DM Pendin Fust Wrath of the Righteous - Group B (Inactive)

Game Master theheadkase


351 to 400 of 868 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

Female Hippogriff Valiant Steed (AC:26[T:13 FF:22] | HP: 58/58 (0NL) | F+9*, R+10*, W+3*|Perc: +1)

I am Sir Jumbal's faithful bonded mount!

I don't actually talk, and do not (yet) have an Intelligence of 3, but who knows what the future will bring!


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13
Paritosh Jumbal wrote:

So, Sir Bastion has seen right through me, at least from a min/max point of view. I at least made a "smart" choice about how to "ex" my Paladin and at least get something for it, a free Feat that normally has a Feat tax associated is worthwhile (so maybe effectively 2 feats), and the extra +2 on Will Saves, is worth a Feat too! As well, the loss of heavy armor and such is immaterial, because the Cavalier archetype excels in medium armor as well. And by not being LG, one gains some freedoms, and less of a moral compass for the party (see list item #3 below)

So yes, there are mechanics to it, but there is also story.

I've had the concept in my mind for a while, the well meaning, slightly naive do-gooder, goes out into the world, and just can't quite cut it as a Paladin, but he's still a nice guy, and anti-evil. Most people view a fallen Paladin as being 1 step away from being a Deathknight, or something similar, but I have always thought it would be cool to explore "falling" on the Law-Chaos axis. Being a fallen Paladin is a trope, but falling on that axis is not. I can't say as I've ever seen it before. Published material (eg. Kingmaker) has fallen Paladins, but none in this fashion.

I also have in mind a bit of a quixotic character as well. A bit of tilting at windmills, and naivete, all on the RP side, and not something to get the party in trouble mind you, although Paritosh is a sucker for a lady in trouble! His tie in to Cervantes will be slightly more apparent once I throw the stats up and make an alias for his bonded mount. Since I view Taldor as being somewhat a Moorish Spanish locale, I could have provided him a Taldane background and gone with that, but that might have been too much Cervantes for me, so I took him one country further south on the Inner Sea and home ported him there. You'll note the picture I chose is maybe a bit more Moorish or Spanish than anything else, but with the dark skin and such, hey, it's a fantasy world, and he's my character, and I like his...

Thanks for the response. I understand better. Do you get to keep Precise Shot when you loose your Paladin abilities?


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Yes, Feats are kept.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

I'll get an introductory post up ASAP. Anniversary today, so meeting wife and son out for dinner.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

Congrats. Mine was back 2 weeks ago today.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

GM: can I get some context? Who is Irabeth? I'm hoping she's not actually a Captain as Paritosh called her. I'm guessing Colonel or General or something. The (hopefully) incorrect use of title was intended by me as evidence for Paritosh's ignorance and lack of understanding of rank and military structure. Not by Paritosh as an intentional slight.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Paritosh: Sir Bastion uses his detect evil ability on all new people, PC and NPC alike. Also Captain Irabeth is the ranking member in the area, all others of higher rank/authority are missing or dead. That is my understanding of the Captain.


WotR - A | Drezen | WotR - B | Righteous Medals

Bastion has the right of it. After the initial disaster, Captain Irabeth Tirabade is the ranking member of the Eagle Watch at the moment. She is wife to Anevia who was with the party. So while it was her correct rank, your informality and lack of awareness of how you (Paritosh) do not fit in with the other Paladins makes up for it


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Ok, crap she's a Captain? Can we retcon things so that Paritosh keeps calling her Major?

As for the detect evil, with the area being lousy with Paladins, Paritosh is quite used to such behavior.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Disaster? Color me ignorant.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

I don't want to go back and read 800 posts of history, largely because Paritosh doesn't know all of that, so my intent is only to "know" what I learn through RP interaction.

With that in mind, can I get some physical descriptions of the other PCs? I'll write one and get it into my profile, and I'll post up Rocinian's stats tomorrow.


WotR - A | Drezen | WotR - B | Righteous Medals

Sure, the only page you should really read, in that respect, is page 1. You'll see what disaster and Paritosh would at least know about that once he came into the city.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Aye aye!


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Ok, mission complete! Holy crap! A Wardstone destroyed? Silver dragon killed by a Balor! Can I repeat? Holy crap!

Yeah, so "disaster" I got it!

I did not read all of the banter back and forth between the PCs. I interpreted that the info I needed was largely encompassed in the GMs post.

How long ago was the disaster?

A final time: Holy crap!

Most adventures don't show the BBEG in the opening box text, but a Balor seems a worthy BBEG!

I believe then, my background has a problem in it, this event kicked off the 4th crusade yes? I referenced the 5th. I'll figure out a mod to my history to fix that. The 4th then was historical for much of the Pathfinder Lore, so the AP is somewhat set "in the past" if I'm catching on correctly?


WotR - A | Drezen | WotR - B | Righteous Medals

Nope you're right, this is the 5th Crusade. The disaster was literally a couple of days ago. The whole place is reeling and trying to figure out what's next.

I'll let everyone in on it...the Stormking is certainly A big bad evil guy...is he THE big bad evil guy? Mwahahahahah!


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Ahhhh, ok, still my history is a bit jacked. I'll fix it.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

So the two elves keep voting everyone else off the island?

If I properly interpret the timeline, the "disaster" happened just a couple days ago, at which time the PCs were 1st level, and now less than a week later they are 3rd? Holy cow this is a fast moving AP.

I've often thought it must seem crazy to the locals living near adventuring spots, as they watch snot nosed noobs dive into a dungeon, and a year later they are 14th level and rolling in loot!

At 2 levels per week, we'll be 20th level by Halloween!


WotR - A | Drezen | WotR - B | Righteous Medals

Yeah this is a breakneck speed in terms of leveling.

I'll have an update later today...busy busy at work right now.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

The wizard does not dislike you. He is curious about you. Note he is not "currently " a good aligned character. He is on a journey. It is undecided which turns he will make. The Paladin influences him one way, but the Ranger the other. :)


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

So where are we?

What sorts of amenities exist around here?


WotR - A | Drezen | WotR - B | Righteous Medals

Sorry all, I'm amidst chaos still, I just got offered another position at Siemens and I've got a slew of meetings at my current job. I probably won't get a good post in until Saturday.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

No problem boss.

As a reminder, I head out on vacation tomorrow morning, so just drag me along saying and doing appropriate things, and I'll pick it up when I get back next Saturday.

Oh, and congrats on the new position if you choose to accept.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

Arc will Scribe:

Sleep - Cost is 10 gold
True Strike - Cost is 10 gold
acid arrow - Cost is 40 gold
summon monster II - Cost is 40 gold
heroism - Cost is 90 gold
magic circle against evil - Cost is 90 gold
summon monster III - Cost is 90 gold

This costs him 470 gold in scribing supplies.

He can take 10 to learn each one.


Male Elf Ranger 4 (AC: 17 [T 13 /FF 14]; HP: 19/35; F+5, R+7, W+1/+3 vs Enchantments; Init: +3 [+5 in Urban]; Perc: +11 [+13 in Urban])

Hey Arc, you realize that is 22 hrs worth of scribing?

PRD wrote:
Spells Copied from Another's Spellbook or a Scroll: A wizard can also add a spell to his book whenever he encounters one on a magic scroll or in another wizard's spellbook. No matter what the spell's source, the wizard must first decipher the magical writing (see Arcane Magical Writings). Next, he must spend 1 hour studying the spell. At the end of the hour, he must make a Spellcraft check (DC 15 + spell's level). A wizard who has specialized in a school of spells gains a +2 bonus on the Spellcraft check if the new spell is from his specialty school. If the check succeeds, the wizard understands the spell and can copy it into his spellbook (see Writing a New Spell into a Spellbook).
PRD wrote:

Writing a New Spell into a Spellbook

Time: The process takes 1 hour per spell level. Cantrips (0 levels spells) take 30 minutes to record.

So a 1st level spell takes 2 hours, 2nd takes 3 hours, and a 3rd takes 4 hours.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

OK. I knew there were rules somewhere for how fast he can copy, but did not locate them.

I am considering staying up all night and being fatigued in the mooring. It takes 4 hours just to get the two first level spells, and another 6 to copy the two second level spells. Likely 10 hours is all the time I'll have even if I stay up all night. Anyone have a way to remove fatigue, like a lesser restoration?

Is there a cleric in camp who could cast it for me in the morning?


WotR - A | Drezen | WotR - B | Righteous Medals

Well, there's clerics of high enough power to fully restore Anevia... :)


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

But are they willing to help a guy out? :)


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

The name escapes me just now but there is Cleric spell, 2nd level I think, that allows a group to go on like 2 hours sleep. Needs a 100gp pillow as a component, but it's great for stealing a march on the bad guys occasionally.


Male Elf Ranger 4 (AC: 17 [T 13 /FF 14]; HP: 19/35; F+5, R+7, W+1/+3 vs Enchantments; Init: +3 [+5 in Urban]; Perc: +11 [+13 in Urban])

Nap Stack

I specifically remember a cleric character of mine buying two 100 gp pillows.


Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19

Best part about Nap Stack is that it falls under the necromancy spell school, always found that funny.


WotR - A | Drezen | WotR - B | Righteous Medals

So it's your guys' decision. You don't HAVE to check out those locations...and that would free up a couple of days to do things you'd like. But...you never know what you could find...

Also what order do you want to attempt to hit those places?


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

I'm too junior to be deciding things like this.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

I suggest the Tower of Estrod first and then Deal with the Wardstone/Gray Garrison.

Do we have any maps to show where these location are at?


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

Concur. Arc has already committed to this in the gameplay thread.


Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19

As far as I can tell, as I'm still attempting to wrap my brain around everything that is happening, I agree with Bastion. The tower should certainly be first.


WotR - A | Drezen | WotR - B | Righteous Medals

There is a city map. I'll need to do some editing on it to get it to a shape where you all can use it but not give away other things.

I'll try to get that up today by lunchtime.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Thank you DM Pendin Fust


WotR - A | Drezen | WotR - B | Righteous Medals

And a new map under my name. You'll have to zoom out at initial load.


Male Elf Ranger 4 (AC: 17 [T 13 /FF 14]; HP: 19/35; F+5, R+7, W+1/+3 vs Enchantments; Init: +3 [+5 in Urban]; Perc: +11 [+13 in Urban])

For what it's worth, considering all the other agreement, I agree with hitting the tower first. It could hold some clue that could help.

Also, now that I'm thinking about it, didn't the note we found mention something about stealing things from a museum or something?


Male Elf Ranger 4 (AC: 17 [T 13 /FF 14]; HP: 19/35; F+5, R+7, W+1/+3 vs Enchantments; Init: +3 [+5 in Urban]; Perc: +11 [+13 in Urban])

This is just a heads up. I will have limited accessibility due to travel from 25 Jul until 9 Aug. I will have my computer, but will only be able to post as the wife and available internet access allow.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

I am entirely familiar with those dynamics.


WotR - A | Drezen | WotR - B | Righteous Medals

Ok, I will try to get a post up today, but I'm finishing a thesis paper which is due very soon. I have dedicated much of today to that.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

No worries... Just had not seen many posts last week.


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')
DM Pendin Fust wrote:
Ok, I will try to get a post up today, but I'm finishing a thesis paper which is due very soon. I have dedicated much of today to that.

Cheers, I'm a huge fan of education, so get 'er done!


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Hey GM, any chance you can push all of the ex-PCs into their proper place on the Characters tab?

I reference that tab fairly often, so having it cleaned up would be great!


Male Elf Ranger 4 (AC: 17 [T 13 /FF 14]; HP: 19/35; F+5, R+7, W+1/+3 vs Enchantments; Init: +3 [+5 in Urban]; Perc: +11 [+13 in Urban])

Arc, just realized you were going to stay up all night, don't forget as a wizard there is still one of those balancing factors:

PRD wrote:
Rest: To prepare his daily spells, a wizard must first sleep for 8 hours. The wizard does not have to slumber for every minute of the time, but he must refrain from movement, combat, spellcasting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period. If his rest is interrupted, each interruption adds 1 hour to the total amount of time he has to rest in order to clear his mind, and he must have at least 1 hour of uninterrupted rest immediately prior to preparing his spells. If the character does not need to sleep for some reason, he still must have 8 hours of restful calm before preparing any spells.


WotR - A | Drezen | WotR - B | Righteous Medals

Updated the characters and active players...I forgot I had to do that from the campaign tab.

Update possibly tonight...likely tomorrow. Stupid thesis.


Male Elf Wizard 4/Archmage 1
Stats:
HP 27/27 AC 13/16 (T= 13 FF= 11/15) F+3 R+4 W+5, +2 vs. enchantments Immune magic sleep; Resist elven immunities, Hard to Kill INIT+8 Per.+13

Arc did not need to re-memorize spells. He had his full set from the day before. I did think of that. And he really really wants to add these spells to his book. :)


Male High Elf Desert Rider 5 (AC: 3| HP: 46/47 | THAC0: 17 | Infravision 60')

Checking in for the day.


Male Human (Kellid) Pal 3/Ora 1/Hierophant 1
Stats:
Init +1; AC 20/11/19 CMD16; 37/40Hp; F+9 R+6 W+8; Perc -1, Darkvision 30', Sight 30'
Jokum's Stats:
AC 16/12/14 CMD 15 (19 vs trip) ; 13/13Hp; F+5 R+5 W+1; Perc +8, Scent

Bummer... Thought we had progression with the story...

Guess I am checking in also then.

351 to 400 of 868 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / DM Pendin Fust Wrath of the Righteous - Group B Discussion All Messageboards

Want to post a reply? Sign in.