Advanced Weapon Training


Rules Questions


I have a 8th level FIGHTER that has a +1 longsword and the
Advanced Weapon Training--'Focused Weapon'.

When I tap into this power, is this stating my Longsword is
now equivalent to a +3 weapon for X number of rounds?
It reads the bonuses stack, but I just want to make sure I'm reading this correctly.

--and if I were 12th level with a +2 longsword, the sword would now be equivalent to a +5 weapon for X number of rounds?

I have weapon focus Longsword as well.


Focused Weapon wrote:
The fighter selects one weapon for which he has Weapon Focus and that belongs to the associated fighter weapon group. The fighter can deal damage with this weapon based on the damage of the warpriest’s sacred weaponACG class feature, treating his fighter level as his warpriest level. The fighter must have Weapon Focus with the selected weapon in order to choose this option.

This is referring to the warpriest's weapon damage table

Sacred Weapon wrote:
...Whenever the warpriest hits with his sacred weapon, the weapon damage is based on his level and not the weapon type. The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. (If the weapon’s base damage exceeds the sacred weapon damage, its damage is unchanged.) This increase in damage does not affect any other aspect of the weapon, and doesn’t apply to alchemical items, bombs, or other weapons that only deal energy damage.

So at 12th level, Focused Weapon would change your longsword from 1d8 to 1d10 base damage.

You may be thinking of the Warrior Spirit option for Advanced Weapon Training.

Warrior Spirit wrote:

The fighter can forge a spiritual bond with a weapon that belongs to the associated weapon group, allowing him to unlock the weapon’s potential. Each day, he designates one such weapon and gains a number of points of spiritual energy equal to 1 + his weapon training bonus. While wielding this weapon, he can spend 1 point of spiritual energy to grant the weapon an enhancement bonus equal to his weapon training bonus. Enhancement bonuses gained by this advanced weapon training option stack with those of the weapon, to a maximum of +5.

The fighter can also imbue the weapon with any one weapon special ability with an equivalent enhancement bonus less than or equal to his maximum bonus by reducing the granted enhancement bonus by the amount of the equivalent enhancement bonus. The item must have an enhancement bonus of at least +1 (from the item itself or from warrior spirit) to gain a weapon special ability. In either case, these bonuses last for 1 minute.


"Focused weapon" doesn't change the bonus on the weapon, it gives the sacred weapon damage die substitution, which at 8th level allows you to roll a d8 instead of the regular damage for a weapon (not very useful for a longsword yet).

What you want here is "warrior spirit", which does stack with existing bonuses.

Edit: totally ninjaed by a frog-lizard thing, my shame is vast.


Java Man wrote:
a frog-lizard thing

That would be an alligator. I'm a crocodile!

Spoiler:
Actually a rakshasa
Quote:
These rakshasas can be recognized by their animal heads (those of great cats, snakes, crocodiles, apes, and birds of prey being the most common) and backward-facing hands.


Crocodiles don't drink tea...


Well, it's not really about the tea


In herolabs its showing the warpriest option like I mentioned above for the fighter.

Advanced Weapon Training--'Focused Weapon'.

Herolabs is incorrect then?


Herolabs says-

At 1st level, weapons wielded by a warpriest are charged with the power of his faith. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them. Whenever the warpriest hits with his sacred weapon, the weapon damage is based on his level and not the weapon type. The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. (If the weapon’s base damage exceeds the sacred weapon damage, its damage is unchanged.) This increase in damage does not affect any other aspect of the weapon, and doesn’t apply to alchemical items, bombs, or other weapons that only deal energy damage.

At 4th level, the warpriest gains the ability to enhance one of his sacred weapons with divine power as a swift action. This power grants the weapon a +1 enhancement bonus. For every 4 levels beyond 4th, this bonus increases by 1 (to a maximum of +5 at 20th level). If the warpriest has more than one sacred weapon, he can enhance another on the following round by using another swift action. The warpriest can use this ability a number of rounds per day equal to his warpriest level, but these rounds need not be consecutive.

These bonuses stack with any existing bonuses the weapon might have, to a maximum of +5. The warpriest can enhance a weapon with any of the following weapon special abilities: brilliant energy, defending, disruption, flaming, frost, keen, and shock. In addition, if the warpriest is chaotic, he can add anarchic and vicious. If he is evil, he can add mighty cleaving and unholy. If he is good, he can add ghost touch and holy. If he is lawful, he can add axiomatic and merciful. If he is neutral (with no other alignment components), he can add spell storing and thundering. Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. Duplicate abilities do not stack. The weapon must have at least a +1 enhancement bonus before any other special abilities can be added.


Focused weapon only gives the increased damage dice, not the other powers of sacred weapon.

Shadow Lodge

As previously noted, you just get the damage die upgrade.

Source Weapon Master's Handbook pg. 18

The fighter selects one weapon for which he has Weapon Focus and that belongs to the associated fighter weapon group. The fighter can deal damage with this weapon based on the damage of the warpriest’s sacred weaponACG class feature, treating his fighter level as his warpriest level. The fighter must have Weapon Focus with the selected weapon in order to choose this option.


Thanks

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