Maximising single arrow archer damage


Advice

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Did we settle on an answer for non-Mythic?

Because I've basically never paid attention to mythic rules as I've never met anyone who wanted to run a mythic game, although plenty of players who salivate at the chance.


Dragonchess Player wrote:
dr. kekyll wrote:
Then I would consider adding a level of Hooded Champion Ranger (and adjusting accordingly probably by taking one fewer AA or EK levels) so that you can resolve bow attacks against touch AC and focus on Str for more damage rather than needing a lot of Dex to hit.
The problem with adding a non-arcanist level is that then the character loses 9th-level spells, without replacing two of the feats for Favored Prestige Class/Prestigious Spellcaster.

Right, but you can get around needing 9th level spells (with a trait if nothing else). Also, is Arcanist providing something essential to the build? or is it just your arcane caster preference? Because switching to wizard gets you to 9th level magic. And, taking a martial weapons class opens up all the other race options for more synergistic ability score bonuses or other things.

Dragonchess Player wrote:
Since the progression is +17 BAB, plus the fact that Weapon Focus and Mythic heroism (increases bonus to +4 and includes damage rolls) counteract the -5 from Deadly Aim, it's not like the character should have a lot of trouble hitting with just enhancement bonuses, Dex, greater bracers of archery, etc.; even before using Surge and/or Quickened true strike. With the additional ability score increases from mythic tiers (+2 each even tier), you can probably add +4 or +6 to starting Str as well as using a belt of physical might (Str, Dex) +6 or belt of physical perfection +6, so it's not like Str is going to be hurting too much (assuming a 12 Str to start and only +4 Str from mythic, that's still a 22 Str with a belt for [+6 multiplied by 4] or +24 damage using Vital Strike (Mythic)/Greater Vital Strike).

But if you didn't need Dex at all, you could start with a 20 Str which is +4 more Str bonus or +16 more damage and could be more depending on where you were putting your leveling bonuses and if you get inherent bonuses.

Claxon wrote:

Did we settle on an answer for non-Mythic?

Because I've basically never paid attention to mythic rules as I've never met anyone who wanted to run a mythic game, although plenty of players who salivate at the chance.

I think it still ends up being some version of arcane archer.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
dr. kekyll wrote:
Dragonchess Player wrote:
dr. kekyll wrote:
Then I would consider adding a level of Hooded Champion Ranger (and adjusting accordingly probably by taking one fewer AA or EK levels) so that you can resolve bow attacks against touch AC and focus on Str for more damage rather than needing a lot of Dex to hit.
The problem with adding a non-arcanist level is that then the character loses 9th-level spells, without replacing two of the feats for Favored Prestige Class/Prestigious Spellcaster.
Right, but you can get around needing 9th level spells (with a trait if nothing else). Also, is Arcanist providing something essential to the build? or is it just your arcane caster preference? Because switching to wizard gets you to 9th level magic. And, taking a martial weapons class opens up all the other race options for more synergistic ability score bonuses or other things.

Arcanist (blood arcanist) is for the Orc bloodline arcana (+1 per die on damaging spells) and the ability to learn any sorcerer/wizard spell. Also, Metamixing allows the character to add metamagic "on the fly" to spells that have already been prepared with metamagic. With Intensify Spell increasing the damage cap on cone of cold from 15d6 to 20d6 (the mythic version increases damage dice to d10s), that's an extra 20 points of energy damage from the spell (the Channel Power mythic path ability increases that to 30 extra points of damage, as well as increasing the rest of the spell damage by +50%).

It comes down to a question of total damage vs. arrow damage alone. As I demonstrated, even the "less synergistic" ganzi starting with 12 Str is still doing 8d6+116+2d6*+1d6** with single shots all day (or as long as the arrows hold out), with minimal equipment for a 20th level character and two spells (one long-term, one medium-term); as well as the ability to add an extra 330 (save vs. half) to the target and a 60 ft cone several times per day.

Note the Arcane Metamastery path ability (which was in the progression, but not detailed) allows use of a metamagic feat that increases spell level by 0 or 1 (like Intensified Spell) on any spell, instead of a specific spell, without actually increasing the spell level for 10 rounds per use. So, you can follow up the Imbued Mythic Intensified Maximized cone of cold using an 8th-level slot with an Imbued Mythic Intensified (15d10+15) Maximized fireball for an extra 165 points of damage (247 points with Channel Power) using a 6th-level slot. And the character is still able to cast timestop, wish, etc.; which is more important, IMO, than +16 or so extra damage on the single arrow shot.

*- anarchic, axiomatic, holy, or unholy
**- cold, fire, or electricity


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
dr. kekyll wrote:
Claxon wrote:

Did we settle on an answer for non-Mythic?

Because I've basically never paid attention to mythic rules as I've never met anyone who wanted to run a mythic game, although plenty of players who salivate at the chance.

I think it still ends up being some version of arcane archer.

Or hinterlander. Hinterlander, as a 3/4 BAB PrC, ends up with a lower BAB, but can gain Pinpoint Targeting as a bonus feat without needing the prerequisites. If you are looking for a more Str-focused than Dex-focused archer, it might work better after about 12th level or so.


Dragonchess Player wrote:
dr. kekyll wrote:
Dragonchess Player wrote:
dr. kekyll wrote:
Then I would consider adding a level of Hooded Champion Ranger (and adjusting accordingly probably by taking one fewer AA or EK levels) so that you can resolve bow attacks against touch AC and focus on Str for more damage rather than needing a lot of Dex to hit.
The problem with adding a non-arcanist level is that then the character loses 9th-level spells, without replacing two of the feats for Favored Prestige Class/Prestigious Spellcaster.
Right, but you can get around needing 9th level spells (with a trait if nothing else). Also, is Arcanist providing something essential to the build? or is it just your arcane caster preference? Because switching to wizard gets you to 9th level magic. And, taking a martial weapons class opens up all the other race options for more synergistic ability score bonuses or other things.
Arcanist (blood arcanist) is for the Orc bloodline arcana (+1 per die on damaging spells) and the ability to learn any sorcerer/wizard spell. Also, Metamixing allows the character to add metamagic "on the fly" to spells that have already been prepared with metamagic. With Intensify Spell increasing the damage cap on cone of cold from 15d6 to 20d6 (the mythic version increases damage dice to d10s), that's an extra 20 points of energy damage from the spell (the Channel Power mythic path ability increases that to 30 extra points of damage, as well as increasing the rest of the spell damage by +50%).

So the answer to my question is "no, Arcanist isn't essential, but a bloodline arcana is, so Wizard still isn't an option." Got it. That was all you needed to say. I know how to do math. Metamixing is convenient not essential and everything else there is available to Wizards and Sorcerers.

Dragonchess Player wrote:
It comes down to a question of total damage vs. arrow damage alone.

No, it comes down to needing a bloodline arcana and me overlooking it. Has anyone ever told you that you overexplain things which gives the impression that you either didn't really pay attention to what I said or assumed I'm stupid?

Dragonchess Player wrote:
And the character is still able to cast timestop, wish, etc.; which is more important, IMO, than +16 or so extra damage on the single arrow shot.

+16 is the minimum damage increase, and I would agree with you if the exercise weren't "Maximising [sic] single arrow archer damage", so...


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You know. Some people just explain things so that they are made clear. There's lots of reasons someone may do this. Calling them stupid or assuming they think you're stupid just makes you look like an a$$. Considering how argumentive you were earlier I'm guessing maybe you don't just look the part. Have a little awareness about why someone speaks the way they do. It may be trauma related


Dox of the ParaDox twins wrote:
You know. Some people just explain things so that they are made clear. There's lots of reasons someone may do this. Calling them stupid or assuming they think you're stupid just makes you look like an a$$. Considering how argumentive you were earlier I'm guessing maybe you don't just look the part. Have a little awareness about why someone speaks the way they do. It may be trauma related

You know... I didn't call anyone stupid. I only explained how I was made to feel. Telling people they're asses for communicating themselves might make you an ass. But considering your tone, I imagine you often condescend to people.


I have a communication disorder actually. I find it extremely hard to explain myself. But saying "you didn't really pay attention" implies a lack of intelligence no? I'm not trying to be condescending. I'm just pissed off when people assume that people are trying to be mean when they very well could just have some manner of disorder of truama that influences their communication method

Dark Archive

Hey, i know im a smurfin jerk, my profile has said so for over a decade now


Dox of the ParaDox twins wrote:
I have a communication disorder actually. I find it extremely hard to explain myself.

Okay. Now that I know, I can adjust accordingly. If you don't tell people, though, you can't really expect anything from them.

Dox of the ParaDox twins wrote:
But saying "you didn't really pay attention" implies a lack of intelligence no?

Not at all. I was implying a lack of consideration. Plenty of intelligent people are inconsiderate. I'm not even sure there's any correlation between the two.

Dox of the ParaDox twins wrote:
I'm not trying to be condescending. I'm just pissed off when people assume that people are trying to be mean when they very well could just have some manner of disorder of truama that influences their communication method

Well, in the future, I'll know that about you and won't take offense to any perceived tone. It's understandable that that pisses you off, but if what you expect from other people then is for them not to express how you make them feel, you aren't really being considerate of their feelings. That seems unreasonable.


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Why don't we all just try to believe people are posting with best intentions until it's very obvious they aren't.

The lack of tone or even familiarity with someone can easily cause us to misunderstand someone's written communication.

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