DM Mathpro's Carrion Crown-Group 2 (Inactive)

Game Master mathpro18

Map of Restlands
Map of Ravengro
Map of Crypt


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Hey guys just a heads up I have family in from out of town and tomorrow is a designated family day so I won't be posting at all. They've been here a week tomorrow so Saturday and Sunday will be spent saying goodbyes and then recuperating from their visit. What is it about spending time with ones mother in law that is so stressful lol. So I probably won't post again until Monday.


Male Kellid Magus [bladebound]2 hp 17/17; Fort +4, Ref +3, Will +4; AC16 T 13 FF 13; Arcane Pool 3/4

Planning it is!


Female Half-elf | Alchemist / Summoner | Init:+2 | H9/9 | AC:13[15] T:10[11] FF:13[14] CMD:10 | F:+3[4] R:+2 W:+3* (+2 vs mind-affecting)| Perc:+7, Low-light, [dark] | Spells: 1st 2/2, Extracts : Open 2/2 | SM: 7/7

Wow, you are running a lot of games Mathpro. How do you manage to keep up with them all? Looking forward to see if we can convince the sheriff... I hope I didn't overstep my bounds by heading in...


No its fine Tamara and I have no problem keeping up with them all...though we'll see how adding 3 more works out for me lol.


I should warn you guys today is my 2 year wedding anniversary so I won't be on much after 4 PM CST today. I'm also taking my wife on a vacation this weekend so I won't be on at all after 5 PM CST Friday until Monday at 10 AM CST.


Halfling Cavalier1 | HP 12/12 | AC 19 T 12 FF 15 | Fort 4 Ref 3 Will 1 |

Congrats man! I salute you for not adhearing to the trope of forgetting the anniversary! Have fun with your wife man!


Male NG halfling fighter 21 | HP: 235/235 | AC: 55 (25 Tch, 46 Fl) | CMB: +25, CMD: 50 | F: +25, R: +33, W: +24* | Init: +19 | Perc: +33, SM +3 | Speed 20ft | Active conditions: None.

Moving this here!

I agree with Sam regarding PC/NPC classes and experiences. IMO, levels are just an abstract way to balance things... like, by the rules, you can start a PC with the age you want, without getting age adjustments. So I can make a wizard with 60 yo that took him 60 years to 'master' level 1 spells and then, during the campaign (some take fewer than a year to finish) he jumps to level 9 spells!

Regarding the love point of view, Sim is more concerned about the distractions this love could cause. In his heart, Sim is a romantic but, to be honest, EVERYONE is somehow uncomfortable when clearly hearing a couple flirting with each other, right?


Male Kellid Magus [bladebound]2 hp 17/17; Fort +4, Ref +3, Will +4; AC16 T 13 FF 13; Arcane Pool 3/4

Nope. Intensely making out with one another in public is a different story however.


Male NG halfling fighter 21 | HP: 235/235 | AC: 55 (25 Tch, 46 Fl) | CMB: +25, CMD: 50 | F: +25, R: +33, W: +24* | Init: +19 | Perc: +33, SM +3 | Speed 20ft | Active conditions: None.

Sorry, I keep forgetting we are from different countries!

Here in Brazil, when we have a friend making out (in various levels of intensity) or even just openly flirting, we usually give them 'space' by 'ignoring' them... and it is also somehow a bad manner (or at least really uncomfortable) to be too gooey with a partner in front of his friends/family.


Male Kellid Magus [bladebound]2 hp 17/17; Fort +4, Ref +3, Will +4; AC16 T 13 FF 13; Arcane Pool 3/4

Ah yes, the dreaded cultural norms issue. So, on that level, what is everyone comfortable with? We're all mature, I'm sure we can hash it out.


Male NG halfling fighter 21 | HP: 235/235 | AC: 55 (25 Tch, 46 Fl) | CMB: +25, CMD: 50 | F: +25, R: +33, W: +24* | Init: +19 | Perc: +33, SM +3 | Speed 20ft | Active conditions: None.

Oh, you misunderstood me! I have no problem with it! Keep going the way you are.

I was just justifying Sim's behavior. He will let a "Come on, get a room" along the road but that is all!

After all, if we try to find a mid term between our cultural norm, we'd never play anything, right?


Halfling Cavalier1 | HP 12/12 | AC 19 T 12 FF 15 | Fort 4 Ref 3 Will 1 |

I have no feeling on that kind of stuff. Go as far as you want, I won't particularly participate but I won't tell you to stop.


Male Kellid Magus [bladebound]2 hp 17/17; Fort +4, Ref +3, Will +4; AC16 T 13 FF 13; Arcane Pool 3/4

Always better to know anyways, don't want anyone suffering panic attacks or the like because of a game. Not saying anyone here would, but there are some horror stories that float across the boards every now and then.


Female Half-elf | Alchemist / Summoner | Init:+2 | H9/9 | AC:13[15] T:10[11] FF:13[14] CMD:10 | F:+3[4] R:+2 W:+3* (+2 vs mind-affecting)| Perc:+7, Low-light, [dark] | Spells: 1st 2/2, Extracts : Open 2/2 | SM: 7/7

I wouldn't expect you to participate exactly ;). As for how far to go... The forum has rules regarding that, so anything further would have to be played out elsewhere.


Okay guys your first combat has arrived so I'm going to type up a post, hopefully not a wall of text, that will help explain how this is going to work. I have created spoilers for everything to help try and limit the wall of text effect. Please read all spoilers below and if you have any questions please post them here so we can discuss or you can PM me.

When in combat:

-I will roll init for you. This will be done in a spoiler at the bottom of my summary post(detailed later). I will label it init rolls or something similar and you should look at the rolls and the init order for the combat so you can better choose your actions.

-You will post your actions for the round, as well as possible second options if your first option is no longer viable when its your turn to act. And roll any necessary rolls for those actions(attack rolls, damage rolls, spell resistance rolls if you have figured out things have spell resistance). These posts do not need to be made in init order, just post when ever you can.

-After everyone has posted actions for the round I will come and summarize everything in a post, resolving actions in initiative order. If saving throws are needed for spells cast on the party or by monsters I'm running they will be in a spoiler in my summary post. You can read this spoiler if you wish. If attacks of opprotunity are needed I will roll them for you to keep things moving swiftly. These rolls will also be in a spoiler in my summary post. The very last spoiler in my summary post will be labled DM EYES ONLY KEEP OUT and SHOULD NOT be read by players. It is where I track all the HP and status effects of the bad guys and if you don't want things spoiled for you DO NOT read that spoiler.

Sample Round Summary:

Round 1 Wrap up
Boran strikes the giant right in the leg and opens up an artery with his swing, coating the warrior in blood. Because of the spay of blood his other two attacks miss. Garrosh you cast your spell. Wren casts her spell and she feels the dragon resist it at first but then the spell takes hold. Skarn you start your judgements and move to engage the giant. Next round you will be able to take a full action against the giant. The dragon, seeing the party materialize will breath fire down on everyone attacking the giant, and the giant itself. Skarn, Boran, and the Giant are unable to move out of the way of the breath weapon and take the full brunt of the flames but thanks to Wren's prot energy spell cast in sandpoint before you left Skarn you are unharmed. The giant and Boran take 34 damage. Nadezdha and Taket both dodge to the side and are only mildly singed by the breath weapon and take 17 damage each. Garrosh and Wren you are still under the effects of protection from energy and take no damage from the breath weapon. Taket you swing your blade through the giant and it drops lifeless to the ground, singed and bleeding. Wren you feel your spell take hold and the dragon is now confused. Nadezdha seeing that the giant is down and the dragon just swooped down at the party you let lose your arrows at the dragon. Three of them lodge deep into the creatures hide.

Very good round guys! You took down a giant in less than one round...very impressive. There are other giants pillaging the town that you guys can move and attack next round. There is one with in 30 feet of you so those interested in mele can start working on a giant. Those of you who want to target the dragon can do so as well.

Inits:Usually in a spoiler

Giant Init:1d20 + 2 ⇒ (2) + 2 = 4
Dragon INit:1d20 + 5 ⇒ (12) + 5 = 17
Nadezdha Init:1d20 + 2 ⇒ (6) + 2 = 8
Skarn Init:1d20 + 7 ⇒ (12) + 7 = 19
Garrosh Init:1d20 + 2 ⇒ (18) + 2 = 20
Taket Init:1d20 + 2 ⇒ (15) + 2 = 17
Wren Init:1d20 + 7 ⇒ (1) + 7 = 8
Boran Init:1d20 + 3 ⇒ (17) + 3 = 20

Party Saves:Usually in a spoiler

Nadezdha reflex save vs Dragon breath weapon:1d20 + 15 ⇒ (6) + 15 = 21
Skarn reflex save vs Dragon breath weapon:1d20 + 6 ⇒ (1) + 6 = 7
Garrosh reflex save vs Dragon breath weapon:1d20 + 9 ⇒ (13) + 9 = 22
Taket reflex save vs Dragon breath weapon:1d20 + 8 ⇒ (11) + 8 = 19
Wren reflex save vs Dragon breath weapon:1d20 + 8 ⇒ (14) + 8 = 22
Boran reflex save vs Dragon breath weapon:1d20 + 15 ⇒ (2) + 15 = 17

DM rolls:Usually in a spoiler

Dragon Breath Weapon:6d10 ⇒ (9, 10, 2, 1, 10, 2) = 34
Giant Reflex save out of dragon fire:1d20 + 7 ⇒ (10) + 7 = 17
Dragon Will Save 1:1d20 + 10 ⇒ (19) + 10 = 29
Dragon Will Save 2:1d20 + 10 ⇒ (11) + 10 = 21

DM EYES ONLY KEEP OUT!:Usually in a spoiler

Giant:145/144
Dragon:31/176

As I said above any questions can be posted here or PM'ed to me.


Female Half-elf | Alchemist / Summoner | Init:+2 | H9/9 | AC:13[15] T:10[11] FF:13[14] CMD:10 | F:+3[4] R:+2 W:+3* (+2 vs mind-affecting)| Perc:+7, Low-light, [dark] | Spells: 1st 2/2, Extracts : Open 2/2 | SM: 7/7

With almost a week away it might take a while for people to get back into things...


Male Kellid Magus [bladebound]2 hp 17/17; Fort +4, Ref +3, Will +4; AC16 T 13 FF 13; Arcane Pool 3/4

That's why I'm here, to poke, prod, and push the story along. Except maybe when I leave the country for a bit, but I trust you guys to carry on.


Hey guys I'm sorry to inform you I've had a bit of a family emergency and I won't be able to post again until Monday...sorry for the inconvenience.


Male Kellid Magus [bladebound]2 hp 17/17; Fort +4, Ref +3, Will +4; AC16 T 13 FF 13; Arcane Pool 3/4

Aye Cap'n. Hope all is well.


Halfling Cavalier1 | HP 12/12 | AC 19 T 12 FF 15 | Fort 4 Ref 3 Will 1 |

Just make sure everything is OK. We will be here.


Hey guys I'm sorry to do this but life is getting to hard to manage and still be able to post here so I'm going to have to take a hiatus from the boards to get some stuff figured out. Between loosing my job in a week(no replacement found yet) to having to come up with 3k in the week to get some stuff paid, to personal family stuff I just don't have the time to post in games right now. I'm sorry to kill things so early on...we've barely gotten off the ground. I figure I better let you know now rather than just going silent. I will message all of you to let you know if/when I return and we might be able to pick things up where we left off.


Halfling Cavalier1 | HP 12/12 | AC 19 T 12 FF 15 | Fort 4 Ref 3 Will 1 |

Its understandable man. Life can get rough and sometimes we need to put the fun down for a bit. Make things better, see you when that are.


Male NG halfling fighter 21 | HP: 235/235 | AC: 55 (25 Tch, 46 Fl) | CMB: +25, CMD: 50 | F: +25, R: +33, W: +24* | Init: +19 | Perc: +33, SM +3 | Speed 20ft | Active conditions: None.

No problem at all GM, sorry to hear about your difficulties though.

Good Luck!

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