GM Chyro [PFS] Season 1 run. (Inactive)

Game Master Chyrone

Season 1 run with a few others mixed in.
Let's get it on, lvl 1 to lvl 12.


1,001 to 1,050 of 2,315 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>
Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Ting and Bri, tell us how you want to fight this thing since you two are going to face the most risk?

Liberty's Edge

I would like to use the door from the throne room into the covered bridge area to use ranged weapons to try and draw the devil into the doorway where we can attack it from the sides as it come through the door, if it comes into the throne room we could cross into the bridge area and attack it when it comes through the door again.

If It doesn't cross the threshold into the throne room we can use ranged weapons to kill it, ting only has three chakrams left but Bralenera has a crossbow ;)

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

works for me.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Can't we blind him? That would reduce its defense and offense..

Liberty's Edge

If Brallenera hold it down, ting will poke it's eyes out with a fork ;)

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

How do we blind it?

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

with sand in its eyes
plenty of sand outside.
it's a damn desert!


Loot sheet No plunder, no pay Battle map--Misc info slides

Make those pretty heal rolls, and in game preps, and we can get the show going. :)

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
Brallenera Thalkham wrote:

with sand in its eyes

plenty of sand outside.
it's a damn desert!

My guess is that is going to fall under the DIrty Trick combat maneuver. You'll take an AoO on that and not sure how long it will last. If that's your plan, let's make we know how the GM is going to handle the mechanics.


Loot sheet No plunder, no pay Battle map--Misc info slides
Dirty Trick wrote:


You can attempt to hinder a foe in melee as a standard action. This maneuver covers any sort of situational attack that imposes a penalty on a foe for a short period of time. Examples include kicking sand into an opponent’s face to blind him for 1 round, pulling down an enemy’s pants to halve his speed, or hitting a foe in a sensitive spot to make him sickened for a round. The GM is the arbiter of what can be accomplished with this maneuver, but it cannot be used to impose a permanent penalty, and the results can be undone if the target spends a move action. If you do not have the Improved Dirty Trick feat or a similar ability, attempting a dirty trick provokes an attack of opportunity from the target of your maneuver.

If your attack is successful, the target takes a penalty. The penalty is limited to one of the following conditions:

blinded, dazzled, deafened, entangled, shaken, or sickened.

This condition lasts for 1 round. For every 5 by which your attack exceeds your opponent’s CMD, the penalty lasts 1 additional round. This penalty can usually be removed if the target spends a move action. If you possess the Greater Dirty Trick feat, the penalty lasts for 1d4 rounds, plus 1 round for every 5 by which your attack exceeds your opponent’s CMD. In addition, removing the condition requires the target to spend a standard action.

If you've got a hand full of sand to toss into his eyes, that's fine.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Brallenera will have to beat the devil's CMD. That's probably just as high as its AC given its strength.

Even if it gets blinded, If it only has to spend a move action to remove the condition, Brallenera will never get the benefit of attacking a blind devil.

Breallenera is our heaviest hitter, I don't think the rest of us can do enough damage to kill it if the barbarian is not hitting for damage.


Loot sheet No plunder, no pay Battle map--Misc info slides

I'll share its CMD is 26.

Can i assume that, when i wake up tomorrow, i can start the fight?

Though any buffing you might want to do, please do mention.
I have to fight with the Magaav, but i'm rooting for you guys.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

1. Las will mix his last 2nd level extract for invisibility

2. Right as we enter the temple, Las will take his potion of shield.

3. Las will hold Ting's wand of CLW after Joseph may or may not sue it to heal.

4. Las will have his crossbow loaded.

5. Someone will need to knock out Gali again (non lethal)

6. recommend Ting and Bri get greased as we enter the throne room.

7. Recommend Joseph consider trying to use the shield scroll.

8. I believe I already mixed my last 2nd level for adhesive spittle.


Loot sheet No plunder, no pay Battle map--Misc info slides

Then i'll wait for confirmation of the spells' usage.

Liberty's Edge

Brallenera, we should post near the door, do you want to shoot it with your crossbow, or do you want to wait with your hammer? What do you think of the idea of ting shooting your crossbow after the throws his chakrams? if the devil waits that long to attack.

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2

Sorry I'm late posting, but on the idea of grease that sounds like a good idea as Joseph has quite a few spells, but hasn't used them since a Bard's spell list is mostly enchantment. He can quite easily grease up the armour of both of you just before entering combat, making it's CMB check that much more difficult.

On the concept of the scroll...I'm not sure if he can use it. I don't think it's on the bard spell list so he'd need to UMD it...

Liberty's Edge

Sounds like a plan Joseph


Loot sheet No plunder, no pay Battle map--Misc info slides

Shield is a self target spell, mind you.
Joseph's already getting a shield bonus from his buckler.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Scroll would give him a +4 and he wouldn't have to use his buckler.


Loot sheet No plunder, no pay Battle map--Misc info slides

Just saying, he'd have to ditch it first, one can't get shield bonuses from multiple sources, unless specified.


Loot sheet No plunder, no pay Battle map--Misc info slides

On charisma's narrow view:

You could be this pretty, with high charisma
Or
Like this :)

Edit:
Something someone else pointed out on the topic,

Appearance does not = beauty.
As seen per above examples.

Appearance can easily be how well an impression one can leave on others.
Whether being a moderately pretty one, who's quiet, or a attention hogging average joe. It doesn't define a PC of 8 or 7 cha to be ugly, nor would a 16 cha PC be Brad Pitt.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:

On charisma's narrow view:

You could be this pretty, with high charisma
Or
Like this :)

Edit:
Something someone else pointed out on the topic,

Appearance does not = beauty.
As seen per above examples.

Appearance can easily be how well an impression one can leave on others.
Whether being a moderately pretty one, who's quiet, or a attention hogging average joe. It doesn't define a PC of 8 or 7 cha to be ugly, nor would a 16 cha PC be Brad Pitt.

The point I was making is that it's not something you can hide from the players, especially when it comes to same creature type. Las, as a human, would intuitively know the comparative charisma of another human and probably of other demi-humans as well. How you define appearance won't change what a character sees and whether he or she is able to see it. Appearance = something that is visible to others.

It's no different than seeing how quick a creature is when it is dodging your blows, or how much strength a creature has when it hits you. The character would instantly know the comparative quickness and strength. For the player, that has to be translated into a number.

As far as "beauty/sex appeal," I don't know if Pathfinder ever defines that as far as a game mechanics, and again, it's not going to work across creature types. But for humans, you simply can't have the most beautiful woman running around with an 8 charisma. If a human woman is described as beautiful then she has to have an above average (10) charisma. If she is described as repulsive, she's got a below average (10) score. Either way, a character can look at her and tell...unless she's wearing a disguise.


Loot sheet No plunder, no pay Battle map--Misc info slides

I reject such a narrow thing, that defines a PC ugly or overly beautiful solely on their cha score. :)
Have you played Shadow's last stand? The boss, The Spider, was a bard. She was ugly...with a cha score of 18.

The knowing if they are stronger, sure, makes sense.
Yet i've not read anything on knowing an exact number, just by taking a punch.

A lot of people, when i looked it up out of curiosity, seem to abide by the 'that is up to me, how i look'. Imo rightly so.

I had classmates, all average looking people, but some had the kind of personality to get a group going. Leading qualities. Or being so kind you can't not like them.

I've seen people who are pretty, but have an awful attitude.

A~~~nyway, on to a lighter topic.
Kill the devil, go team!!

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:

I reject such a narrow thing, that defines a PC ugly or overly beautiful solely on their cha score. :)

I think Pathfinder has tried to move away from letting Charisma decide physical beauty, hence the use of "appearance" and not attractiveness. Proof of that can bee seen in looking at how 3.5 defined Charisma.

D&D 3.5 wrote:
Charisma measures a character’s force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness.
Pathfinder wrote:
Charisma measures a character's personality, personal magnetism, ability to lead, and appearance.

So you're technically correct that Pathfinder would allow you to claim someone is physically beautiful without linking it to CHR, but you would still know the difference between a 10 and a 12 charisma based on "appearance."

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

We agreed to a plan. The plan was that we lure the creature into the throne room. If people don't want to play as a team, then they can solo the encounters and I'll watch from a safe distance.


Loot sheet No plunder, no pay Battle map--Misc info slides

I would have had the devil come to you guys this round anyway.

I had two casualties during last gameday, preferably i'd not add to the (atm minimal) bodycount. :/

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

This is exactly what happened last time. Both Ting and Brallenara ran in to the hallway and got chewed up. They just took 41 points of damage and dished out 0 in return. We spent two weeks talking about a plan and in two rounds both of them abandon it. WTF?

Brilliant tactic by the devil, fly low and sucker them in. Now all it has to do is go back to using its reach and neither of them can do a thing to it.


Loot sheet No plunder, no pay Battle map--Misc info slides

Well the devil would have used something else, for that.
Though i sense some sense of sarcasm about the devil, i would agree it's gotten to the 'erm...okay??'..

May i add, acrobatics vs aoo? :o

I hope this situation can somehow still sort out.
I'll add for Joseph's botted turn, that he kept ready an action to tap the one coming back for healing.

Liberty's Edge

Las Lajas wrote:

We agreed to a plan. The plan was that we lure the creature into the throne room. If people don't want to play as a team, then they can solo the encounters and I'll watch from a safe distance.

sorry, I thought the plan was to lure the creature to ground level so we could attack it and that the only way that would happen is if we got it to ground level by making it come through the door to us, since it came to ground level on it's own I figured we should attack.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

I just posted this and you acknowledged it:

Las wrote:
Guys, DO NOT creep down the hallway. Stay in the throne room. We do not want to fight it on the bridge because none of you have reach weapons and it can simply attack you from out of range of your weapons.


Loot sheet No plunder, no pay Battle map--Misc info slides

Guys, i've been pointed at something, which i had overlooked, my apology.

From the remains, you guys have found 4 oils of blessed weapon, and 4 +1 holy arrows.

Whoever wanted to have applied the oil on a weapon before the second fight with the devil, can consider it done.
Ting's last chakram hit can be full dmg, if he applied an oil on it.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:

Guys, i've been pointed at something, which i had overlooked, my apology.

From the remains, you guys have found 4 oils of blessed weapon, and 4 +1 holy arrows.

Whoever wanted to have applied the oil on a weapon before the second fight with the devil, can consider it done.
Ting's last chakram hit can be full dmg, if he applied an oil on it.

If we had oils and +1 holy arrows, that would completely change the plan.

I'll just say it would not make any sense to put oil on a thrown thrown weapon that we'd use once.


Loot sheet No plunder, no pay Battle map--Misc info slides

Hence the 'if'.

Liberty's Edge

Las Lajas wrote:
If we had oils and +1 holy arrows, that would completely change the plan.

@ Brallenera, since we apparently have oil and arrows do you want to fallback and return to waiting at the threshold for the devil to attack us? Or do you want to assume we put the oil on our weapons and are continuing with the attack on the bridge?

edit: If we to fallback do any of us have a bow to use the arrows with?

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Brallenera would use oil on her magical axe, being no good at ranged attack and having no bow anyway.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

I will confess to being a wee bit frustrated at how this encounter and much of the adventure has unfolded. But looking at these two posts in particular I have to ask if either Ting or Brallenera would like some tactical/rules help.

Brallenera Thalkham wrote:

Brallenera takes her massive magical dwarfen axe and readies herself for a fight, taunting the devil

Aww, come closer, if you really think I'm no threat to you..

[dice=Bluff?]1d20-1

If it comes closer

@Brallenera

"if it comes closer"????

Here, I don't know why Brallenera thinks the devil is going to get close enough for her to attack it. It has a reach weapon. Brallenera the devil can simply attack you from 10' and you cannot attack it. You have elected to fight this thing on a bridge where all it has to do is hover at 10 feet away and beat you both senseless and there is nothing either of you can do in retaliation. Why do you expect the devil to stay close enough to you for it to hit it when it can hit you from 10' without fear of retaliation?

Our plan was to bring it into the room where it cannot hover out of reach. Why not step back into the room as we agreed? How do you hope to kill this thing if you can't reach it to hit it at all?

What's more, Las or Joseph go out on the bridge, the devil can hover above all of us and get a Free AoO on Joesph or Las if we try and heal you.

GM Chyro wrote:


May i add, acrobatics vs aoo? :o

@Ting Tang

You ran into this creature when it has a reach weapon, which means it gets to attack you for free. You can attempt to avoid that attack by rolling an AoO check and dodge the attack. The GM is giving you a chance to retroactively do this. It would be great if you could take him up on it.

General comments:

Let me point out to both of you that we found out from Las' Knowledge check that the devil can SUMMON another devil. That means if the creature succeeds, you two will be flanked by two devils and neither Joseph nor Las can reach you to heal you.

So I don't know what the thought process is with running onto the bridge (after we explicitly said we were not going to do this)...but it'd be great if you could explain to me how this is going to work.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
Brallenera Thalkham wrote:
Brallenera would use oil on her magical axe, being no good at ranged attack and having no bow anyway.

You have a Heavy Crossbow.


Loot sheet No plunder, no pay Battle map--Misc info slides

I will add, the devil can't take an aoo against someone with cover.

Which either will have, when standing behind Brallenera & Ting Tang.
The devil is currently cocky enough to stay at ground level, after its first victory.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:


The devil is currently cocky enough to stay at ground level, after its first victory.

There's no way the characters would know this and there is no reason for us to believe this would be true. Plus, there's no reason the characters would believe the devil is going to stay at ground level once it realizes the characters have good aligned weapons after knowing we did not before. It would simply wait until the duration wore off.

Besides, even at ground level, it can stand on one side of the bridge and attack without fear of retaliation.


Loot sheet No plunder, no pay Battle map--Misc info slides

They might not know its tactics, granted, but its manner of mocking you, might have hinted otherwise.

I recall entangled condition can hamper, if not disrupt, flying.

Getting to the other side in that condition, is pretty difficult.
I'm just speculating out loud, of course.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Entangled doesn't stop the flying. The spittle only stops it if you fail a reflex save and my DC is only 14. And then it's pretty easy to break the goo and free oneself from the spittle.

I've learned through experience that if you gamble on low probability outcomes you lose.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:
They might not know its tactics, granted, but its manner of mocking you, might have hinted otherwise.

This is not a fight for honor. It would be ludicrous for Las to believe that the devil will not take advantage of the situation to prevail, and that includes changing it's mind about how it wants to fight.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:

I will add, the devil can't take an aoo against someone with cover.

Which either will have, when standing behind Brallenera & Ting Tang.
The devil is currently cocky enough to stay at ground level, after its first victory.

And what's to prevent it from summoning a creature behind us? Nothing.

Liberty's Edge

GM Chyro wrote:
May i add, acrobatics vs aoo? :o

GM Chyro are you OK with ting rolling an acrobatics vs aoo retroactively? if so I will roll one on tings next move. I knew he would get the aoo because of the reach weapon but to be honest I forgot about the acrobatics check, don't use them much...


Loot sheet No plunder, no pay Battle map--Misc info slides

And what's to prevent it from summoning a creature behind us? Nothing.

It maybe would have, if it could have.

@ Ting, i don't mind, go ahead.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

It'd be great if Brallenera would agree to let her attack be a readied action if the devil enters the smoke.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

I agree.

I have less time to post these days, and sometimes I do strategical mistakes because I forgot to take into account what we have planned when I post.
I apologise for that

Liberty's Edge

hey gm, the position you have ting at on the map is where he was at for the attack, he had attacked the devil from there also in the previous round (missing) before it moved 5 ft south and attacked Brallenera) so after he attacked he moved back five more feet, placing him only 5 ft from the door in total concealment right?


Loot sheet No plunder, no pay Battle map--Misc info slides

Ah, correct.

I've moved you back.

Liberty's Edge

Thanks!

1,001 to 1,050 of 2,315 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Adventure Discussion. All Messageboards

Want to post a reply? Sign in.