Laclale♪ |
Use this amp in place of a psi cantrip's normal amp entry. The amped psi cantrip must have a range.
Warp space is an amp that adds 30ft of extra range to determine where spell actually coming from.
The Oscillating Wave's Produce Flame and Ignition has melee option while spell has range. (You can look at errata for why I'm mentioning latter.)
Is this possible to use both melee option and warp space amp, in case of creature taking cover?
Nelzy |
Warp space wrote:Use this amp in place of a psi cantrip's normal amp entry. The amped psi cantrip must have a range.Warp space is an amp that adds 30ft of extra range to determine where spell actually coming from.
The Oscillating Wave's Produce Flame and Ignition has melee option while spell has range. (You can look at errata for why I'm mentioning latter.)
Is this possible to use both melee option and warp space amp, in case of creature taking cover?
The melee option is basline for the spell, so you should be able to Use Warp space and place the origin of the effect in melee range of your target.
But i dont beleve you can also AMP Produce Flame/Ignition the same round.
need to dubbel check if you can AMP multiple time on the same spell.
Edit: you cant
you can apply only one amp to a given psi cantrip
SuperBidi |
Is this possible to use both melee option and warp space amp, in case of creature taking cover?
Yes. The distance to the creature is calculated from you while the lines of sight and effect are calculated from the point you choose. So if you have a creature at melee range with cover, you can use Warp Space to remove the cover while still applying the melee effects of Produce Flame.
Unlike what Nelzy says, you can't use Warp Space to use the melee option of Produce Flame at range.
Nelzy |
Laclale♪ wrote:Is this possible to use both melee option and warp space amp, in case of creature taking cover?Yes. The distance to the creature is calculated from you while the lines of sight and effect are calculated from the point you choose. So if you have a creature at melee range with cover, you can use Warp Space to remove the cover while still applying the melee effects of Produce Flame.
Unlike what Nelzy says, you can't use Warp Space to use the melee option of Produce Flame at range.
Wny not?
The spell can exceed its normal range as measured from you, as long as it's within its normal range from the square you chose.
You can drastically increase the heat against adjacent targets. When using produce flame as a melee attack, increase the damage dice of the initial damage (but not the persistent damage) from d4s to d6s. Your produce flame also gains the following amp.
Nelzy |
Nelzy wrote:Wny not?Because the distance is still calculated from you.
You can exceed the spell normal range, ie. the spell range can be higher than it's max range, but you don't calculate the range from the point chosen by Warp Space but still from you.
No thats not what it say at all
as long as it's within its normal range from the square you chose.
is key here
The melee option have a range of touch, and if he places the chosen square in touch range of the target its valid.
he cant gain Flanking tho since his character is not in melee
SuperBidi |
The melee option have a range of touch, and if he places the chosen square in touch range of the target its valid.
Yes. But the range is not melee, because you calculate the range from you and you are not in melee with the enemy.
As a side note, Warp Space can only be used if the spell has a range. So RAI strongly supports my interpretation, on top of RAW.Nelzy |
Nelzy wrote:The melee option have a range of touch, and if he places the chosen square in touch range of the target its valid.Yes. But the range is not melee, because you calculate the range from you and you are not in melee with the enemy.
As a side note, Warp Space can only be used if the spell has a range. So RAI strongly supports my interpretation, on top of RAW.
That is true, it have to be a spell with range, and you can argue the even if you use the melee option the spell still have a range.
you can also argue that Touch is a range, since its classified as that.
only with the added requirement of
"A spell with a range of touch requires you to physically touch the target. You use your unarmed reach to determine whether you can touch the creature."
The spell can exceed its normal range as measured from you,
This dose not say that you measure the spells range from you. its a clarification to stop the general rule for spells range.
Choose a square within 30 feet to which you have line of effect and line of sight. Determine your spell's line of effect and line of sight from there, as well as whether creatures have cover against the spell. The spell can exceed its normal range as measured from you, as long as it's within its normal range from the square you chose.