Wands for Summoner & Magus Classes - Clarification Please


Rules Discussion

Envoy's Alliance

I am playing a Summoner in our local Age of Ashes game, and my GM and I are trying to keep things as RAW as possible for the purposes of keeping the Characters Pathfinder Society Legal. We are trying to figure out how Wands work for the Summoner, and due to the similarities in their Casting Style, the Magus Class.

Due to the VERY limited Spells Known for both of these classes (no more than 5) the addition of Wands to cast certain daily prep spells (Such as 'Mystic Armor' and 'Summoner's Precaution') would be very valuable.

According to Archives of Nethys under 'Casting Spells from a Wand' You must have a Spell on your Character's Spell List to allow your Character to cast it from a Wand: https://2e.aonprd.com/Rules.aspx?ID=3219

It also draws a distinction between "Spells on your Spell List" and "...from your Spellcasting Tradition".

What we are trying to figure out is if the Wand being used must contain one of the (Max 5) Spells that You know, or if it can be any spell of the Caster's Tradition and on their Spell List?

Thanks in advance!


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A spell list is just your tradition + any bonus spells out of your tradition you can learn as a result of a class feature (e.g. deity spells for Cleric, mystery spells for Oracles, bloodline spells for Sorcerers).

The spell on the wand just needs to be one you could theoretically cast either because it's A) on your tradition or B) you have access otherwise. For example, a Fey Summoner would have Primal + any spells which they'd otherwise be able to access via Fey Gift spells (Illusion and Enchantment). It's a little weird since the Remaster did away with spell schools, but I think you can get the idea.

Envoy's Alliance

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cavernshark wrote:

A spell list is just your tradition + any bonus spells out of your tradition you can learn as a result of a class feature (e.g. deity spells for Cleric, mystery spells for Oracles, bloodline spells for Sorcerers).

The spell on the wand just needs to be one you could theoretically cast either because it's A) on your tradition or B) you have access otherwise. For example, a Fey Summoner would have Primal + any spells which they'd otherwise be able to access via Fey Gift spells (Illusion and Enchantment). It's a little weird since the Remaster did away with spell schools, but I think you can get the idea.

That makes a whole lot of sense. Thank You!


cavernshark wrote:
A spell list is just your tradition + any bonus spells out of your tradition you can learn as a result of a class feature (e.g. deity spells for Cleric, mystery spells for Oracles, bloodline spells for Sorcerers).

That is one of the better definitions for it anyway.

Probably even the intended definition. Unless PC1 or PC2 or GM Core have a formal definition for it that I am not aware of.

It is certainly a better definition than equating 'your spell list' to a caster character's Repertoire or Spellbook. That would shut down a lot of the usefulness of scrolls and wands for most spellcasters.


Just for reference, the Core Rulebook equates a Spell List with the spells of a given tradition and notes that some classes can add spells from other traditions to their own, thus adding them to their list. Those spells become the tradition (e.g. a Divine Fireball for a Saerenite cleric).

Magical Traditions

Magical Tradition wrote:

Spellcasters cast spells from one of four different spell lists, each representing a different magical tradition: arcane, divine, occult, and primal.

Your class determines which tradition of magic your spells use. In some cases, such as when a cleric gains spells from their deity or when a sorcerer gets spells from their bloodline, you might be able to cast spells from a different spell list. In these cases, the spell uses your magic tradition, not the list the spell normally comes from. When you cast a spell, add your tradition’s trait to the spell.

Some types of magic, such as that of most magic items, don’t belong to any single tradition. These have the magical trait instead of a tradition trait.

I have not found this language in PC1 or PC2 yet though.


Yes. "a spell list" is fairly well defined.

"your spell list" is referenced by several things such as casting spells from items, or feats that add spells to your list.

But I haven't found anything that defines what "your spell list" starts with.

Best guess is your tradition list. But even then, it is not specified if it is the entire tradition list, the common spells on the tradition list, or the spells on the tradition list that are at your casting Rank or lower.

Most of the time I see it ruled as being the entire tradition list.

Which has the effect of allowing casting higher Rank spells from scrolls and wands because those are also on 'your spell list' even though you can't put them in Repertoire or prepare them.

But if 'your spell list' didn't include the tradition list above the Rank you can cast at, then you couldn't use those spell items. You would only be able to cast from scrolls that have a Rank low enough that you could cast them directly.


Thul of Paragon wrote:
I am playing a Summoner in our local Age of Ashes game, and my GM and I are trying to keep things as RAW as possible for the purposes of keeping the Characters Pathfinder Society Legal.

People here are correct on spell lists and wands. But I'd add that campaigns aren't played with PFS legal characters at all. You can do with them absolutely anything, play campaigns in absolutely any way you like. But 'awards' for playing campaigns in the form of campaign chronicles are attached to PFS-legal characters which play in PFS games. And these are completely different characters which are created and progress only by PFS rules. (You could make a double of your campaign character, but only narratively, its progress in the campaign has no influence on its copy in PFS, they are completely separate mechanically.)

Envoy's Alliance

Thank You to everyone! @cavernshark & @Finoan The discussion itself is a big help. The Game does leave some interesting Grey Areas.

@Errenor - Good thoughts.


Pathfinder Lost Omens, Rulebook Subscriber
Finoan wrote:
cavernshark wrote:
A spell list is just your tradition + any bonus spells out of your tradition you can learn as a result of a class feature (e.g. deity spells for Cleric, mystery spells for Oracles, bloodline spells for Sorcerers).

That is one of the better definitions for it anyway.

Probably even the intended definition. Unless PC1 or PC2 or GM Core have a formal definition for it that I am not aware of.

It is certainly a better definition than equating 'your spell list' to a caster character's Repertoire or Spellbook. That would shut down a lot of the usefulness of scrolls and wands for most spellcasters.

Up until one of the wizard discussions we had a little while ago I had taken that restrictive interpretation of your spell list being what a wizard has written in their book.

That was what seemed obvious upon my first read and it made me really question wands and staves in the game as loot if not tailored to a character.

Envoy's Alliance

Bluemagetim wrote:
Finoan wrote:
cavernshark wrote:
A spell list is just your tradition + any bonus spells out of your tradition you can learn as a result of a class feature (e.g. deity spells for Cleric, mystery spells for Oracles, bloodline spells for Sorcerers).

That is one of the better definitions for it anyway.

Probably even the intended definition. Unless PC1 or PC2 or GM Core have a formal definition for it that I am not aware of.

It is certainly a better definition than equating 'your spell list' to a caster character's Repertoire or Spellbook. That would shut down a lot of the usefulness of scrolls and wands for most spellcasters.

Up until one of the wizard discussions we had a little while ago I had taken that restrictive interpretation of your spell list being what a wizard has written in their book.

That was what seemed obvious upon my first read and it made me really question wands and staves in the game as loot if not tailored to a character.

It is exactly that point (wands & staves as loot) that caused our confusion in the first place; as well as the idea that certain crucial spells (Like 'Summoner's Precaution') become difficult to justify when You are using a 4th+ level slot to cast them.


For what it's worth, at least for spontaneous casters we do have a truncated form of "the spells you know" and it's called a spell repertoire, not a spell list.

I think that if "your spell list" was meant to be the spells you *personally* know, whether in your book, your familiar, etc then they'd have given it a name like the repertoire. Further, classes with unlimited access to their whole tradition (clerics, druids) would have a ludicrous advantage over other classes.

I'll admit I think some of the language around "your spell list" is colored a bit by my experience from 1e and I think it's something of a holdover. Not explicitly but if you read from that perspective it seems intuitive and if you don't read from that perspective I can see how it's easy to take an alternative intepretation.


cavernshark wrote:
For what it's worth, at least for spontaneous casters we do have a truncated form of "the spells you know" and it's called a spell repertoire, not a spell list.

Another interesting thing is that unlike 1e, a spontaneous caster can learn more spells than they have in Repertoire.

The Learn a Spell action has this to say about it:

Learn a Spell wrote:
If you have a spell repertoire, such as a bard, it's not automatically added since you can only know a limited number of spells. Instead, you can select it when you add or swap spells.


Pathfinder Lost Omens, Rulebook Subscriber

I actually think they were too generous with spontaneous casters with wands and staves and scrolls here.
I do think its fine for prepared casters to be able to cast anything on their tradition list with these items. I feel that spontaneous should have had a cost associated with casting spells not in repertoire.
Like make wands and scrolls outside personal list for prepared casters only. (don't allow spontaneous to make up for the tradeoff with items like this)
Staves would be as they are for prepared casters but for spontaneous they can only cast spells not in rep if they use the staff activation rule of expending a charge and a spell slot.(allowing limited expanding of spells they can cast tweaking the existing rule to be a reasonable limitation)

This change in how scrolls wands and staves are used by prepared vs spontaneous would have been enough to balance prepared vs spontaneous IMO

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