DM Pendin Fust Wrath of the Righteous - Group B (Inactive)

Game Master theheadkase


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WotR - A | Drezen | WotR - B | Righteous Medals

Posts have been getting eaten...so tomorrow I will update the gameplay thread.

Super frustrating.


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

I always create posts (particularly long ones) in an offline app for just that reason. Sometimes the paizo servers seem possessed.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

I always intend to, but also I always forget. :)


WotR - A | Drezen | WotR - B | Righteous Medals

Yep, that's my usual course. But it does seem that the times I forget to do it is when it gets eaten by goblins.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

For himself Arc crafts a Headband of Int +2 and Eyes of the Eagle. He offers to craft for the rest of the party as well. He will also buy a pearl of power level 1 and scribe a few scrolls.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Sir Bastion would like assistance from Arcessentes with crafting a Shawl of Life-Keeping, Sir Bastion can provide the spells required.

Items to bring Sir Bastion to the WBL of 6000gp:
Breastplate +1
MW Hvy Wooden Shield
Ring of Sustenance
Shawl of Life-Keeping (Crafted)
Wand of Bless Weapon
Universal Solvent
Potion of CLW

If possible,
- I would like to replace Jokum (guard dog) with a riding dog (increased combat effectiveness)
- Find map(s) of the Worldwound and/or areas around Drezen
- Find map(s) of Drezen


WotR - A | Drezen | WotR - B | Righteous Medals

Those are all possible, but the maps are dated. The demons and the Worldwound have actually reshaped some of the landscape...so major land features are the same, but minutiae is out of date.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Out of date maps are completely reasonable and I should have indicated that anyway in my request.

A map of Drezen form the 1st or 2nd Crusade, near the time of it's fall would be perfect, as it will give us a better idea of there the item may have been stored in the first place.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Somebody have crafting for arms and armor?


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Sorry Paritosh... no one has craft arms and armor.

Aakon: Scribe Scroll
Arcessentes: Scribe Scroll and Craft Wondrous Item


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

no problem!


WotR - A | Drezen | WotR - B | Righteous Medals

@Arc, I meant 2 items total...you've only got 2 weeks of downtime to craft and that will still involve some handwavium to make it happen for 2 items. Did you take the Mythic Crafter thing? I don't remember...

Looking at the items mentioned so far, you should all be good to go on spells, since nothing is above CL 3rd.

I offered this to my other group, but I'm also up for allowing a dragon scale to be crafted into an armor or weapon to confer its ability (and activation) to be a part of that weapon. It just has to be +1 at least and you have to have Mythic Crafter.

Arc and I have been having an offline discussion about how many dragon scales there are, I misremembered, so there should be 4. I'm on the fence about creating a 5th as I know from experience that even though the encounters get harder, the PC's and their MT's can walk across them pretty well unless I do some things to the creatures.

So, do you as a group want me to create a 5th scale, or keep them as 4 and let them be a somewhat rare resource for the group?


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Arcessentes had mentioned the scales to me before I first started, and I remember reading of them when I read the beginning of the gameplay thread, but Sir Bastion has never had one. So in my opinion, unless the dragon scales are an integral part of the adventure and we need to have them, I see no reason to have them given to myself or the rest of the new players.

Those were rewards for the players/characters that started the game.

As far as travel goes, Sir Bastion asked about Castle Icerift because that is the farthest north castle/keep/defense in Mendeve and is about 30-40 miles east of Drezen. It would make a logical place to setup a base of operations from. I am going to assume that Castle Icerift is not mentioned in the adventure, so that would mean that we are taking a more direct approach to Drezen.


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

I wouldn't work in a fifth scale. BTW, which four scales are being used? I think I recall seeing that Arc has a Levitation scale. If we have a darkvision scale that would be good for me to use while scouting or for anyone on nightwatch on the road to Drezen.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

I am fine with the two week limit. Arc in crafting his two items has only used up one week (6.5 days). The only other request for crafting is relatively cheap and will use another day. So he would still have 6 days remaining.

If you rule that Arc can only craft two items inhis 14 days he will craft the headband and shawl, skipping the eyes of the eagle. But those two items only take 5 days total. With his remaining time he will be scribing scrolls. Arc does not yet have Mythic Crafting but was planning to pick it up later. I love the idea of combining the scales into other items.

As far as the scales go, I think they were meant to be part of the campaign and could add a lot of flavor as tokens of the ancient silver dragon. Their power seems to be set at a second level utility spell 3 times a day plus some minor effect when used that might or might not be useful. Arc has the four scales and had planned to hand them out to the group before we head out. I was only waiting to see if our DM wanted to create a 5th. This AP intended each player to get a scale at the beginning. Its only the nature of PCs coming and going in the PBP world that has prevented each of us from having one.


WotR - A | Drezen | WotR - B | Righteous Medals

If the cost is right and you've got the time, then craft away! It's 1,000 gp a day (which sucks don't get me started).

P.S. Looking more at the cost of each of those items you can definitely do Bastion's within time and still have 5ish days.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Woot!! Thanks.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Scales?


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

The mod starts with a silver dragon getting killed by a big demon. In his last dying breath the dragon saves the party, who are all falling a long way into an underground cavern. The dragon manages to cast feather fall on the group. When the dust settles all we find of the dragon are 4 scales that each have a power. Only one scale will function for any given player at a time. Arc has one of the scales. The other three might have left with the three initial players to find them, but the DM has allowed for the idea that as those player left the campaign they left behind those scales. Now Arc is about to hand them out to the party, unless the DM has changed his mind.

I think the scales are cool and and some additional color and a link to the silver dragon without being too powerful. And if we play long enough maybe we can rez the dragon from a scale. :)


WotR - A | Drezen | WotR - B | Righteous Medals

Yep still pass 'em out!


WotR - A | Drezen | WotR - B | Righteous Medals

Sorry I was out on Friday...I was ill disposed.

Anyone else entering RPGSS this time around?


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

No time. :( Which reminds me I'll be traveling from this Friday late through the 30th. I will have some time to post in the evenings, but not a lot.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

I am ready to move on BUT have we lost our Skald? Last post from him was July 1. :(


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

I entered, as always! Wish me luck!


WotR - A | Drezen | WotR - B | Righteous Medals

I'll PM him and check.


WotR - A | Drezen | WotR - B | Righteous Medals

No response as of yet. We can definitely continue for a time, I'll send another PM and if he doesn't respond in a day or so I'll reopen casting calls.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Can we got a hot cleric of Calistria this time? I think that would really open up some roleplaying opportunities.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

So, at least for now the scale of resist energy goes to Bastion. Scales are dealt out and we are ready to move on. Remember that these scales can be used 3 times a day and are a party resource.

Who was tracking loot for the group? I have totally forgotten. We have some reusable shards that are pretty nice as well. Lets not forget about them.


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

OK. I'm gonna assume that I've got a shard and the Alter Self scale for the time being. If that's wrong, let me know.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Not sure, but I can track loot from here out. .

Dragon Scale 1 (Alter Self and bluff) - Reiko Mura
Dragon Scale 2 (Resist Energy, electricity and cold) - Sir Bastion
Dragon Scale 3 (Levitate and concealment) - Arcessentes
Dragon Scale 4 (Align Weapon, lawful or good) - Paritosh Jumbal

Wardstone Shards (6) (Distribution may change is Aakon is no longer with us)
Aakon Huldraborn 1
Arcessentes 1
Paritosh 2
Sir Bastion 1 (had 2 but will give one to Reiko)
Reiko 1

Let's go meet our troops now.


WotR - A | Drezen | WotR - B | Righteous Medals

No response. If none tomorrow still, I'll reopen recruitement.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

KNIGHTS OF KENABRES ACR 3
LG Medium army of humans (paladin 4)
hp 16
DV 18; OM +8 ranged
Tactics expert flankers, standard, withdraw
Resources improved armor, improved weapons (mwk cold
iron), mounts, ranged weapons (longbows)
Special aura of courage, channel positive energy, divine health,
lay on hands, mercy, smite evil, spellcasting
Speed 3; Morale +1; Consumption 5

a 160 mile trip, 36 miles a day = 4.45 days
There and Back 9 days, plus 5 days for finding Sword of Valor (estimate) = 14 days with Consumption 5/week = 10 units of Food/Water for troops and mounts

I have been reading up on the Mass Combat. I believe I have made a good estimate on Food/Water requirements. How much Food/Water can the army carry?

Also would Horgus Gwerm be able to help provide the needed Food/Water? He did have large stores hidden away before.

We need to designate a commander of our army, and I would recommend Sir Bastion based on the current command points.

Sir Bastion: Chr Mod (+4); Prof (Soldier) Ranks (4); Leadership Score (8)
Aakon Huldraborn: Chr Mod (+2); Prof (Soldier) Ranks (0); Leadership Score (6)
Paritosh Jumbal: Chr Mod (+1); Prof (Soldier) Ranks (0); Leadership Score (5)
Reiko Mura: Chr Mod (+0); Prof (Soldier) Ranks (0); Leadership Score (4)
Arcessentes: Chr Mod (-1); Prof (Soldier) Ranks (0); Leadership Score (3)


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

No objection here. It makes sense for a Pally to be in command.

FYI Pendin, unless otherwise stated, I'll hit my katana with the shard every morning to keep it evil outsider bane round the clock.


WotR - A | Drezen | WotR - B | Righteous Medals

Sounds good Reiko.

Bastion, the army can carry 50 units of food. And Horgus is definitely around to talk to...


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

50 Units of Food/water?

That would be 10 weeks of food/water.... are we on the same scale of consumption? The prd is consumption per week.

Also am I correct in thinking we have just meet the Knights of Kenabres sometime between mid-afternoon and early evening?

We just had a meal to celebrate the arrival of the queen, followed by a private meeting, and finally meeting the army where they are billeted.

Or is this morning and they are already packed and ready to move out?


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

From the one NPC yawning (like he just woke up) and the 'ready to move out' theme, I've assumed it is the next morning... hence my post about mounting up. If I've jumped the gun, my apologies.


WotR - A | Drezen | WotR - B | Righteous Medals

Yep, it was the next morning. And as far as the medals go, you can only wear 1 at a time :)


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

FYI - I am traveling for the next week and will be back home on August 30. I'll have limited posting until then, but I should be on some. And after I get back I am headed to Dragon Con on September 3 and will likely not post between the 3rd and 7th.


Hihi!

The GM here invited me to join this game after you lost a player, so I just wanted to say hi, and ask if there was a particular area that you wanted a character of mine to cover. Any suggestions?


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

Hi Ginganinja, and welcome.

We have arcane and heals covered. We have a Cavalier and a "higher"/rogue. What do you think we need? And what do you want to play? You are replacing a skald. I personally, as an arcane caster was never that impressed with having a guy who rages us. :)


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Well, I had been advocating for a hot cleric of Calistria, but the others probably have ideas of their own.


I think you have got a really strong group here. In general, I'm flexible with what I play, but generally prefer classes that have some sort of magic (or equivalent), I just feel like I have more options to play with. As I said above, your group has most things covered, and I don't think I would bring a primary melee character, that seems covered nicely. I could consider bringing something like an Oracle/Cleric (although you did say you had healing covered in the case of a Cleric) just so you could have access to high level divine spellcasting, or something like an Alchemist / Magus. I think a divine caster would be more supportive (buffs etc), while Alch/Magus would bring more damage to the table, although I'm not entirely sure if you need more damage =]


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

My 5th level feat will be Deadly Aim, so I can be a bit more archerish. I'll never be the uber ranger archer, but I'll have decent ranged ability.

On this mission, I'm hoping I can charge the heck out of some people with my lance too!

As for what we need, is Arc planning on taking the big blasty spells?


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Oh, hey, and for the record, the hot Calistrian thing is a joke, play what you want!


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

If you'd enjoy playing one, I think a divine caster of some ilk would be good. With their special powers, ability to cast in armor, and decent melee abilities... it seems like a goodly mix of defense and offense. And much as I like Bastion's healing abilities, with Radiance in hand, I think we're better off keeping him on the offensive rather than seeing him stop in mid-battle to heal up downed allies. I expect that dancing with a whole bunch of demons is going to leave us bloody. Just my 2 cents.


Hmm, I must admit, I have always wanted to play some kind of channel character, and Mythic does have those wonderful channeling mythic abilities...

I'll toss up between a Calistrian Cleric or a Purifier Oracle. Both have pro's and con's I guess, but both should be able to support pretty well.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Mythic channeling against evil outsiders? I've not checked on what exists, but I would think there are feats out there to make that devastating.

Calistria not mandatory though. Iomedae would be very thematic.


The mythic combo is the Shape Channel mythic ability combined with Mythic Alignment Channel which allows the cleric (unfortunately not the Oracle), to harm pretty much anything evil. Shape Channel throws them around and increases your range, letting you do it from further away.

Iomedae I don't think works, because it forces you to channel positive energy...which means you couldn't channel to harm. A Cleric of Calistria can, because its a neutral goddess, so I can pick between Positive or Negative. The Oracle could worship Iomedae just fine though, although it wouldn't get much of a mechanical benefit.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Hmmmm, it would be cool to watch in practice!


HP:112 | AC:28 ; T:27 ; FF:22 ; CMD:38/32 | Fort:+7 ; Ref:+12 ; Will:+12 | Init:+9 ; PER:+15 (Low Light)

I'd pick a deity that works best with whatever build suits your fancy. Reiko follows Shizuru as a nod to her Tian origins and it doesn't seem like it's going to be a problem.

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