Playing weapon, spells, and ally cards


Rules Questions and Gameplay Discussion

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Nah! I will stick to Pathfinder!!


I am loving PATHFINDER!! It happened quick. I bought the core set and loved it and half understood it. Then through the Pathfinder society I learned all new stuff and if you get stuck then just keep playing you don't have to be the one who wins!!!

And now I realized the MAIN THING!! I thought it was cheap. But it isn't.

I learned the rules watching you tube(I couldn't understand the rule book)!!


Like in the new core set (where you keep the cards of your original pull from among the boons right)? What I do is print out what their weapons armor items and blessings are and then I put that paper behind my character sheet!!

In Wrath of the righteous do you keep the hand of 15 cards(randomly or selected) for the rest of the time the characters remains alive????


The warrior Seelah from the add-on deck for WRATH OF THE RIGHTEOUS--------------Is there a character sheet for her(I have the regular Seelah in the new core set)?? The only character sheet I have for Seelah are just regular from the new core set!! Is there a special sheet for the warrior seelah (in the add-on deck) for WRATH??


If you buy expansion card decks for Wrath of the righteous will the characters be more powerful than what is in the base set of Wrath?


I meant the PALADIN deck or the CLERIC deck(not scenario card decks).


Class deck characters are not consistently more or less powerful than base set characters - just different versions that you may like more or less.

If you have downloaded the Core Set character sheets, there should be a Wrath of the Righteous package available in your downloads. (On this site, go to My Account -> Digital Content; the character sheets should be in the Community Use section.) (The Class Deck characters also have a download, which you could use to preview them, or even play with the character sheet and no cards.)

It sounds like you haven't quite understood the rules about cards in character decks. Those go as follows:

*Before the first scenario, build a deck from all starting cards (level 0 cards in Core, B or C with the Basic trait for older base sets)

*(During a scenario, you have the opportunity to acquire new boons while exploring locations.)

*After the scenario, look at the cards you have (both the ones that were already in your deck, and the ones you've acquired during the scenario). For each type of card, you must return to the number of cards of that type listed on your character sheet, but you may choose from any of the cards you have currently - not just the ones that were already in your deck. By finding new cards and keeping them, you will be able to slowly improve your deck.
Characters can also trade cards at this time, so if (for example) the paladin has more weapons than she can use, the fighter can take some of those weapons.

*(If you happen to have fewer cards of a type than you need among the full party (usually because you banished some cards of that type during the scenario) you can take new starting cards of that type (of your choice) from the box. In later adventures, you will be able to take any card sufficiently lower level than the adventure, rather than only starting cards.)


I was told that the original deck for each character was permanent(if you have HELM then you keep HELM.
So you are saying I can pick and choose like---------if my character has 2 weapons allowed I can pick them out of the vault or do I have to have them in my hand at the end of a scenario?


Can I just pick what weapons and armor and items that I want for the next game?


He's not saying either of those things. He's literally saying:
"After the scenario, look at the cards you have (both the ones that were already in your deck, and the ones you've acquired during the scenario). For each type of card, you must return to the number of cards of that type listed on your character sheet, but you may choose from any of the cards you have currently - not just the ones that were already in your deck. By finding new cards and keeping them, you will be able to slowly improve your deck."

You're not taking any cards out of the vault at this point, only rebuilding a deck by choosing which cards you want from within either the cards that you acquired that game, or the cards that you started with.


So what if I have 6 weapons and on your character card you are allowed 4 you have to make a choice and discard what you don't want? But I can keep the ones I want to keep right? I think I got it.


No I get it. Thanks. I am going to play Wrath of the righteous----I am reading the rule book-------so far it is very similar to the new core set!!


In wrath do I first draw an adventure, then play each scenario until we have completed the scenario card and then move on to the next adventure card?

What about the location? when do I pick that?


So at the end of a game you choose to keep whatever you want from the cards in your deck or in your discard pile right? Then I have to make sure I only have 15 cards and I can keep what I am allowed right? So if I have 18 cards not only do I need to discard 3 cards but I have to make sure I only have items allies, weapons armor or whatever is ALLOWED FOR THAT CHARACTER!! So if the character could have 2 armors and you have 5 you pick 3 to banish!! Am I right? Thanks!


JOHNATHAN FINFINIS wrote:

In wrath do I first draw an adventure, then play each scenario until we have completed the scenario card and then move on to the next adventure card?

What about the location? when do I pick that?

In Wrath (and all of the other pre-core adventures paths) you start with the Adventure Path card. That will tell you what the first Adventure is. Find that card, that will tell you what Scenarios you need to play (in what order). Then you can go through each of those scenarios in order, when you complete them you get the Adventure Reward for the adventure you finished, and then you can move on to the next Adventure on the Adventure Path.

The Scenarios have a list of Locations on the back of them. Use the appropriate ones for the number of characters that you're playing with (so if you have a 3-character party, get out all of the named location cards next to the numbers 1, 2, and 3). Those are the locations that you'll use.


Are there Hero points in Wrath(I didn't see it in the rule book)??

Any way to be resurrected?


I noticed that HERO POINTS are just in the core set. I think since it is my game with my cards and dice I will make a house rule-----every scenario completed will give them all a hero point.


If there are no hero points in Wrath then how do you get feats and the extra weapons or armor or whatever else your character may need? In the core set you spend hero points for resurrection or extra boons and feats!!


Are the wrath cards the exact same size of the new core set?

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber

How many times are you going to repeat different variations of the same question?

Yes - ALL the cards (from all the base sets, adventure decks, class decks, character decks, add-on decks, promos ....) are the same size - the 2 1/2 inches x 3 1/2 inches of a regular playing card, a Magic card, a Pokemon card, a LOTR card, a baseball trading card, etc., etc.

That means all the other products made for the best-selling card games - deck boxes, card sleeves, binders, ... can be used with the Pathfinder Adventure Card game.

And all the PACG cards have the same design on the back (except for the two-sided cards, of course), so you can't tell by looking at the back of a card which set it came from. There is some colour variation between different print runs, especially in the earlier sets, but in theory all the cards are supposed to be the same colour.


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No skin off my nose if you want to post 100 questions but all of your answers can really be found by reading the rule book and looking at the entries for the game either here on the Paizo site or on Boardgamegeek. You really do need to read the rule book much more closely than you are.

Shadow Lodge

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Pathfinder Lost Omens, Maps, Rulebook Subscriber

The rulebook is a resource. It's not meant to be read through once and then ignored - it's the first place you should go to to find an answer to any question you have about the game.

The first thing you should do, though, after looking through the rulebook is to play through the example of play in the rulebook (for the Core set it starts on page 24, and deck suggestions for the characters are on page 29). Follow along as each of the cards named in the example is played, and be sure that you understand exactly what is happening. If you don't understand something, then look for the section of the rulebook that deals with whatever is puzzling you; that should answer your question.

After running through the example you should understand how the turn-by-turn play actually works. At this point you can try running through an actual scenario (following the procedure spelled out in the rulebook from "Getting Started" and "Setting Up", and in the pages that follow).

And, again, if you come across something you don't understand, look for the section in the rulebook that spells out what you should be doing at that point.

Eventually you should get to the end of the scenario. So what should you do then? You should go to the section in the rulebook entitled "After the Scenario". That will tell you about earning rewards, how to rebuild your deck, etc.


I am reading the rule book.
Question---if a character needs to fight a monster and she has to use her strength for her combat check and her strength is a d6 and she isn't proficient with weapons can a blessing double her check from d6 to a 2d6 even though she has no special melee skill or anything?

Shadow Lodge

1 person marked this as a favorite.
Pathfinder Lost Omens, Maps, Rulebook Subscriber
JOHNATHAN FINFINIS wrote:

I am reading the rule book.

Question---if a character needs to fight a monster and she has to use her strength for her combat check and her strength is a d6 and she isn't proficient with weapons can a blessing double her check from d6 to a 2d6 even though she has no special melee skill or anything?

What does the blessing say?

Does it say you have to be proficient with weapons?
Are you even using a weapon on the check?

There's a maxim in the card game:
"Cards mean what they say. They don't mean what they don't say."


OK-----So if it just says blessing can it give my strength a double d6 rather than a d6?

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber

Yep.

It doesn't double your check - it adds another die. That's the same thing if you're just rolling a d6, but if you'd taken a skill feat to make your strength 1d6+1 the blessing would change that to roll 2d6+1, not 2d6+2.


I did have that right. Anyway you can bless to get another d6 and then if you have something on your character card saying recharge a card to add 2d4 then I would have 2d6 + the 2d4. I know I should have that right. And of course if there is a check box in front of the recharging cards then you need to earn that ability. I know I should have that right.


And of course I would draw a card to replace the recharged card


In Adowyn's card it says that before acting she could reduce damage to 1 (or 0 if you make the feat). When it says before acting does that mean I if I meet a monster and know I am going to lose then before attacking the monster I reduce the damage to 1? Or can I attack, lose and then use that feat?

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber
JOHNATHAN FINFINIS wrote:
And of course I would draw a card to replace the recharged card

Not immediately, though - only at the end of the turn when you reset your hand.

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber
JOHNATHAN FINFINIS wrote:
In Adowyn's card it says that before acting she could reduce damage to 1 (or 0 if you make the feat). When it says before acting does that mean I if I meet a monster and know I am going to lose then before attacking the monster I reduce the damage to 1? Or can I attack, lose and then use that feat?

(I assume this is the Adowyn from the Wrath of the Righteous set, not from the Hunter class deck)

Adowyn (Blight Scout) wrote:
You may recharge a card to reduce damage dealt to you before you act to 1

That's talking about damage dealt to you in the "Before Acting" phase of an encounter.

It says that if anything damages you during "Before Acting", the damage will be reduced to 1.

If the monster you're fighting doesn't have a "Before Acting/Before You Act" power, then Adowyn's power does nothing.

(and, of course, you need to have earned your role card, and have chosen that power when you earned a power feat)

"Before You Act" got renamed to "Before Acting".
I believe this power will also trigger if another character's encounter with a bane does damage to Adowyn during the "Before Acting" phase!


She is a female human hunter and is from Wrath.

It says "you may recharge a card to reduce damage dealt to you before you act 1"

I am confused. What the heck is "before acting"?


Before you act reduce damage to 1"


You want to know what I think "before you act" means? I think it means when you encounter a monster before you even act(attack or do anything)you can just recharge a card and reduce the damage to 1. That makes sense to me.


If I am wrong please help me out here because I don't get it.


I may choose the pack hunter version of Adowyn because she can evade a bane or help another character evade it by recharging a card.

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber

QUOTE="JOHNATHAN FINFINIS"I am confused. What the heck is "before acting"?

Answered in the Core RuleBook, page 30.

(see also Core RuleBook, page 26 - "Replaced Game Terms")

JOHNATHAN FINFINIS wrote:
Before you act reduce damage to 1"

No, that's not what the card says. It says "reduce damage dealt to you before you act to 1"

JOHNATHAN FINFINIS wrote:
You want to know what I think "before you act" means?

Not really. I've already told you what it actually means.


I meant pack leader


OK----I just read that in the rule book. This obviously doesn't happen often am I right?


Sorry if I offended you. It doesn't look like that will happen often so I would rather be a pack leader Adowyn who can evade a bane or help another character evade a bane by recharging a card.


Well it is recharge to evade herself and discard a card to help another evade a bane.


The term "before you act" is right after you turn the hourglass card before you do anything right? Before you TAKE ANY ACTION after the hourglass is flipped over! Am I right?


What does it mean to attempt a check before you act?

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber
JOHNATHAN FINFINIS wrote:
The term "before you act" is right after you turn the hourglass card before you do anything right? Before you TAKE ANY ACTION after the hourglass is flipped over! Am I right?

No. That would be "at the start of your turn"

"before you act" is wording from the old pre-core cards; it has been replaced by "before acting",
as is explained on page 26 of the Core RuleBook

(and "before acting" is part of encountering a card,
as is explained on page 9 of the Core Rulebook)


Thank you


I am going to be honest with you all. I have trouble with reading comprehension and mental illness. I am a lone wolf.

I understand people giving me info in their own words better than understanding a rule book. Sorry if I am annoying.

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber

Then you're setting yourself an extremely tough challenge.

The Pathfinder Adventure Card Game is entirely built around the premise of playing a game by precisely following the instructions spelled out on the cards (be they character cards, role cards, location cards, boons, banes, or any other card types) according to the rules given in the rulebook.

There's not a lot of space for text on a single card, so the terminology relies heavily on a whole lot of terms ("Before Acting", "Heal", "Reload", "Local", ...) which each have a very specific meaning in the game (as spelled out in the core rulebook). Unfortunately a lot of those terms have a meaning in colloquial English which, while similar to that which the game requires, is not exactly the same.

It's hard enough to learn this game if you're doing it face-to-face with a group of other players; even if you're all novices, there's likely to be at least one player in the group who understands any particular concept. Trying to master all the complexities of the game by playing it solo isn't something I'd recommend to anybody.

If you have access to an iPad, an Android tablet, or to Steam on a Windows platform, you might want to take a look at Obsidian Entertainment's "Pathfinder Adventures". This is basically the Adventure Card Game "Rise of the Runelords" (with a couple of other smaller sidequests), and is intended to be played solo (though you can play a party of up to six characters). That's a really good way to learn the basic mechanics of the game.


I know enough to get along. If from time to time I have a question I will ask but It will not be often.


ONE QUESTION: I will play through wrath of the righteous as best as I can. The question is -do you think learning Lord of the rings the card game would be simpler or harder than Pathfinder?

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber

I'd say that for a single game session (one scenario of PACG, or one quest of LotR) LotR probably requires you to learn slightly less rules. But it also takes less time to play, and has more straightforward victory conditions, so I'd expect it to be somewhat simpler to learn.

To run through everything that's available, from every expansion or saga expansion, nightmare mode options, etc., etc.), LotR probably requires you to learn more rule variations in total, though for any single session you will only use a few of the variations. (It also requires a significant expenditure - you probably don't want to sit down and work out just how much buying every option for LotR would cost you. Suffice it to say that it's significantly more than you would need to buy everything that's ever been made available for the Pathfinder Adventure Card Game).

I've only played a few sessions of LotR - just enough to know that it's something I'll probably enjoy playing when I have a little more free time. Until then I've got a stack of boxes sitting on the shelf waiting for me to get round to them.

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