GM Erich's Solstice Scar for PbP Gameday VI (Inactive)

Game Master Thereus, Silver Crusader

Game Maps.


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Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Here is the discussion thread for my Solstice Scar game for PbP Gameday 6

Liberty's Edge

Active Effects:
Ext Bull Str(15m), Ext Ironskin(15m), Ext SoF(15m), Resist Fire(13m), DF(9R)
HP 83/83 | AC 30 | T 14 | FF 29 | CMD 24 | Fort +14 | Ref +7 | Will +13 | Init +5 | Perc +14
Usable:
Blessings 7/7, Fervor 5/7, Sacred Weapon(+2) 7/8

The guy I will be bringing.. He has a big sword..

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Iskar and Zaas will be my contributions. Iskar is not up to date yet, but will be in the near future. Zaas is updated.

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Dotting in as well. Will need to update the profile next week (away from home on vacation right now), but Laara is a unarmed fighter, ready to box her enemies around the ears if needed - and can cause them a bit of extra trouble when she does.

Unchained Thug (and Scout) Rogue/Brawler. She hit ideally for nonlethal, maybe making them afraid or frightened with Enforcer

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

We are starting on or about Aug 25 yes?

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

August 25th start date. I will open it up for introductions and roleplay about a week prior to get everyone settled in so we can hit the ground running.

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Iskar and Zaas should both be up to date now. Will double check before we start.

Laara wrote:

Dotting in as well. Will need to update the profile next week (away from home on vacation right now), but Laara is a unarmed fighter, ready to box her enemies around the ears if needed - and can cause them a bit of extra trouble when she does.

Unchained Thug (and Scout) Rogue/Brawler. She hit ideally for nonlethal, maybe making them afraid or frightened with Enforcer

I don't do non-lethal damage well, but I too am an intimidating presence with a 1 level dip into Thug. We could alternate frightening our foes. :-)


IIRC I signed up with my paladin, but it looks like we're probably good for frontliners, so here's everything I have in tier(ish):

Miklos Lebeda, Fighter 4/Rogue 4/Aldori Swordlord 1 (face/acrobatic frontliner)
Brother Desmond, Paladin 9 (face/frontliner)
Muhdzuzi, Kineticist 9 (ranged blaster)
Lyan Firesoul, Inquisitor 9 (frontliner, some knowledges)
Hugh Veridian, Rogue 8 (acrobatic frontliner/skillbot/trap finder)
Gromsk Barbarian, 8 (frontliner)
The Restful Spirit, Monk 8 (frontliner [good against incorporeal])
Vim the Wise, Oralce 8 (face/knowledges)

Whaddaya guys want?

Liberty's Edge

Active Effects:
Ext Bull Str(15m), Ext Ironskin(15m), Ext SoF(15m), Resist Fire(13m), DF(9R)
HP 83/83 | AC 30 | T 14 | FF 29 | CMD 24 | Fort +14 | Ref +7 | Will +13 | Init +5 | Perc +14
Usable:
Blessings 7/7, Fervor 5/7, Sacred Weapon(+2) 7/8

I also can bring a ranged character if needed, although I am limited to open characters atm.. The other I have to offer is an Enchanter Spec Sorcerer 8.

Dark Archive

Male Dwarf Wizard (Earth) 11- [HP 76/79][AC (16):T 12:F (15)][Fort +6:Ref +5:Will +9] [CMD 19][Init +1][Per +12]
Active Effects:
Mage Armor (22 hours); Deathwatch (constant); Overland Flight (7/9 hours); See Invisibility (75/220 minutes), Ring of Blinking

Dotting in. Should be mostly up to date.

Dark Archive

Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13

I've settled on my rogue.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Greetings Pathfinders, we will starting shortly (Friday to be exact). I hope you are all excited for what should be a fast paced and exciting special.

Make sure that your characters are all updated and ready to go and feel free to post an introductory post in the gameplay thread (you are at the Grand Lodge) so that we can get to know your character a bit and so that I can verify we have all six of you ready to go.

As far as gameplay, this being a special, I want to try to get in a post from everyone at least once a day. I have the capability to post once during the day and once at night (US time) but of course, that will be governed by your posting rate. If you know you are going to be unavailable for an extended time, feel free to post botting instructions here in the discussion thread. In the absence of that, I reserve the right to delay your action if your posts grow more than a day apart.

I will keep track of buffs and hit points in the combat threads. Please update your AC/CMD for "long term" buffs (lasting more than a round) in your title line or at least note them in your posts, so that I don't have to go through your posting history whilst trying desperately to harm you. Also, keep your sense motive and perception bonus up to date as I will sometimes roll those en masse too.

Once we set initiative, and those that are up have posted their actions, I will resolve actions in initiative order, so make sure you are careful about your friend's charge lanes and such when posting your actions. Also, feel free to ready or delay should that benefit you as well.

Let's go get them, Pathfinders!

Sovereign Court

If you would like to know the status of our special as a whole, there is a tracker here. Other than the active/inactive markers, it self-updates every time the document is loaded, so the information is always current and accurate.

Reaching one of the milestones in an active row will trigger some sort of event for all the tables.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

This is awesome! :)

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Chaine....HOLY CRAP!

That is all. :-P

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

That... only happens when I roll a 20. So, not often. LOL!

Dark Archive

Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13

Just a heads-up, I'll be moving this weekend, so my posts will probably be bit a sporadic the next few days. Just go ahead and bot me when necessary. Flanking and snide comments are Hugh's preferred ways to deal with problems.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Another group of Pathfinders cheers your successes, and wants to aid you further!

You have just been passed an Aid token.

Liberty's Edge

Active Effects:
Ext Bull Str(15m), Ext Ironskin(15m), Ext SoF(15m), Resist Fire(13m), DF(9R)
HP 83/83 | AC 30 | T 14 | FF 29 | CMD 24 | Fort +14 | Ref +7 | Will +13 | Init +5 | Perc +14
Usable:
Blessings 7/7, Fervor 5/7, Sacred Weapon(+2) 7/8

Whats an Aid token?

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

We have received an aid token.

One of you can use it during this encounter in one of the following ways. Then we pass it on. If we want to spend an action we can boost it for the next group. More on that when we actually use it.

Allied Offensive: A Pathfinder agent strikes a creature at the same time as the PC, increasing the damage dealt by one attack by 2d8 points. In addition, after the attack, anyone attacking the target is considered to be flanking it until the beginning of the attacker’s next turn.

Burst of Healing: A Pathfinder agent heals all of the PCs of 3d6 points of damage.

Timely Inspiration: A Pathfinder agent provides the effects of a bard’s inspire courage bardic performance (+2) for 3 rounds.

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Orcs should have just accepted the tokens... :)

Full orcs of course: Laara means no disrespect to Grim or Iskar

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

I'll wait to do my post for a little bit in case one of you want to hitch a ride with Chaine/Silvermane. If I don't hear from you guys shortly I'll assume the answer is no and do my action.

Liberty's Edge

Active Effects:
Ext Bull Str(15m), Ext Ironskin(15m), Ext SoF(15m), Resist Fire(13m), DF(9R)
HP 83/83 | AC 30 | T 14 | FF 29 | CMD 24 | Fort +14 | Ref +7 | Will +13 | Init +5 | Perc +14
Usable:
Blessings 7/7, Fervor 5/7, Sacred Weapon(+2) 7/8

I would but Grim would have like a -4 ride check.. Id rather not fall off, take damage, and be prone..

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

ok, no problem... will do action now

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

...well I ended up moving at the right time

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

I didn't quite understand the mechanics of the tanglefoot bag GM Erich - thanks for the explanation!

I removed the post now that you've told me that scraping the goo does not remove the entangled condition. I would like to please request permission to redo my actions for this round.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Go ahead.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Thanks for the redo and sorry about the inconvenience.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Torrag: genius move with that aqueous orb... wow!

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

If I understand two days (in-game) have gone by since the bulette+orcs fight? can we consider ourselves rested?

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Everyone will be rested, can change spells, etc.

Dark Archive

Male Dwarf Wizard (Earth) 11- [HP 76/79][AC (16):T 12:F (15)][Fort +6:Ref +5:Will +9] [CMD 19][Init +1][Per +12]
Active Effects:
Mage Armor (22 hours); Deathwatch (constant); Overland Flight (7/9 hours); See Invisibility (75/220 minutes), Ring of Blinking
Chaine "The Butcher" Alazario wrote:
Torrag: genius move with that aqueous orb... wow!

Thanks. I really wanted to gather them all up and drop them off in the Black Tentacles. That was a fun series of fights. I actually had a battlefield to control.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

GM Erich said:
You need to make a decision as a group - help guard the perimeter of the camp against undead incursions (or worse), or find Medda and the other Twinhorn leaders and try to talk some sense into them. I'll proceed once three of you have agreed on a choice.

I personally don't have a preference... Chaine has decent diplomacy and intimidate, but he doesn't mind the battle either. We've had a lot of battles, so maybe some of you would like an RP encounter?

Dark Archive

Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13

Hugh's not much of a people person, so perimiter duty sounds good to me as well.

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

I'd vote slightly to the leaders, but will be fine with either/group decision.

Also, while the timing is spectacular for a timed Special, I'll be traveling out of country starting mid-Friday through 10/10 (so till the end of this). I should still be able to post, but likely only in morning and/or evening GMT.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Leaning towards the leaders as well. That's the most important part of the mission from Chaine's perspective. Otherwise, why did we fight all this way?

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

2-1 for leaders so far.

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Leaders works for me. We seem more inclined to intimidate, but diplomacy ain't bad either.

-Posted with Wayfinder

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

As we are nearing the end of our illustrious journey, please PM your email so that I can get the chronicles out to you.

Also, go ahead and roll your Dayjob here (don't forget you get an automatic +5 bonus from the orc-town interaction in the scenario)

Thanks

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Awesome journey!
Chaine
Liberty's Edge
4456-3
Diplomacy For Day Job; Caravan Vanity; +1 to one skill entire module; +5 Belkzen boon: 1d20 + 15 + 1 + 5 ⇒ (1) + 15 + 1 + 5 = 22

Liberty's Edge

Half-Elf Female Half-elf Rogue/brawler HP 92/92 | AC: 33* | T:20 | FF:24* | Fortification (25%) |CMD:26 | Fort:+15* | Ref:+22* (Evasion)| Will:+8* (+2 vs enchantment) | Init:+9 | Perc:+11**

Agree: what a journey it's been! :)

Profession Sailor: 1d20 + 12 + 5 ⇒ (2) + 12 + 5 = 19

Liberty's Edge

Active Effects:
Ext Bull Str(15m), Ext Ironskin(15m), Ext SoF(15m), Resist Fire(13m), DF(9R)
HP 83/83 | AC 30 | T 14 | FF 29 | CMD 24 | Fort +14 | Ref +7 | Will +13 | Init +5 | Perc +14
Usable:
Blessings 7/7, Fervor 5/7, Sacred Weapon(+2) 7/8

Very fun indeed!

Ill take 10 on my Prof Soldier for a 7+5+10=22

We get a boon roll?

Dark Archive

Male Dwarf Wizard (Earth) 11- [HP 76/79][AC (16):T 12:F (15)][Fort +6:Ref +5:Will +9] [CMD 19][Init +1][Per +12]
Active Effects:
Mage Armor (22 hours); Deathwatch (constant); Overland Flight (7/9 hours); See Invisibility (75/220 minutes), Ring of Blinking

Great Job, thanks!

Profession Librarian: 1d20 + 11 + 5 ⇒ (15) + 11 + 5 = 31

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Faction Deal DC 15: 1d20 + 1 ⇒ (6) + 1 = 7 Fail - replaces dayjob roll

PFS #: 126566-01
Character Name: Iskar
Faction: Grand Lodge
XP: 25
PP: 19
Fame: 32
Profession: N/A
Starting Funds: 11384g
Slow Progression

Dark Archive

Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13

Dayjob (Sleight of Hand via Thieves Guild Vanity): 1d20 + 17 + 5 ⇒ (17) + 17 + 5 = 39

PFS#: 35574-16
Faction: Dark Archives

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Don't forget for those within 10ft of the Archon, you get the benefits of protection vs evil

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Put me on slow progression as well. Thx!

Gameday 6 Solstice Scar Boon Roll: 1d20 ⇒ 10

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Don't roll boon rolls yet, please.

Liberty's Edge

Male CG Human (Shoanti/Varisian) Cavalier (Strategist) 11 - Init +2, Senses: Normal Vision, Perception +1, Lookout Perception +11, AC 30/ touch 12/ ff 28; hp 92/92, F+10, R+6 W+5, Speed 20 ft.; Challenge 3/4; Tactician (60') 4/4. Continuous Auras: 30 feet: +6 morale bonus on saves vs. fear; 60 feet: +3 morale bonus on saves vs. fear and +2 morale bonus on charge attacks. BUFFS:

Sorry... I've never rolled boons for PbP so I wasn't sure if you wanted it all in the initial Day Job post...

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Make sure I have your info right.

RePete Iskar 126566-1
Zoomba Laara 127063-7
Werepox47 Grim 45225-13
Eric Sklavos Torrag 165646-2
SkipperD Hugh 35575-16
GM PDK Chaine 4456-3

Also, I still need emails from several of you. Please PM me with that.

Alphabetical Boon Rolls:

a 19 or 20 wins
boon Chaine: 1d20 ⇒ 13
boon GM Erich: 1d20 ⇒ 10
boon Grim: 1d20 ⇒ 6
boon Hugh: 1d20 ⇒ 5
boon Iskar: 1d20 ⇒ 14
boon Laara: 1d20 ⇒ 6
boon Torrag: 1d20 ⇒ 15

boo!

Thank you all for playing, I had a blast, hope you did too. This was my 10th special and 306th game, so now its finally time to audition for my 5th star. Wish me luck!

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