DM_UhhhGood's Orion Galaxy Space Opera

Game Master RavenVoron

Closed Homebrew Campaign
Starjammer Site



You come from all over the 'verse. Mechanics, Spies, Bounty Hunters, Outlaws, and Common Folk. Your backgrounds are as varied as you appearances. Maybe you've coasted through life by conning people and scrapping by at various gambling tables. Perhaps you come from a long line of military tradition, protecting those who can't protect yourself. Or maybe you haven't done anything with your life up until now and you've stepped onto this ship to seek a life of adventure to break up the monotany of your day-to-day desk job that has slowly got you closer to turning a pistol to your temple...

None of that matters anymore.

Whatever your reasons you've signed on to go to the furthest reaches of known space. A place where who you were before doesn't matter. No one knows you from Adam out here. Your reputation, whether famous or infamous, is slowly being erased with each passing light year you travel aboard the Midsummer Night's Dream.

The only question left is not who are you, but who will you be?

Welcome to DM_UhhhGood's Starfinder Campaign, guys! Bellow in the spoiler tags you will find a brief history of the universe we'll be setting out into, major organizations, important planets, and a few rules I'd like you guys to follow to help flesh out your characters. The only thing I will stress when creating your characters is that the more information I have about their lives, the more I'll be able to weave interesting side-adventures for each character into the narative.

Good Luck and God-speed!

A Brief Primer on the History of the Orion Galaxy:

120 years ago:
The Fringe Empire emerges out of dark-space into the Orion Galaxy. The fractured nature of the planets that make up the galaxy makes the Orion Galaxy and easy target to the vast and powerful Fringe Empire. In just three star-years, the Fringe Empire crushes and annexes all of the notable planets within the galaxy, placing all the people that live there under their heel.

30 years ago:

Under the leadership of an ex-Fringe military officer named Admiral Shade Leonart, a resistance against the Fringe Empire forms on the planet of Balambia, under the moniker: Balambia's Rangers. The resistance ring begins terror attacks on major Fringe military and research outposts across the planet. The actions of these resistance members encourages other resistance movements across other planets.

29 years ago:
Captian Fury Leonart, Shade's brother, leads his detachment of Rangers, The Lion's Pride, in a risky assault on the Fringe empire's military satelite outpost in the floating city of New Balamb. The Lion's Pride succeeds in securing the outpost and use the Fringe Empire's Kinetic Strike Satelites to drive the remaining Fringe forces off the planet, making Balambia the first planet to secure their freedom from the Fringe Empire.

20 years ago:
Fringe forces lose the naval battle of Mando-V, losing their last fleet of ships in the system and finally driving them out of the Orion Galaxy for good.

19 years ago:
The United Systems Alliance or U.S.A. is established, creating a unified government throughout the Orion Galaxy, in the floating city of New Balamb.

Major Organizations:

The United Systems Alliance: The USA was established 19 years ago after the Fringe Empire was expelled from the Orion Galaxy on the planet of Balambia. This treaty works on a democratic system of government with representatives from each of the major planets meeting to discuss trade and military decisions. The USA controls the largest military throughout the galaxy: The USA Interplanetary Marines, but each planet each houses its own military with the exception of Mando-V. The USA also employs the use of the Star Marshals to protect laws across the galaxy.

The Star Marshals: As the universal police force through the galaxy, the Star Marshals hold offices on each planet and in nearly every city throughout the galaxy. Officers withing the Star Marshal's go through years of intense training before they recieve their badges. In more populated areas, the Star Marshals act as a normal police force, while out on the reaches of space they act individually to bring in dangerous fugitives.

Fringe Empire: Once the ruling body throughout the Orion Galaxy and beyond, the Fringe Empire has not been seen in the Orion Galaxy since their defeat in the battle of Mando-V. There are rumors that there are remnants of the Fringe Empire's navy hiding out on the surface of Mando-V, wating for the Empire to make a return to the galaxy.

The Golden Grin: The Golden Grin is an underground syndicate of smugglers and pirates that spans the Orion Galaxy. Ruled with an iron fist by the shadowy figure known only as Midus's Hand, the Golden Grin controls nearly all underground trade and illegal activities. Rumor has it that the Golden Grin maintains it's own fleet of pirates hidden among the billions of commets encircling the Orion Galaxy.

The Glotfree Mining Company: This is the company that has hired you recently. They are sending you and the other members of the caravan out past Mando-V into the Commet Belt to set up a mining colony. Your skills have been chosen to help that colony to succeed.

Planets:

Terseus: This desert planet is the homeworld to the Vesk who were enslaved under the rule of the Fringe Empire. It's harsh climate makes living there a chore. It's saving grace are the vast untapped mineral deposites burried beneath the sands.

Ender-III: The home planet of the Kasathu, Ysoki, and Shirrens, this jungle world has lush vegetation across most of its surface. Due to it's temperate climates, Ender-III produces much of the food that is distributed throughout the galaxy. Relations between the races on the planet are often strained due to the Ysoki and Shirren having been enslaved under the Fringe Empire, while the Kasathu were raised up as a warrior caste within the Empire.

Balambia Called the 'City of the Floating Cities', Balambia is home to the United Systems Alliance and the headquarters of the Star Marshals. Perhaps the most defining feature of the planet save for its wide oceans and temperate climate is its cities, which all fly in the air, capable of flying anywhere on the planet if necessary.

Chel/The Shell: These two planets hold close orbit to one another, creating an almost ying-yang effect. Chel, is a lush jungle planet, completely unclaimed from the reaches of technology. Magic runs wild across its surface, causing periodic Mana-storms that can help or hinder any that get caught in their path. During the Fringe Empire's rule, magic users were heavily prosecuted and sent to Chel's death camps after being proccessed on The Shell.

The Shell, on the other hand, is an entirely man-made city-planet. The Fringe Built it as a mobile military command center initially, but it was ultimately repurposed as the capital of the Fringe Empire in the Orion Galaxy. Many of the Androids and SRO's through the galaxy can trace their lineage to one of the massive city-foundries that dot the surface of The Shell. Since falling under the rule of the USA, The Shell and Chel have become a popular vacation spot for many people through the galaxy. Tensions still run high between the magic-users of Chel and the techno-philes of The Shell.

Mando-V:
The homeworld of the Lashunta, Mando-V was once a thriving civilization that was at the fore-front of technological research and culture. Unfortunately, it was also the first civilisation that came into contact with the Fringe Empire when they invaded. Fiercely independant, the lashunta refused annexation from the Empire and fought back. This led to an all-out war that ravaged the surface of the world with oribital-bombardments from the Fringe navy. In a last-ditched effeort to save the planet, the Lashunta military employed a detachment of spell-casters who attempted to blast the fleet out of orbit. Their magics became unstable, though, resulting in a mana-scar that slashed out across the planet, effectively cutting it in half.

During Fringe occupation, the planet was used as a prisoner colony. Fringe forces would send slaves and criminals to the planet to mine for this physical manifestation of magic created in the Spellscar that they would use to power their technology and further their research. Since the Fringe Empire has been expelled from the galaxy, law and order have slowly made its way back to the planet. The USA pardoned all prisoners on the planet, but many chose to stay, planning on making it rich mining for mana-shards. The Star Marshals control all traffic off the planet to cut down on the raider clans that roam the wastes from escaping the world, but are stretched too thin to truly bring the planet back under the control of the USA.

Character Creation Rules:

I'm going to leave this pretty lax. You can come up with any background you want for you character. The only things off limits on the starjammer website are things marked as third-party. I'm not saying you can't use them, just that you clear it with me first.

There are just a few things I'm going to require of you:
Background: Give me a paragraph or two about who your character is. Let me know where he/she comes from and what he/she does. I'm not looking for a novel here, but anyhting you can give me will help me out.

Personality: What's your character like? Easiest way to do this is 2 boons and a flaw. By that I mean give me two things that are good about your character and one thing that's bad.

Important People: I want three important people from each of you. They can be family, friends, lovers, or rivals. It's really up to you. Give me their name, race, and how you are attached to them.

Appearance: Give me a brief description of what you look like. Also, I think it would be fun if each of you pick someone famous who would be playing your character if this was a movie.

And that's about it, guys! Go ahead and start building your characters. I'll probably go over your characters with each of you to help flesh them out before we start. You can reach me with any questions you may have in this thread or through text.


I think I've figured out my character creation. Let me know if there's anything I'm missing.


It looks good at first glance, Gana. The only thing I want to point out is that Operatives can’t use long arms for their trick attacks. They can only use small arms or operative weapons for their trick attack. If that’s ok with you that’s fine, I just wanted to point that out before you start investing feats into long arms.

*EDIT: Also, you're carry weight is off by a point. It should be half of your strength score. So it would be 4


Alright, I fixed the carry capacity problem. I also appreciate the tip on the feat, I decided to go with Mobility instead.


Did you want to swap out the laser rifle as well?


Thank you, I changed it in my notepad but forgot the actual character sheet. It a pistol.


I am almost done with my character- just have to do background.


I have finished my background story. I have posted it with my stats.

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