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DM Alexander Kilcoyne's Sargavan Saga

Game Master Alexander Kilcoyne

"What is this place? Puzzles in Azlant, more magic than you see in a year in Absalom. Wheels literally within wheels. Bound demons and wax golems? The expense must have been enormous. But why? To what end?"

Jakob

Kingdom Rules | SRD Reference | Pyramid, Level 1 | Pyramid, Level 2 |


4,251 to 4,271 of 4,271 << first < prev | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | next > last >>

Male Half-Elf Fighter 2nd/Rogue 2nd

Sword in hand, Kieran follows Qhude's example and moves towards the door. "Ah, thus we become gardeners, destroyers of flora..."


Female Human (Bonuwat) Cleric 4

Expecting to have little to contribute beyond healing, Tebati stays near the wall, seeking neither to see nor be seen as a target when the door is first opened.

Next to the west wall, north of the door, to stay out of line of sight/line of effect as much as possible.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Directly behind Qhude/Kerian with long spear at the ready.

"We should try to draw them out. I do not like the idea of fighting them all at once.


Akirra takes his bow in hand and looks for a place to stand that affords him a clear shot into the room if possible.

Perhaps if some of you line up on either side of the door, and when one of you open it, I will send an arrow or two into the room in an attempt to draw them out.


Your Humble Narrator

With brutal, repeated force Qhude smashed open the stone door, and those gathered saw what had clearly once been a well maintained, if extremely exotic, garden. Crushed fences and restraints had been thoroughly broken over time by vines, roots and vegetation. The internal walls of the large room were near-covered in different varieties of moss, vine and fungus. The floor was coated in rich, thick soil that served as a home for hundreds of different kinds of plants and trees, of various sizes. It was not immediately obvious how these plants were provided water, or how the soil was kept full of nutrients.

It was clear that this room was once well segregated, with space used efficiently to keep the various plants contained and separated from one another. However, it seemed that it had now been shaped to the designs of something else.

That something else could only be the two man-sized, floating spheres of tentacled moss staring back at the group with red eyes spaced almost randomly across their plant-like, spherical forms. In addition to the two spheres, two shambling, green-skinned zombies each had a pair of the same glowing red eyes and they seemed to have been waiting for the door to be burst open. The extra-planar plants and their two mindless servants immediately moved to attack...

Extraplanar Garden

Round 1-

GM Rolls:

1d20 + 1 ⇒ (10) + 1 = 11
1d20 + 0 ⇒ (7) + 0 = 7
1d20 + 0 ⇒ (2) + 0 = 2
Ansha: 1d20 + 1 ⇒ (15) + 1 = 16
Qhude: 1d20 + 2 ⇒ (17) + 2 = 19
Akirra: 1d20 + 4 ⇒ (14) + 4 = 18
Tebati: 1d20 + 2 ⇒ (18) + 2 = 20
Kieran: 1d20 + 8 ⇒ (14) + 8 = 22
Jakob: 1d20 + 5 ⇒ (12) + 5 = 17
1d20 + 13 ⇒ (3) + 13 = 16

Ordered Initiative-

Kieran- 22
Tebati- 20
Qhude- 19
Akirra- 18
Jakob- 17
Ansha- 16
Plantoids- 11
Plantoid Servitors- 7

Active Effects-

Map-

Link

Notes-

Akirra/Ansha behind a closed (but unlocked, unbarred) door.

Narrative-

With the door smashed the open, the quick-witted and agile party were upon the plants first, taking advantage of their momentum to strike first!

Perception DC19:

You spot a hidden threat skulking in the bushes at M59- another hostile, moving plant mixed in with the foliage. It is small sized and looks like a small mound of brownish-green leaves. From its trunk sprout several thick branches, each covered sparsely with leaves, and each sporting rows of needle-like thorns. The leaves have small pale buds of gold and purple.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Round 1

Perception: 1d20 ⇒ 2 Bwhahahahaha!

Jacob's spear tests the plant-man in M,62 1d20 + 6 ⇒ (11) + 6 = 17 damage if relevant 1d8 + 4 ⇒ (6) + 4 = 10


Female Elf Wizard (Manipulator) 4

Perception, for if/when the door is opened: 1d20 + 6 ⇒ (4) + 6 = 10


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Round 1: Rage - 5/12 spent, AC 13, HP 49/49

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

The bas'o warrior is already breathing heavily from his exertion when the door falls before him, however the prospect of the fray washes away any thought of fatigue. Qhude welcomes the white heat like an old friend, letting it grow within his gullet from a spark to an intense inferno. With barbaric "Yawp!" and a hopping agricultural slash of his weapon, he takes the battle to the plant-creature immediately before him.

Raging Power Attack Guisarme: 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22 for 2d4 + 14 + 3 ⇒ (4, 3) + 14 + 3 = 24

Initiate rage, then stand and deliver - attack M,62


Male Half-Elf Fighter 2nd/Rogue 2nd

Wasting no time as soon as the door is smashed open, Kieran quickly enters the room, using his agility and the sword in his hand to defend himself against any incoming attacks from what appears to be a green-skinned undead man waiting inside ready to attack before striking at it himself.

Round 1, Initiative 22

Hit Points 16/29
AC 25/FF 17/T 18, CMD 23 (24 vs. disarm)
Fort +4/Ref +7/Will +1; +2 vs. enchantment
Effects: Fighting Defensively (+3 dodge bonus on AC, -4 on attack rolls)

Perception: 1d20 + 10 ⇒ (5) + 10 = 15

Move Action: Move to L62 using Acrobatics to avoid AoOs.
Acrobatics: 1d20 + 13 ⇒ (18) + 13 = 31

Standard Action: Attack the zombie at M62 while fighting defensively.
Melee attack (+1 adamantine Aldori dueling sword): 1d20 + 9 - 4 ⇒ (13) + 9 - 4 = 18
Damage (slashing): 1d8 + 3 ⇒ (5) + 3 = 8
Sneak attack: 1d6 ⇒ 6


Round 1 Init 18

His bow at the ready Akirra asks Ansha to, Please open the door and then stand clear, that I might send some arrows into the room ahead of us. (delay until after Ansha)

Assuming she does...

Round 1 Init 15

As the door swings open Akirra sends two arrows at the plant zombie directly in front of him... (@ R,61)
rapid attack w/bow: 1d20 + 8 - 2 ⇒ (17) + 8 - 2 = 23
damage: 1d8 + 1 ⇒ (6) + 1 = 7
rapid attack w/bow: 1d20 + 8 - 2 ⇒ (17) + 8 - 2 = 23
damage: 1d8 + 1 ⇒ (3) + 1 = 4

If the plant man drops Akirra holds his position. If it doesn't Akirra drops his bow and draws his sword (quick draw) while 5' stepping into the room. (to S,61)

His arrows delivered, Akirra takes in the rest of the room before him...
perception: 1d20 + 9 ⇒ (14) + 9 = 23
...spotting a hidden foe. There is another hostile hidden in the bush straight out from your door by the wall!

If Ansha does not open the door...:

Akirra sighs in frustration while dropping his bow and yanking the door open himself (MA). His sword then seemingly appears in his hand in the blink of an eye (quick draw) as he steps into the room (5' step)and brings it down upon the plant man...
SA attack w/greatsword -powerattack: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
damage +powerattack: 2d6 + 8 + 4 ⇒ (2, 2) + 8 + 4 = 16
SA confirm: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14
crit damage: 2d6 + 8 + 4 ⇒ (4, 2) + 8 + 4 = 18

And shouts his warning to the others.


Female Human (Bonuwat) Cleric 4

Tebati delays


Female Elf Wizard (Manipulator) 4

The elven enchantress nods wordlessly. "Beware the plant that shot me!" she cries to the Umkhaya as they begin their assault, the memory of the thorns fresh in her mind. She throws open the door and quickly steps aside, not desiring a repeat of her previous attempt at entering the room.

Move action to open door from her present position (?). Does she have line of sight to the plantoid at P59? If so, she will cast an acid arrow at it.

1d20 + 3 ⇒ (19) + 3 = 22
2d4 ⇒ (2, 2) = 4


Your Humble Narrator

With the plantoid blocking the door, i'm using Kieran's acrobatics roll to move through its square.

Darting into the room, Kieran tumbled over the slower zombie, sticking his blade into the back of its neck as he acrobatically rolled over it and immediately bringing the weapon up to defend himself from further threats. Qhude finished the zombie off by beheading it with his guisarme. Moving into the room, Jakob displayed his usual level of expertise with the longspear by stabbing it one of the two floating, moss covered creatures. Withdrawing it, he was relieved to see that it least he had definitely hurt it, as hot ichor hissed angrily upon the metal of his spearhead

Throwing open the door to unleash an ancient Mwangi with arrow nocked, Ansha fired off a conjured lance of violent acid at another of the plantoids, covering moss and tentacles alike with burning fluid. The Mwangi archer found that combat came back to him despite many centuries of no practice; his skills as sharp as they were when he took his "nap" so long ago. Two arrows thudded into the plant man's abdomen and he swiftly brought his sword to bear and stepped in to follow up on his advantage. The tough servitor was almost downed by the arrows, but was still dangerous until it fell, fighting utterly without morale or a sense of survival for its plantoid master.

Tebati, still delaying while the plants act?


Female Human (Bonuwat) Cleric 4

Tebati will act after Qhude drops the northeastern zombie.

The closest threat ended, Tebati quickly crosses to Qhude's far side, touching him with a blessing. "Shimye-Magalla grant you success."

Move to N64; Bit of Luck on Qhude


Your Humble Narrator

Their survival instinct riled, the plantoids and their remaining, devoted servitor fought back against the invaders. With their mossy tendrils able to reach out over ten feet, the physically quite frail floating extraplanar creatures lashed out, although the quickness of the tendrils did little to disguise the lack of force behind the blows. Kieran's agile defence and his darting sword more than matched the strange being for swiftness and his armour was never even brought into play as he parried, dodged and weaved around the tendrils as he fought.

Tendril VS Kieran: 1d20 + 3 ⇒ (13) + 3 = 16
Tendril VS Kieran: 1d20 + 3 ⇒ (3) + 3 = 6
Tendril VS Kieran: 1d20 + 3 ⇒ (8) + 3 = 11
Tendril VS Kieran: 1d20 + 3 ⇒ (8) + 3 = 11

The plantoid attacking Jakob was far more agile and while two if its tentacles were warded off by the spear-wielding warrior, two briefly made contact with his flesh as they slapped hard against it. In both instances, Jakob felt his mind begin to give in to the urge to defend the noble plants; to serve their every whim and lay down his life for them... But as the tendrils failed to maintain their physical grasp upon him, the compulsion passed as suddenly as it began. The sensation was quite unnerving.

Tendril VS Jakob: 1d20 + 3 ⇒ (8) + 3 = 11
Tendril VS Jakob (Hit, Crit Threat): 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d4 - 1 ⇒ (2) - 1 = 1
Jakob Will Save (Fail): 1d20 + 4 ⇒ (7) + 4 = 11
Grab Attempt on Jakob (Fail): 1d20 + 6 ⇒ (11) + 6 = 17
Tendril VS Jakob: 1d20 + 3 ⇒ (2) + 3 = 5
Tendril VS Jakob (Hit): 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d4 - 1 ⇒ (2) - 1 = 1
Jakob Will Save (Fail): 1d20 + 4 ⇒ (7) + 4 = 11
Grab Attempt on Jakob (Fail): 1d20 + 6 ⇒ (2) + 6 = 8

At the southern door, the servitor Akirra fought was bloodied, but not broken. The thing came at him with in force, bashing his greatsword aside for a moment with one arm and slugging him across the face with the other, the heavy fist colliding with his cheek. Spitting blood and staggered for a moment, Akirra recovered his posture in time to see the zombie leaning in to bite his exposed neck; and subsequently brought his hilt up in the close quarters to shove the zombie back into strike range.

Slam (Hit): 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Grab Attempt (Fail): 1d20 + 4 ⇒ (6) + 4 = 10
Slam (Miss): 1d20 + 4 ⇒ (4) + 4 = 8

Revealing its position to everyone obscured in the bushes, the thorny bush within fired its cluster of thorns at Kieran; all the man's considerable skill in evading blows worthless against a foe he spotted too late. Fortunately for him, the plant's aim was poor and the thorns scattered harmlessly against the far wall, just above Jakob.

Attack VS Flat-Footed: 1d20 + 4 ⇒ (4) + 4 = 8

No time left tonight for a full round update- the party is up!

Round Two Map

P.S Tebati is in N64 as specified. The map lies.


Female Elf Wizard (Manipulator) 4

Acid arrow damage, round 2 (plantoid at P59): 2d4 ⇒ (4, 1) = 5

In the round 2 map...did the two plantoids swap relative grid positions? In the round 1 map, the two were at P59 and O60; in the round 2 map, they're now at O59 and P60.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Gardening, round 2
Damage taken 2.

"The tendrils take your mind. Don't let them grab you!"

Jakob moves to support Kieran.

{5-foot step to M,62. Move to L,61. Attack thing in M,59.}
attack w/longspear: 1d20 + 6 ⇒ (18) + 6 = 24, damage: 1d8 + 4 ⇒ (4) + 4 = 8


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Round 2: Rage - 6/12 spent, AC 13, HP 49/49

As Qhude's bellow fades a flash of steel cuts through the haze of rage clouding his sight and the plant creature before him falls with a gushing spray of ichor. The white heat fuelling his strength surges as shadows in the shape of the umkhaya move past him and within the room. A touch to his shoulder forces a grimaced leering turn, but the presence of the Sangoma is a calming void within the swirling chaos. With a fleeting moment of presience he nods a brief acknowledgement before turning to throw himself back into the fray.

Breaching the doorway he is drawn to the alien nature of the moss covered malevolent orbs. His chest expands as though a bellows before the breath is used to fuel a rising cross strike with his hard-won polearm...

Maintain rage, move to N,62 and attack P,60
Bit o' Luck Raging Power Attack Guisarme: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
or
Bit o' Luck Raging Power Attack Guisarme: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 for 2d4 + 14 + 3 ⇒ (2, 4) + 14 + 3 = 23


Round 2 Init 15

After shoving the zombie back, Akirra brings his greatsword around in a sweeping waist high arc... (@ R,61)
SA attack w/greatsword -powerattack: 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13
damage +powerattack: 2d6 + 6 + 6 ⇒ (2, 6) + 6 + 6 = 20

Status and Effects:
AC: 18 HP: 31 of 36


Male Half-Elf Fighter 2nd/Rogue 2nd

Undeterred by the creature's failed attack, Kieran takes a step to better position himself before swinging his curved sword in a horizontal arc at the strange creature in front of him.

Round 2, Initiative 22

Hit Points 16/29
AC 22/FF 17/T 15, CMD 20 (21 vs. disarm)
Fort +4/Ref +7/Will +1; +2 vs. enchantment
Effects: None

No Action: Take 5-ft. step to M60.
Standard Action: Attack the creature at M59.
Melee attack (+1 adamantine Aldori dueling sword): 1d20 + 9 ⇒ (4) + 9 = 13
Damage (slashing): 1d8 + 3 ⇒ (3) + 3 = 6


Female Human (Bonuwat) Cleric 4

Tebati delays.

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