
![]() |
3 people marked this as a favorite. |

I wonder if system wide "crit" effects on spells from specific schools could do something. Like, there's a chance every Illusion spells could make someone invisible or pop up a doppleganger for around or something. Maybe spells inflict a condition when you make a check against your own class DC. I dunno, but something to feel like weapon traits would be interesting for sure.

Gortle |

That said, how can you not like paragon guard? Slap on a spellguard shield and you have +2 to all saves vs magic for an entire combat for 1 action. If you went fake champion build you probably have a free shield block every turn with a shield ally sturdy shield, a free AoO and a champion reaction and your full 3 actions every turn.
Its fine if you are making a defensive build I would be taking it.
Just note it provides its bonus against spells not magic. So its not as good as you say.Agile Builds work reasonably well, Shields builds work. You just can't do it all at the same time. My preference is in other concepts though.

rnphillips |
TBH a fighter taking a ton of out of combat feats isn't a bad idea. They're really strong on their own.
Wizard taking melee feats is problematic because of the way proficiency works though. You could spend every class feat you have on weapons and you still won't be very good at it, whereas the fighter taking nothing but skill boosting feats would get noticeably betterat all those things.
Dual wield fighter without double slice. Interesting. Wouldn't want to get called out for overspecializing.

![]() |
1 person marked this as a favorite. |

Temperans wrote:Monk is the one who has gotten the most support with multiple books giving them feats and options.That's probably because the monk is set up to be the clearinghouse for the entire set of wuxia fantasies which covers much more creative terrain than basically any other class.
Also the stances being exclusive of one another makes each stance tree its own thing. Getting into another stance tree is very similar to taking a dedication IMO.

SuperBidi |
2 people marked this as a favorite. |

I wonder if system wide "crit" effects on spells from specific schools could do something. Like, there's a chance every Illusion spells could make someone invisible or pop up a doppleganger for around or something. Maybe spells inflict a condition when you make a check against your own class DC. I dunno, but something to feel like weapon traits would be interesting for sure.
I also think there's a ton of design space with casters. The biggest one is the lack of reactions. There are a few reaction spells but they are hard to use because they burn through your spell list like crazy. And then there are all the reactions revolving around magic (Recognize Spell, Conterspell, etc...) which are very specialized.
It would be good to have reactions that you can use at will and that can be used in broad situations. For example, spells that give you a reaction on a common trigger that you can use at will during their duration. Like a 1-minute protection spell that you can activate with a reaction (with effects similar to Champion's Reaction) or a sustained spell with sustaining counting as taking an action to Aid so you can Aid every round using your spellcaster's skill on whatever action (most certainly attacks).I also love the concept of Spell Relay. It would be good to have similar feats allowing casters to interact with one another the same way Opportune Backstab allows the Rogue to interact with another martial on a reaction.

Gortle |
2 people marked this as a favorite. |

I also think there's a ton of design space with casters. The biggest one is the lack of reactions. There are a few reaction spells but they are hard to use because they burn through your spell list like crazy. And then there are all the reactions revolving around magic (Recognize Spell, Conterspell, etc...) which are very specialized.
There are a few more now with SOM. I'd recommend these
Lose the Path
Shadow Projectile
Shift Blame
But yes spell slots is the concern, so typically used only when you have spares.
It would be good to have reactions that you can use at will and that can be used in broad situations. For example, spells that give you a reaction on a common trigger that you can use at will during their duration. Like a 1-minute protection spell that you can activate with a reaction (with effects similar to Champion's Reaction) or a sustained spell with sustaining counting as taking an action to Aid so you can Aid every round using your spellcaster's skill on whatever action (most certainly attacks).I also love the concept of Spell Relay. It would be good to have similar feats allowing casters to interact with one another the same way Opportune Backstab allows the Rogue to interact with another martial on a reaction.
Does Summon Deific Herald fit the bill?

HumbleGamer |
Yeah, now we have a decent pool of reaction spells to play with.
I am kinda glad casters can expend some of their slots to cast reactions when needed.
And I am even more glad that now that the spells are increasing, spontaneous spellcasters have it harder when it comes to choose what to have and what to forgo.

SuperBidi |
3 people marked this as a favorite. |

There are a few more now with SOM. I'd recommend these
Lose the Path
Shadow Projectile
Shift Blame
But yes spell slots is the concern, so typically used only when you have spares.
Yes, they released more and more of them recently. But they are not like AoO or Champion's Reaction, as they use limited resources. If you want to use one such reaction per round (which is what many martials expect to do with their reactions, actually many of them use multiple reations per round at high level) you end up with 15-minute adventuring days.
Does Summon Deific Herald fit the bill?
Yes and no. It's the spirit, but the duration is too short. Also, it's level 8. I hope something far easier to use, with longer duration and giving the special reaction only to you (as martials already have tons of ways to get reactions).

![]() |
13 people marked this as a favorite. |

My main wish is just more class feats. Yes, we can multiclass. Yes, casters also get spells to customize their character with. But the choice in say, wizard class feats, is just so small.
I think we can have a bunch of feats that fit more than one class, and for page count's sake those can be in a chapter and just get traits listing which classes can take them. It's been done before with the Lastwall feats.
But I also want every class to have enough of its own feats that mark out what that class' special thing is. Give wizards more very-technical class feats while arcane sorcerers get something more intuitive-flavored.

![]() |
3 people marked this as a favorite. |

Angel Hunter D wrote:I wonder if system wide "crit" effects on spells from specific schools could do something. Like, there's a chance every Illusion spells could make someone invisible or pop up a doppleganger for around or something. Maybe spells inflict a condition when you make a check against your own class DC. I dunno, but something to feel like weapon traits would be interesting for sure.I also think there's a ton of design space with casters. The biggest one is the lack of reactions. There are a few reaction spells but they are hard to use because they burn through your spell list like crazy. And then there are all the reactions revolving around magic (Recognize Spell, Conterspell, etc...) which are very specialized.
It would be good to have reactions that you can use at will and that can be used in broad situations. For example, spells that give you a reaction on a common trigger that you can use at will during their duration. Like a 1-minute protection spell that you can activate with a reaction (with effects similar to Champion's Reaction) or a sustained spell with sustaining counting as taking an action to Aid so you can Aid every round using your spellcaster's skill on whatever action (most certainly attacks).I also love the concept of Spell Relay. It would be good to have similar feats allowing casters to interact with one another the same way Opportune Backstab allows the Rogue to interact with another martial on a reaction.
Shield is a cantrip.