Basic Builds


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This is the Sorcerer Builds and rounds my build collection.
I have basic builds in varying states for each class in the game and all of their subclasses.
Feedback and new ideas are welcome
Please feel free to use this as a discussion thread for any of them.

Sorcerer
A pure caster class with similar spell numbers to the wizard. They can be of any tradition and have a great selection of bloodline options. If you want to be a caster this is the class for you.
Because they have Dangerous Sorcery available many people automatically think of Sorcerers as blasters but that is only true if you want it to be. While it's a good idea to take a spell like Magic Missile as a signature spell so you can always use every spell slot effectively, you could just as easily take Heal or Fear or Befuddle or Illusory Object and combine it with a few spells of different levels so you have good coverage

The Natural
Studying and hard work is just overrated. It’s much better to just come from the right Noble family. I mean you have a spellbook. So you could look things up if you have to. But you can fake it if you need to (Deception/Diplomacy) Why bother learning skills when you can just remember with a trivial bit of magic (Ancestral Memories)?
The Imperial sorcerer is a well balanced arcane caster. With great skill options, it's effective with illusions because it has a great deception skill. It can counterspell. It's great against any other caster.
Str 10 Dex 16 Con 12 Int 10 Wis 12 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Staff of ?, Ring of Wizardry
Bloodline: Imperial and also take the Noble background.
Ancestry: Kitsune, Dark Fields Kitsune, 1st: Star Orb, 5th: Shifting Faces, 9th: Natural Ambition for Widen Spell, 13th: Killing Stone, 17th: Heroic Presence
General Feats: Armor Proficiency retrain when you get Bracers to Adopted Ancestry Human to pick up Widen Spell
Class Feats: Level 2: Counterspell, Level 4: Arcane Evolution for a spellbook, Level 6: Energetic Resonance, Level 8: Crossblooded Evolution for Heal or any other spell you want, Level 10: Greater Bloodline for Arcane Countermeasure, Level 12: Blood Component Substitution, Level 14: Soulsight, Level 16: Effortless Concentration
Skills: Deception, Diplomacy, Stealth, Intimidation, Arcana

Child of the Dragon
The blood of dragons runs in your family, magic comes to you almost unbidden and is always on your finger tips.
There is a lot more tweaking you can do, but this is the best balanced arcanist in the game. You have a good utility focus power in flight and a good attack spell in damage breath. Yes, damage is not always the right tactic but it is the most reliable. It effectively gives you a couple of extra spell slots every encounter, which puts the wizard to shame. Plus you have effective Charisma skills and a spellbook for when it's important to get a particular spell.
When choosing your dragon type consider the resistance that you get through Dragon Claws (I prefer fire, piercing and bludgeoning) and the range and damage type you get with Dragon Breath (60ft line is good for staying out of reach and is easiest to use, a 10ft burst at range 30ft is effective, a 30 ft cone is a larger area but you are more vulnerable).

Str 8 Dex 14 Con 14 Int 10 Wis 12 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Staff of ?, Ring of Wizardry
Bloodline: Draconic
Ancestry: Elf, Cavern Elf, 1st: Ancestral Linguistics, 5th: Ageless Patience, 9th: Nimble Elf, 13th: Elf Step, 17th: Wandering Heart
General Feats: Armor Proficiency retrain when you get Bracers
Class Feats: Level 2: Dangerous Sorcery or Familiar if you aren’t going to take many damaging spells, Level 4: Arcane Evolution for a spellbook, Level 6: Advanced Bloodline for Dragon Breath, Level 8: Crossblooded Evolution for Heal or any other spell you want, Level 10: Greater Bloodline for Dragon Wings, Level 12: Bloodline Focus, Level 14: Bloodline Resistance, Level 16: Effortless Concentration
Skills: Deception, Diplomacy, Stealth, Intimidation, Arcana

Holy Angel
The embodiment of a holy angel sent to earth the Angelic sorcerer is a great healer.
Angelic Halo is a nice bonus to healing. It's got a lot of quality spells known. The blood magic effect +1 to saving throws is very nice.
Str 10 Dex 16 Con 12 Int 10 Wis 12 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Heavy Crossbow - reload between combats, Staff of Healing
Bloodline: Angelic
Ancestry: Human, Versatile Heritage, 1st: Adapted Cantrip for Electric Arc, 5th: Cooperative Nature, 9th: Adaptive Adept , 13th: Natural Ambition for a Familiar, 17th: Heroic Presence
General Feats: Armor Proficiency retrain when you get Bracers
Class Feats: Level 2: Blessed Blood for anticipate peril, resilient sphere, wall of force from Grundinnar (The Peacemaker) [LG], Level 4: Divine Evolution for an extra Heal, Level 6: Advanced Bloodline for Angelic Wings, Level 8: Crossblooded Evolution for Phantasmal Killer then next level Synesthesia, Level 10: Bloodline Resistance, Level 12: Bloodline Focus, Level 14: Level 16: Greater Vital Evolution
Skills: Intimidation, Diplomacy, Stealth, Medicine,

Vampire Spawn
Your father was a vampire and your mother was a duskwalker and somehow you survived. You are full of power like an undead but your heart has not been corrupted.
Your first signature spell should be Harm. You are very good at it thanks to your blood magic. Likewise Drain Life is very strong for a one action spell. You can even protect an ally from it if you prepare with Undeath's Blessing. You can pour out a lot of spells very quickly thanks to one action Harm. Just be careful to pace yourself - to help you have some good cantrips and focus spells. Note the Clerical magic uses your normal Divine DC so you can mix it in freely if you have more space.
Str 8 Dex 16 Con 14 Int 8 Wis 12 Cha 18 (Voluntary flaw)
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Crossbow,
Ancestry: Human, Duskwalker , 1st: Natural Ambition 5th: Adapted Cantrip for Scatter Scree, 9th: Multitalented, 13th: Calaca's Showstopper, 17th: Lifesense
Deity: Uvuko (The Diamond Ring) [CG]
General Feats: Armor Proficiency at level 3
Bloodline: Undead
Class Feats: Level 1: Blessed Blood for Fleet Step, Haste, Dragon Form, Level 2: Dangerous Sorcery because it stacks with Harm and your Blood Magic, Level 4: Divine Evolution for an extra Harm, Level 6: Advanced Bloodline for Drain Life, Level 8: Cleric Dedication, Level 10: Domain Initiate for Winter Bolt; Level 12: Bloodline Focus, Level 14: Greater Bloodline for Grasping Grave; Level 16: Greater Vital Evolution
Skills: Intimidation, Stealth,

Horror Cat
Your limbs are a bit loose because you got too close to an abyssal portal in your youth. You were pulled away but some hidden scars remain.
Thanks to your stretchy Tentacular Limbs you can get very good value out of touch spells that everyone else ignores e.g. Imp Sting and Vampiric Touch. Also True Strike may be handy.
Str 10 Dex 16 Con 14 Int 10 Wis 10 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Handwraps of Mighty Blows,
Ancestry: Catfolk, Clawed Catfolk, 1st: Natural Ambition 5th: Adapted Cantrip for Scatter Scree, 9th: Multitalented, 13th: Calaca's Showstopper, 17th: Lifesense
General Feats: Armor Proficiency at level 3 retrain when you get Bracers, Toughness
Bloodline: Aberrant
Class Feats: Level 2: Dangerous Sorcery, Level 4: Cleric Dedication of Shyka (The Many) [N], Level 6: Withering Grasp via Domain Initiate - this doesn’t work till you get more focus points so retrain to this at level 12 and make do with Occult Evolution till then, Level 8: Crossblooded Evolution for Fireball then Wall of Stone, Level 10: Greater Bloodline for Unusual Anatomy; Level 12: Bloodline Focus, Level 14:; Level 16: Greater Vital Evolution
Skills: Intimidation, Stealth,

Shadow Sorcerer
Darkness is your friend. You have always had a natural ability slinking and hiding in the dark, you can even bend the shadows.
This is a very powerful ability to play with Darkness especially heightened to level 4 where it gives you Concealed even against creatures with darkvision. It will wipe the board against a good portion of enemies. Make sure your allies can cope or coordinate with you. Darkvision, Blind-Fight and Defy the Darkness help and they are good picks anyway.
With Dim the Light you have some pretty good options to Stealth away. This type of Sorcerer would play well in a stealthy party.
Str 10 Dex 16 Con 12 Int 10 Wis 12 Cha 18
Basic equipment: Bracers of Armor,
Ancestry: Fetchling, Liminal Fetchling, 1st: Shadow Blending 5th: Clever Shadow, 9th: Shadow Sight, 13th: Skirt the Light, 17th: Slink
General Feats:
Bloodline: Shadow
Class Feats: Level 2: Familiar, Level 4: Occult Evolution, Level 6: Advanced Bloodline for Steal Shadow, Level 8: Crossblooded Evolution for Fireball then Wall of Stone, Level 10: Greater Bloodline for Consuming Darkness; Level 12: Bloodline Focus, Level 14:; Level 16: Greater Vital Evolution
Skills: Stealth, Deception

Princess
The animals are your friends. In fact everyone loves you. You sing to them to keep their spirits up.
Blinding Beauty is very strong. It's a single action which means you can ready it to use as a reaction. It’s a 30ft cone that blinds or dazzles only your enemies. So you can use it safely. This is a primal sorcerer built as a summoner.
Str 10 Dex 16 Con 12 Int 10 Wis 12 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Crossbow
Bloodline: Nymph ask the GM for the Royalty background
Ancestry: Gnome, Umbral Gnome, 1st: Empathic Plea 5th: Razzle Dazzle, 9th: First World Adept, 13th: Instinctive Obfuscation, 17th:
General Feats: Armor Proficiency at level 3 retrain when you get Bracers
Class Feats: Level 2: Bard Dedication, Level 4: Primal Evolution for an extra top level summons, Level 6: Advanced Bloodline for Blinding Beauty, Level 8: Inspirational Performance, Level 10: Crossblooded Evolution for Summon Entity or Summon Dragon, Level 12: Bloodline Focus, Level 14: Bloodline Resistance, Level 16: Effortless Concentration
Skills: Diplomacy, Stealth, Intimidation

Fire Sorcerer
The pure power of fire speaks to you.
This is the most damaging blaster in the game. Elemental toss gives you a single action attack spell to squeeze the most out of your turn. Your blood magic gives an extra +1 damage per spell level which combines with Dangerous Sorcery , and Burn It covers a few gaps.

Str 10 Dex 14 Con 14 Int 10 Wis 12 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Staff of Fire
Bloodline: Elemental
Ancestry: Goblin, Charhide Goblin, 1st: Burn It 5th: Goblin Scuttle , 9th: Skittering Scuttle, 13th: Very Sneaky, 17th: Very Very Sneaky
General Feats: Armor Proficiency at level 3 retrain when you get Bracers
Class Feats: Level 2: Dangerous Sorcery, Level 4: Primal Evolution for a top level summons, Level 6: Familiar, Level 8: Crossblooded Evolution for Illusory Creature, Level 10: Greater Bloodline for Elemental blast, Level 12: Bloodline Focus, Level 14: Overwhelming Energy, Level 16: Effortless Concentration
Skills: Intimidation, Stealth, Deception

Phoenix Reborn
Reborn through the Rejuvenating flames of a Phoenix you spread it everywhere. The pure of heart are renewed and the foul burn.
This build is a good compromise between a healer and an offensive caster.

Str 10 Dex 16 Con 12 Int 10 Wis 12 Cha 18
Basic equipment: Studded Leather via Armor Proficiency later Bracers of Armor, Staff of Fire
Bloodline: Phoenix
Ancestry: Human, Skilled Heritage, 1st: Natural Ambition, 5th: Burn It, 9th: Cooperative Nature, 13th: Advanced General Training, 17th: Heroic Presence
General Feats: Armor Proficiency at level 3 retrain when you get Bracers to Adopted Ancestry so you can learn the mystical Goblin cultural technique of Burn It
Class Feats: Level 1: Widen Spell, Level 2: Dangerous Sorcery, Level 4: Primal Evolution for a top level summons, Level 6: Familiar, Level 8: Crossblooded Evolution for Circle of Protection, Level 10: Greater Bloodline for Cleansing Flames, Level 12: Bloodline Focus, Level 14: Overwhelming Energy, Level 16: Effortless Concentration
Skills: Intimidation, Stealth, Deception

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