Ruzza |
2 people marked this as a favorite. |
This feels like a pretty huge undertaking and one that I would approach with care if you're really serious about it. I believe you're looking to convert the setting into a home game, right? I say that mostly because going from a 4X game to a TTRPG are going to have some pretty dramatic differences.
Now, as someone who hasn't played Endless Legend, my first question would be "How much can you reskin?" Save yourself some effort and use existing material and call it something else. Race of stone people who are hardy and stubborn - perfect, dwarves fit the bill. Horrible devil creatures who are super diplomatic - toss together some Nephlelim, Ifritkin, and Halfling Ancestry Feats.
My next question is also a bit obvious - why do you want to do this? Like, if you really enjoy the world, you should certainly have your vision of what it should look like at your table. Make a list of the things you want to see incorporated into PF2 and think about the best way to execute that. As a sidebar, make sure you have a group that is also interested in this idea. It sure sucks to but months of work into something only to have people say, "I wish we could just play in Golarion."
Alright, onto the specifics. I don't know what Dust is, but from a cursory glance, it's like a unit of currency? Or maybe it's like spice from Dune, so I'd use rules for Drugs to create something. Not exactly sure what role you want it to fill in your world.
Creating ancestries, I won't lie, is difficult. I'd start with reskinning before sitting down and creating lists of what each ancestry should excel at and then modeling 20 some odd ancestry feats for that.
As for Heroes, I'm... assuming those would just be the PCs? Unless I'm missing something.