roll4initiative Venture-Agent, Colorado—Denver |
Quentin Coldwater Venture-Agent, Netherlands—Utrecht |
Welcome! There's a lot of additional rules baggage with Society play, but you can do all of that in nice digestible chunks. This is the rules page for PFS.
I recommend focusing on THIS and THIS page of the guide to get your bearings.
The main thing to know when making a character is this:
- You have access to all Common options of your level and below.
- For Society play, you also get to choose a faction and a school of training you underwent. The faction stuff is mostly flavour, but the reputation you earn can nab you some goodies later on. Don't worry too much about that yet. There are also four schools of training, and you get a free item every adventure (only usable during that scenario, so you don't get to keep it): Swords (mostly useful for smashy-smashy stuff), Spells (useful if you're a caster), Scrolls (some utility stuff) and Generalist (all kinds of stuff, really). You also get an extra free Lore skill depending on your school, and a feat at level 5.
That's basically all you need to know for Society play. :)
Welcome, and have fun! :)
Nefreet |
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This is the rules page for PFS.
Alternatively, the single-page Guide is easier to Ctrl+F for what you need.