Necropye Wraith

Firehand's page

24 posts. No reviews. No lists. No wishlists.


RSS


Thanks


Herolabs says-

At 1st level, weapons wielded by a warpriest are charged with the power of his faith. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them. Whenever the warpriest hits with his sacred weapon, the weapon damage is based on his level and not the weapon type. The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. (If the weapon’s base damage exceeds the sacred weapon damage, its damage is unchanged.) This increase in damage does not affect any other aspect of the weapon, and doesn’t apply to alchemical items, bombs, or other weapons that only deal energy damage.

At 4th level, the warpriest gains the ability to enhance one of his sacred weapons with divine power as a swift action. This power grants the weapon a +1 enhancement bonus. For every 4 levels beyond 4th, this bonus increases by 1 (to a maximum of +5 at 20th level). If the warpriest has more than one sacred weapon, he can enhance another on the following round by using another swift action. The warpriest can use this ability a number of rounds per day equal to his warpriest level, but these rounds need not be consecutive.

These bonuses stack with any existing bonuses the weapon might have, to a maximum of +5. The warpriest can enhance a weapon with any of the following weapon special abilities: brilliant energy, defending, disruption, flaming, frost, keen, and shock. In addition, if the warpriest is chaotic, he can add anarchic and vicious. If he is evil, he can add mighty cleaving and unholy. If he is good, he can add ghost touch and holy. If he is lawful, he can add axiomatic and merciful. If he is neutral (with no other alignment components), he can add spell storing and thundering. Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. Duplicate abilities do not stack. The weapon must have at least a +1 enhancement bonus before any other special abilities can be added.


In herolabs its showing the warpriest option like I mentioned above for the fighter.

Advanced Weapon Training--'Focused Weapon'.

Herolabs is incorrect then?


I have a 8th level FIGHTER that has a +1 longsword and the
Advanced Weapon Training--'Focused Weapon'.

When I tap into this power, is this stating my Longsword is
now equivalent to a +3 weapon for X number of rounds?
It reads the bonuses stack, but I just want to make sure I'm reading this correctly.

--and if I were 12th level with a +2 longsword, the sword would now be equivalent to a +5 weapon for X number of rounds?

I have weapon focus Longsword as well.


These soft boots are partially made out of living leaves and other natural materials.

They enable the wearer to move nimbly about in virtually any surroundings, granting a +5 competence bonus on Acrobatics checks.

Does this do anything regarding difficult terrain?


Where is that +4 maneuverability coming from?


Using the fly spell, Do you need to make a hover check DC 15 if your taking a full attack action?


Thanks gang!


Would Auspicious Tattoo and Indomitable Faith stack?
Both are the same type bonus, however they are from different sources, and one source is racial.

I think this is an exception.
What say we all?


So protection from good and protection from evil is just a blanket for good and evil, protection from chaos protects everything chaotic good, neutral and evil. What protects from True Neutral ?


Ran into a few neutral type encounters during Ironfang.
Does protection from chaos protect from Chaotic good?
Usually it's good or evil and that's cut and dry, but where does protection from chaos fit in? Just neutral alignments? That's what I'm guessing.


The target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit points, and a +4 morale bonus on saving throws against fear effects and to the DC of Intimidate checks attempted against her. Once per round, the target can select one other creature to gain this bonus as well.

The question is. Where it says "Once per round, the target can select one other creature to gain this bonus as well."
What kind of action is used "Once Per Round"?


Wow lol, thanks.

No matter how you slice it though, you're going to get the same outcome more or less. Just prolonging it with a chance of not getting a critical. And as far as squishy goes, they're doomed regardless usually when crits are concerned.

Thanks for breaking it down, and most importantly; thanks for clarifying this is the rules question forum, I would have been mad at my self if I posted this elsewhere.


I gotcha.

I think it would make better sense to just make the
Crit range 18-20 the same as a natural 20.
" Oh you rolled a 18, that's the same as a natural 20,
roll confirmation." Because, really why wouldn't it.

I understand what you guys are saying, and thank you.

But having to have your natural 18 and 19 actually have to hit
the target to make it a critical seems like your not really getting a crit, range of 18-20 with out the circumstance of hitting the AC.

Just like keen. This ability doubles the threat range of a weapon. So if the only threat range is a natural 20 you would think the natural 20 is now a natural 19 and a natural 20.


I ask this with just a raw dice roll, no bonuses or anything.

So, if I have a Crit range of 18-20 and the AC of the target is
a 19 and I roll a Natural 18 and then confirm with another natural 18 is this a critical hit?


So, if I have a Crit range of 18-20 and the AC of the target is
a 19 and I roll a 18 and then confirm with another 18 is this a critical hit?


I’m currently running a True Neutral- Master Summoner that is currently 4th level.

I have noticed that some of the Summon Monsters look to have the option of Celestial or Fiendish Templates.

Let’s use an Eagle for example. (Summon Monster I)
Do I have to be good or evil to use Celestial or Fiendish Templates that reads as an option for the summoned eagle?
Or is that option decided when I choose to summon it?

Or since I’m True Neutral I cannot use Celestial or Fiendish Templates.?


If a 4th level Paladin can get an attack of opportunity on a creature, is she able to activate her immediate action smite, and smite during the AoO?

With this being said smite has not been active on this target yet.
The question is, using the swift action smite, and being able to smite all at once during the AoO?


Diego Rossi wrote:
0)
Quote:
Worker (–1 CR) Worker ants do not have a poison sting attack or a grab special attack.

The attack you cite is for Gian Ant Soldiers. To get Gian Ant Soldiers you need Summon Monster 3.

1) No when the ant makes a full attack it goes Melee bite (+grab attempt if the attack succeeds) +sting. They don't have special attacks triggered by a successful grab attack.

2) I am not really sure what you are asking. The Smite evil effect is applied to all attacks when applicable, so it adds no damage to a successful grab, as it doesn't do any damage. If, after successfully maintaining a grab you decide to use it to apply damage, it applies.

When I click on the Giant Ant from summon monster II

That’s the stats for attack that it gives…..
https://www.d20pfsrd.com/bestiary/monster-listings/vermin/ant/ant-giant-wor ker/summoned-creature


So this is what I was afraid of, no magic really helps spell like abilities.


I’m still not really understanding…
Can you post a few magic item ideas that will help spell like abilities,
When I cast summon monster?

Im looking for magic items that will enhance my spell like ability-
Summon Monster…


I am just wondering if there is any magical equipment that will
help the Master Summoner improve his summons.

Since it is a spell like ability I am having a hard time finding
anything that will help that.

However, if I want to cast a spell summon monsters I can find
plenty of stuff that will help the spell Magic cast the spell but just
nothing that helps spell like abilities and summons for the Master Summoner.

I am hoping that this is just oversight and there is a whole gaggle of
magical items that’s compatible with spell like abilities.


Thanks


Got a question... I pretty new to PF and have a question I'm stuck on.
I am making a character for the first time.

Regarding traits-- I have a trait that gives +1 to preception and +1 to appraise.
If I don't put a rank in these do I still get the skill at a +1 bonus?

If I have a skill with no ranks do I get the attribute bonus for that particular skill?
Or do I need at least 1 rank to get all bonuses associated with that skill?
(All bonuses meaning class, traits, attribute, misc-etc)

Organized Play Characters


Aspis Agent
Grand Lodge Lukaas Penn

Male Human Bard (5) HP 38/38;AC 16 FF14 Tch 12;Fort +2, Ref +6, Will +4; Init+2;Per+7 , SM +5 Perform 12/12 (735 posts)
Torgra Stigardsdam
Silver Crusade Brallenera Thalkham

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24 (1,639 posts)
Holy Guide
Scarab Sages Lebraerio Hantwell

Male Human Investigator 6 Init +3 HP 45/45 AC 19 T 14 FF 16 Fort +4 Ref+9 Will +6 Per +10+1d6 Move 30 Insp 5/5 (721 posts)
Vellexia
Dark Archive Meezdrubell Khuryanosh

Female Tiefling Arcanist (2 posts)
Dinvaya
The Exchange Baied Eldourha

Female Half elf Cleric 5 / Sorc 8 Init +1 HP 76/76 AC 20 T12 FF19 Fort +10 Ref+8 Will+16 Perc +10 Channel 3d6 7/7 CLW Wand 33/50 CMW 3/50 Spd 40" (562 posts)
Linnorm-Slayer
Liberty's Edge Drusilla the Spear-Maiden

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50 (1,074 posts)
Fighter
Sovereign Court Nattia Radmij

Female Halfling Cavalier (1) Init+2 HP 12/12 AC 17 T12 FF 15 Fort+4 Ref+2 Wil+1 (29 posts)
Dwarf Wizard
Grand Lodge Eredur Smagg the Younger

Male Dwarf Wizard 5 Init+2 AC 14 (18) T12 (16) FF12 (16) HP 37/37 Fort+5 Ref+6 Will+5 Perc+0 Spd 20 Wand of Mage Armor 38/50; Wand of Magic Missile 39/50 ; Wand of Burning Hands CL3 1/50 ; Wand of CLW 42/50; Wand of Ray of Enfeeblement 47/50;Hand of App 5/6 (421 posts)
Ostog the Unslain
Grand Lodge Lars Ullrich

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13 (183 posts)
Kyan Winterstrike
Liberty's Edge Hepsubia Althein

Female Elf Rogue/Alchemist/Skald/Bloodrager/ Occultist (2/1/1/1/1) Init +4 (+5) HP 42 (48) AC 19 (20) T 14 (15)FF 15 (16)Fort+3 (+4)Ref +8 (+9)Will +3 Per +6 Spd 30 (40) (996 posts)
Bloodrager
Scarab Sages Erhun Gabarris

Male Human Bloodrager 3 Init +1 HP 37 /37 (With Rage: 43/43) AC 16 T11 FF15 Fort +6 Ref+2 Will +3 Per+5 CMB +5 CMD 16 Speed 40 (402 posts)
Koriah Azmeren
Dark Archive Evelyn Kellbor

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30 (306 posts)
Leruu
Silver Crusade Desynthia Medzen

Female Human Core Sorcerer 5 Init+2 HP 27/27 AC 12 (16 MA)/T12 (16 MA)/FF10 (14 MA) F+3 R+4 W+4 Perc+0 Spd30 HeavFire 7/7
Spells Used:
L1:3/7 L2 0/4
CLW Wand 40 (718 posts)
Chuffy Lickwound
Grand Lodge Chuffy the Stabber

Male Goblin Expert 1 Ini +3 HP 7/7 AC 15 T14 FF12 Fort+1 Ref +3 Will +2 Per +0 Spd 30 (33 posts)
Cragkin
Scarab Sages Helena Dakbaag

female Half orc Druid 1 (0 posts)
Mathezic
Dark Archive Corgrim Taïlas

Male Human Init +4 AC 19 T14 FF 15 HP 24/24 Fort+4 Ref+8 Will+4 Spd30 Per+7 Rogue 3 (301 posts)
Joran Vhane
Sovereign Court Mallycorn Tavee

Male Human Cleric 4 Init +0 Hp 35/35 AC 14 T10 FF13 Fort+6 Ref+1 Will+7 Per+3 Spd 20 Channel 7/7 (320 posts)
Barbarian
Liberty's Edge Solomon Hardby

Male Human Brawler 1 Init +2 AC 16 T 11 FF 15 HP 13/13 F+5 R+1 W+0 spd 30 Per+3 (61 posts)
Bard
Scarab Sages Corbrae Illynel

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used (363 posts)
Dwarven Rager
Silver Crusade Fraxon Stonebreaker

Male Dwarf Warpriest 3 Ini+1 HP (33/33) AC 17 T11 FF15 Fort+6 Ref+2 Will +6 Per +3 Speed 20 Clw wand 16 charges (97 posts)
Sylph
Second Seekers (Luwazi Elsebo) Latushia Bosric

Female Lashunta-Damaya Envoy 1 (0 posts)
Jask Derindi
Envoy's Alliance Cassimon Dohl

male Human Champion 1 Ini +5 HP 44/44 AC 18 Fort +9 Ref+5 Will +9 spd 25 per +7 (145 posts)
Halfling Slinger
Horizon Hunters Zacharia Zaross

Male Halfling Sorcerer 1 Ini+2 HP 14/14 AC 15 Fort+5 Ref +5 Will+5 Perc +4 (Low light) Spd 25 (13 posts)
Madame Ivanja
Grand Lodge Caemillia Penn

Female Human (Varisian) Paladin (1) HP 12/12 AC 17 FF 15 Touch 11 Fort+3 Ref +1 Will+4 Ini +1 Perc+2 (52 posts)

Aliases


Pontia Runario
Adelaida Lehner

Female Human Female Warrior Priest Wounds 15/15 Fate 5 Resilience 3 Fortune 5/5 WS 52 BS 36 ST 35 TG 45 INi 34 Ag31 DEX 33 Int31 Will 41 Fel 40 (398 posts)
Isilda
Arsith D' Abariane

Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4 (826 posts)
Sorshen
Atsushia Greyeyes

Female Halfling Wizard 1(Abjurer)/ Ini +2-AC 13-HP 12/12- Fort+2 Ref +3 Will+5-Perc +3 Spd 30 (280 posts)
Devargo Barvasi
Bargerass Crow

Male Human Slayer (1) HP 14 (3 posts)
Radosek Pavril
Bran "Two-Times" Berakin

Male Human Cleric 2 HP 17/17 AC 17 Touch 10 FF 17 Ini+0 Fort+5 Ref+0 Will+6 Perc+3 (50 posts)
Eligos
Cadj Nassen

Male Human Wizard 1 (Evocation School)/ Unch Monk 1-HP 14/14 ; AC 14 Touch 14 FF 12 (+4 with Mage Armor,+2 Monk); Fort+3 Ref +4 Will+4; Perc +6; Spd 30 ft ForMiss 5/5 (1d4+1) (110 posts)
Whispershade
Corporal Luigi Marella

male Human (9 posts)
Lady Andaisin
DM Lil" Eschie
(3,756 posts)
Sorshen
Ea Zalinsel

Female Human Cleric (10)-Init+1-HP 93/93-AC 22, T13,FF 21-Fort +12,Ref+7,Will+14-Per+10; Channel 6/6 CLWd 6/50 CMWd 25/50 REnWd 50/50 (1,061 posts)
Grazzt
Eusebios

Male Tiefling Rogue (1) (17 posts)
Braddikar Faje
Gabsen

Male Human Fighter (3) Init+4 HP 45/45 AC 16 FF 14 Touch 10 Fort +6 Ref +2 Will +1 Per+0 Spd 30 (161 posts)
Modoru Redgrave
Geoff Raneker

Male Human Fighter 1 Ini +1 HP 13/13 AC 16 T 11 FF 15 Fort +5 Ref+1 Will +2 Perc+0 Spd 20 (3 posts)
Neolandis Kalepopolis
Hadin "The Pale" Cassoren

Male Human Paladin 1 I AC 16 T10 FF 16 HP 12/12 F+ R+ W+ I Init+0 Per+3 (533 posts)
Cleric
Holone Carynore

Female Elf Shaman 1 (Bones Spirit) Init +2 AC 14/12/12 HP 12/12 F+1 R+2 W+6 Perc+5 Speed 30 (5 posts)
Ilarris Zeleshi
Kellandra Voss

Female Half Elf Fighter 2/ Bard 3, Init +4, HP 42/42; AC 18/13/15; Fort +5 Ref +6 Will +5, Per+7 (44 posts)
Barbarian
Khor Feynn

Male Half Orc Warpriest 1 HP 11/11 AC 17 T 11 FF 17 Fort +4 Ref +0 Will +4 Per +2 Spd 30 (107 posts)
Lieutentant Pavo Voc
Lachen Anborian

Male Human HP 79/79 AC 18 T 12 FF 16 Fort +8 Ref +1 Will +3 Perc +5 Init +2 Spd 40 (396 posts)
Khonnir
Lebrario Hantwell

Male Human Investigator 1 HP 10/10 AC 15 T 13 FF 12 CMD14 Fort +1 Ref +5 Will +2 Init +3 Perc +6 (34 posts)
Asyra
Lilamma Malphé

Female Tiefling (Kiton Born) Skald 2 Init +2 Hp 13/17 AC 17 T 14 FF 15 Fort +5 Ref +2 Will +2 Spd 30 DR 2/Silver Perc +3 Pic (109 posts)
Halfling Mom
Magda Kupferaugen

Female Halfling (Warhammer) Physician Wds 10/10 FATE 2/2 Fort 0/2 WS 20 BS 35 STR 20 TOU 35 INI 32 Agi 40 DEX 45 INT 40 WIL 47 FEL 40 Move 3 (191 posts)
Tornulis
Meraim Noch"Barz

Female Tiefling Inquisitor 1 (7 posts)
Lady of the Canals
Nabi Salekhet

F Human (Kheleshite) Rogue 5 Init+5 HP 53/53 AC 21 Fort +7 Ref+11 Will+9 Per +9 spd 25 (349 posts)
Giant Slayer
Nargun Firehelm

Male Dwarf Barbarian (Invulnerable Rager) 8 Init +1 HP 109/109 DR 4/ AC 17 T12 FF 16 Fort+11 Ref+3 Will +4 Per +9 Spd 30 RAGE! Used 0/29 (841 posts)
Vane Oreld
Nemre Chas
(0 posts)
Iramine
Saedue Menura

F Elf Alch(1)-Init +2- Ac 15 T 12 FF15- Hp 9/9-Fort+3 Ref+4 Will+0 - Perc +6- Move 20 (165 posts)
Envoy of Balance
Savanna Douglas
(111 posts)
Lirianne
Dark Archive Sho"yarhine Nebdhel

Female Half elf Ranger 8 Ini+4 HP 79/79 AC 23 T16 FF18 Fort+10 Ref+13 Will+6 Per+12 Spd 30 (451 posts)
Sir Holton
Sicos Alred

Male human Paladin 1 (0 posts)
Kalbio of Breezy Creek
Solse Niahlo
(0 posts)
Maroux
Taah Rodiu

Female Half Orc Cleric 2 (Sarenae) Init +1 HP 15/15 AC 16 T 11 FF 15 Fort +4 Ref+1 Will +6 Perc +4 Spd 30 (20) Channel 2/4 (75 posts)
Perelir
Vanea Lothmatis

female Half Elf Bard (1); Ini +1; HP 10/10; AC 14 T 11 FF13; Fort+1 Ref +3 Will+4; Perc +7; Bardic Performance 7/7 left (551 posts)
Carmilla Caliphvaso
Vivian Deberth

female Human Rogue/Inquisitor (5/4)-AC 21 T 16 FF 17 HP 55/66 -Ini+6-BaB+6 (+9 ranged) CMB +6 CMD 20- Fort +8 Ref+11 Will+8 -Per+13 Move 30 (1,458 posts)
Almah Rovshki
Wanda Brucke

Female Human Initiate, Ex Dilletante WS 39 BS 33 STR 36 TOU 44 AGI 44 INT 47 Will 43 FELL 46 Wounds 13/13 Fate 3 (15 posts)