
siegfriedliner |
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So Eidolon are now no longer separate creatures from their summoners.
They share hp, actions and their multi-attack penalty with their summoner.
So what that means is that eidolons do not have a life force of their own, or the ability to act independently of the summoner without the summoner they do not exist.
Which means the eidolons instead of being summoned outsiders the are instead manifestations of the summoners own life force and magic. Puppets made of prana with no agency granted life and movement by the blood and will of a summoner.

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Reread the description and flavor, not just the stats.
You have a connection with a powerful and otherworldly entity called an eidolon, and you can use your life force as a conduit to manifest the eidolon into the mortal world. An eidolon is a being formed of ephemeral essences—typically mind, life, or spirit—that needs your body and connection to this world to manifest.
Arcane eidolons are usually formed of mental essence, also known as astral essence. They include dragon eidolons, the astral echoes of ancient dragons; construct eidolons, astral beings formed into a simple construct shape through arcane magic; and amalgam eidolons, scientifically crafted magical experiments built carefully out of astral thoughtforms.
Divine eidolons are always formed of spiritual essence, much like the divine servitors they resemble. They include representatives of the many families of divine servitors, such as angels, demons, and psychopomps.
Occult eidolons are also usually formed of spiritual essence, though they often have a more ectoplasmic consistency than divine eidolons. Occult eidolons usually result from a spirit unwilling or unable to pass on, instead taking refuge with a summoner to avoid becoming undead; these types of eidolons are known as phantoms. A few are far stranger beings from beyond mortal comprehension. Regardless of their nature, each occult eidolon has a connection to a particular emotion.
Primal eidolons are usually formed of life essence. They take the forms of the creatures of the natural world, such as beasts, plants, or fey, though sometimes in unusual combinations. Less common but no less mighty are elemental eidolons, formed of the material essence of elemental matter.
If you want to play a marionette eidolon, feel free to, but the more general idea feels a lot closer to "you're the tether that allows a creature to have a corporeal form in this plane, as it is otherwise too weak to manifest independently."

QuidEst |

I have to admit I never read that because I always imagined the summoner was a traditional summoner dragging a creature from some other dimensions and pulling it to ours to fight. But when the mechanics didn't support that narrative I went for the narrative the mehchanics supported.
You went for a narrative the mechanics supported, not the narrative. Pathfinder has been doing a lot with material/vital/spiritual/mental essences, so that's already part of the lore.

Loreguard |

However, you could flavor some form of Summoner as someone who manages to be able to manifest a puppet out of some tradition's magic that you seem to have access to control. In such a case, perhaps you are manifesting, and controlling the Eidolon, rather than it being a symbiotic relationship. (up until the last chapter of the Arc where the players learn that the GM worked it out with the Summoner's player for there to actually have been a dormant super powerfull creature behond the Eidolon, and the Summoner becomes controlled by it in the last chapter, and the players have to figure out how to save both the world, and their friend. (Or just destroy them both and hope for a new divinity of destruction slot to open up by trying to destroy Rovagug as well) :)
But otherwise the God-Callers already had the lore of how this sort of worked already out there.