Grabbed airborne


Rules Discussion


If the creature you are grabbed by is flying in the air (let's say 15ft) and it falls to the ground, would the grabbed condition remain or would it release it's hold?

Liberty's Edge

As far as I understand it, any movement by either involved in a Grapple caused it to instantly break even if both Characters are falling at the same speed/time.

Could be wrong though.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Well, grapple has the "Your opponent is grabbed until the end of your next turn unless you move or your opponent Escapes."

So the question is whether you can't falling together as "you move". If they falling yogether, I wouldn't count that anymore than I would count both creatures being on a moving wagon as an automatic grapple break.


Yeah grappling needs to be rewritten to allowing dragging or moving a target, should come at cost of reflex save. Flying creature in air grabbing you and moving if both in air should have target given penalty.


Reziburno25 wrote:
Yeah grappling needs to be rewritten to allowing dragging or moving a target, should come at cost of reflex save. Flying creature in air grabbing you and moving if both in air should have target given penalty.

I'm very sure this exact kind of thing was intentionally avoided. Being able to move a grappled creature devolves combat to grapple, fly straight up twice, drop, repeat.


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

There are creatures with specific abilities for moving grabbed creatures. Such as the giant eagles snatch or a jungle drakes predatory grab.


Aratorin wrote:
Reziburno25 wrote:
Yeah grappling needs to be rewritten to allowing dragging or moving a target, should come at cost of reflex save. Flying creature in air grabbing you and moving if both in air should have target given penalty.
I'm very sure this exact kind of thing was intentionally avoided. Being able to move a grappled creature devolves combat to grapple, fly straight up twice, drop, repeat.

I don’t recognise this game anymore. Another fantasy story we lost the ability to run. Sinbad carried off by giant roc. Sacrificed along with Sauron sundering Isildur’s sword and The One Ring reducing player agency and causing extended inter party strife. So many other stories we lost too. I might make a list one day.


krobrina wrote:
Aratorin wrote:
Reziburno25 wrote:
Yeah grappling needs to be rewritten to allowing dragging or moving a target, should come at cost of reflex save. Flying creature in air grabbing you and moving if both in air should have target given penalty.
I'm very sure this exact kind of thing was intentionally avoided. Being able to move a grappled creature devolves combat to grapple, fly straight up twice, drop, repeat.
I don’t recognise this game anymore. Another fantasy story we lost the ability to run. Sinbad carried off by giant roc. Sacrificed along with Sauron sundering Isildur’s sword and The One Ring reducing player agency and causing extended inter party strife. So many other stories we lost too. I might make a list one day.

Can't run? In what world... a standard character can run a mile in near 7 minutes while laden with gear and in worse conditions than the average sneaker wearing runner dressed only light clothes.

NPCs can still have sundering rules bolted onto them because NPCs don't have to be built with character expectations. It is PCs that cannot do it.

Curses are harder to detect and easier to implement now imo, especially through cursed relics. So the one ring works fine.


"Running a game" not running in athletics. Was that a joke?

Many things that are deemed "unfair" or cause arguments are being deleted and so we've lost the ability to run most fantasy stories out of the box.

I hope some of these things return with GM guidelines on their use. They seem to be able to give things that cause problems with warnings attached (see dual classing) so maybe we can get all these back some day.


1 person marked this as a favorite.
krobrina wrote:
Aratorin wrote:
Reziburno25 wrote:
Yeah grappling needs to be rewritten to allowing dragging or moving a target, should come at cost of reflex save. Flying creature in air grabbing you and moving if both in air should have target given penalty.
I'm very sure this exact kind of thing was intentionally avoided. Being able to move a grappled creature devolves combat to grapple, fly straight up twice, drop, repeat.
I don’t recognise this game anymore. Another fantasy story we lost the ability to run. Sinbad carried off by giant roc. Sacrificed along with Sauron sundering Isildur’s sword and The One Ring reducing player agency and causing extended inter party strife. So many other stories we lost too. I might make a list one day.

Before you get too far down that list, don't forget to check which stories have actually been lost.

Roc wrote:
Snatch A roc can Fly at half Speed while it has a creature grabbed or restrained in either or both of its talons, carrying that creature along with it.

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / Grabbed airborne All Messageboards

Want to post a reply? Sign in.