500gp should do it.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Cadaecus and Ghrezz aid plus my roll means 23, so Garret can offer the other 150 gp and we have 1 sucess.
I don't like when people take 10 after knowing the DC in the PBPs I run, so I'll don't do the same. But I hope we have an option for a second check. Cadeacus and I can roll normally and one aid for one of thh other two looks like our best bet.

We had aimed to his avarice, now is time to aim to his pride

You look like an amazing caster, one able to do increible deeds and worth to pass to History for them. Deeds like travel back in time and come back.

But that will only happen if you work with us, you can be the crucial caster who allowed everybody to survive, to succeed. The one who everybody will dream to be.

Do you want to be that man?

Diplomacy: 1d20 + 12 ⇒ (15) + 12 = 27

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

With a bit of talking and small donation to Romnus he is eventually talked down from his rampage. The nearby lightning elementals pay you little mind as he keeps them at bay.

Closing his eyes he raises his arms into the air. The green aura surrounding him slowly vanishes as it rises into the air and is absorbed by the shield.

A calmness takes hold as he sits down on his hoard. Tell me how I can become this man you speak of?

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Come with us and help to stop the peop`le you were working for. They`re keeping everybody here, what will be a problem when the cataclism happens.

Should we continue searching for more anchors? If yes:

Intelligence check: 1d20 + 1 ⇒ (14) + 1 = 15

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

You can continue searching for more anchors or since the Sky Key vault is now accessible you can search the vault itself to confront Lady Arodeth and recover the sky key.

Which do you wish to do?

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"What's next?"

No preference from me as I am also GM'ing this

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

No preference, I'll say more anchors as I'd rolled for it

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Alrule was born into a family of exceptional breeding and pitifully little money in Taldor’s easternmost provinces. Her bloodline retains strong Azlanti features, for better or worse, but her family fortunes are so stricken that she took up mercantile work for one of her mother’s friends, learning to spin deals in distant Absalom. She fell in with the Harbingers of Fate as her business dealings touched increasingly on the arcane and occult, and she has served them on occasion as a wizard-for-hire. While more mercenary than true believer, Alrule couldn’t deny the appeal of returning the Last Azlanti to life, mad as it may have sounded.

Warped by the temporal energy infusing her being, Alrule now believes she is a full Azlanti citizen and that Lacsuhnollo is her home. Starfall terrifies her, for she knows what it means even more comprehensively than the other panicked citizens.

an unearthly green radiance, similar to the dome overhead surrounds Alrule as she speaks to a few stray Azlants about the coming apocalypse and Starfall.

Gather round. We must defend ourselves! These newcomers have come to destroy our home! They bring the stars themselves with them!

2 successes—DC 24 Bluff, Diplomacy, DC 16 Intimidate, DC 20 Knowledge (history). Alrule is deeply lost in her new fantasy, but her fear of Earthfall makes her especially easy to cow. Pointing out inconsistencies in what little she knows of ancient Azlant can jar her out of her fictional world. She responds well to anyone who reminds her of her Taldan roots, granting PCs from Taldor and members of the Sovereign Court faction a +2 bonus on checks to influence her.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Intimidate: 1d20 + 3 ⇒ (15) + 3 = 18

"Now you listen to me young woman! Stop pretending to be someone you are not and get over here. Those people are terrified and you are only making it worse!"

Not that I can blame anyone of being terrified...

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Alrule looks a bit shaken as Kintampo calls her out in front of everyone. A look of confusion overtakes her. Her voice stumbles slightly as she tries to regain control.

"You are the only pretenders here! She points over to Kintampo as the crowd begins to get worked into a frenzy.

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Know(History): 1d20 + 9 ⇒ (10) + 9 = 19

"Kintampo speaks the truth. You are not Azlanti! Remember your youth and the memories of your family and home... you are from Taldor!"

Bah.. need one aid to pass the DC.

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

@Ghrezzd: Or...
"Yes, Ghrezzd is right. What you are experience is not what you recall. Azlant has been gone for thousands of years, and even the Last Azlanti has been slain. You are a product of that history, not the one we are invading."

Kn: History: 1d20 + 5 ⇒ (3) + 5 = 8
Using Recall to reroll that.

Kn: History Recall reroll: 1d20 + 5 ⇒ (12) + 5 = 17

Success!

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Holding her hands to her face she begins to cry. Her mind seems to be fractured as Cadaeacus and Ghreezd go over key points in history with her. Moments that she does not seem to recall having lived.

It seems that her strong Azlanti features convinced many of the citizens that she was actually one of them. With the truth brought before them they slowly begin to disperse. With her entire existence shattered Alrule releases the spell anchoring her to this time. The green aura slowly dissipates as it returns into the shield above.

Anchor or investigate the Vault?

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

To the vault? If only to have the opportunity to explore it

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Sure

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Sounds good to me.

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

Sounds good to me!

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Built to house and protect the Sky Key and its support mechanisms while in use, the vault consists primarily of devices that contain and channel the electricity generated both by spellcasters above and by the Society’s maintenance crew in the vault itself. The Sky Key Vault consists of two major chambers as well as smaller side chambers used for storage.

Veins of strange metal line the walls of this massive chamber. Enormous bronze devices connected to the walls by massive cables spark and spew steam, almost obscuring the large vault door at the far end of the room. The door is labeled with a single word in a plethora of languages: danger. Stagnant water collects at the bottom of a ten-foot wide pool in the middle of the room. A gasping, bleeding elf who looks like an aged version of Kreighton Shane lies across the room.

“Good show, Pathfinders,” the injured form of Kreighton Shaine manages between blood-soaked coughs. “But Lady Arodeth is a true savant and driven to fanatical extremes. The same energies that infected her casters above have also seized her soul, and I fear she has already killed several of your fellow chroniclers. Or will have killed them. Blast, but this is confusing.”

Shaine props himself up to continue speaking. “However noble her goals may have been, if Lady Arodeth forces us to remain in this time, we will all die. If the Sky Key is still functional, you must reactivate it before the Starstone arrives.”

The machines in this chamber begin to spark and smoke, and female bodies take shape from the green miasma. Shaine continues, “She has learned to create temporal copies of, as I have. She can produce an army, left unchecked. Some teams will need to hold the line here, in this chamber, so that anyone confronting the true Lady Arodeth in the room beyond isn’t overwhelmed by these simulacra. You know your team’s
capabilities better than I, but I promise you Lady Arodeth will be not yield easily.”
With that, the chorus of murky green figures announce, “I would have brought destiny back to this world.”

Now aware that the vault is under attack, Lady Arodeth has activated arcane contingencies that allow her to generate simulacra of herself—much like Kreighton Shaine’s own ritual—out of the green temporal energy that infected many of the other Harbingers. The PCs can decide whether to stay in area G1 to fight off the simulacra, or they can push forward into area G2 to face Lady Arodeth directly. Though be warned that the true Lady Arodeth is a powerful spellcaster indeed. Which do you wish to do?

Silver Crusade

Male Aasimar Cleric (Separatist) of Pharamsa 5/ Envoy of Balance 4 | HP 56/56 | AC 18 | T 11 | FF 16 | CMD 18 | Fort +6 | Ref +3 | Will +8 | Init +1 | Perc +10 | Sense Motive +7 Channel 7/8, Recall 4/6, Defense Aura 1/1

Sounds like the real Lady Arodeth is for high tier teams, which we are not. Some simulacrum first?

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

yes, please. We had enough problems with normal CR combats

We will hold the line! Send the best of our forces to fight her as we resist! exclaims Garret preparing himself to fight.

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Agreed... simulacrum.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Three of Arodeth's images turn towards your group.

Init:

Cadaeacus: 1d20 + 1 ⇒ (9) + 1 = 10
Kintampo: 1d20 + 3 ⇒ (16) + 3 = 19
Garret: 1d20 + 1 ⇒ (15) + 1 = 16
Ghreezd: 1d20 + 10 ⇒ (14) + 10 = 24
Arodeth Simulacrum: 1d20 + 2 ⇒ (17) + 2 = 19

Their quarterstaff crackles with an insane amount of electricity and power. The static discharge flows easily from one end to the other.

Round 1
Ghreezd
Kintampo

---------------------------
Simulacrum
---------------------------
Round 1
Garret
cadaeacus

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"Now you see me, now you don't!"

Kintampo wills his staff to crackle with electricity and flames before he vanishes from sight.

Swift to spend arcane point, standard to cast vanish

Scarab Sages

Elven Wizard/5 | Init +10| Per +11 | HP 27/27| AC 14, 12fl, 14t, 18MA | Fort +4 | Reflex +5 | Will +5

Ghrezzd shouts in draconic as a ball of fire and flame erupts engulfing two of the images. Targetting red and green.

Fireball DC19: 6d6 ⇒ (3, 6, 6, 3, 2, 3) = 23

How high is the ceiling here?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Ghreezd releases another massive fireball into the corner, catching two of the simulacrum while Kintampo vanishes from sight.

Red Reflex: 1d20 + 3 ⇒ (9) + 3 = 12
Green reflex: 1d20 + 3 ⇒ (4) + 3 = 7

They both take the full force of the blast as it tears and burns their exposed skin.

All three raise their staffs into the air as more magical energy flows down the sides. Their glow radiates in the darkened chamber. With another spell their forms splits and makes even more copies.

Mirror Image Red: 1d4 + 2 ⇒ (2) + 2 = 4
Mirror Image Green: 1d4 + 2 ⇒ (2) + 2 = 4
Mirror Image Yellow: 1d4 + 2 ⇒ (3) + 2 = 5

Round 2
Ghreezd
Kintampo

---------------------------
Simulacrum (Red -23; 4 images)(Green -23; 4 images)(Yellow 5 images)
---------------------------
Round 1
Garret
Cadaeacus

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Doesn't really say ceiling height. Lets go with 30 feet.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Let's go for them! Says Garret as he moves to protect a flank and conjures a starknife to harass they're enemies.

Spiritual weapon: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 2 ⇒ (5) + 2 = 7

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