Imposing warpaint


Rules Questions


Imposing warpaint

question is simple : does it mean after first min you take 1 CON , and every minute after you take 1, or does it tick up to 2,3,4 etc for every min that passes?


War Paint wrote:
If you wear imposing war paint for more than 1 minute per day, you take 1 point of Constitution damage, plus 1 point of Constitution damage for every minute you wear the paint that day after the first.

If you wear it for 5 minutes, you take 5 con damage.

It is not cumulative.

/cevah


Thanks for the answer!

So, assuming this is a poison effect (that may be another debate), a insinuator with this:

"Stubborn Health (Ex): At 3rd level, an insinuator takes only half damage from diseases and poisons, and none of his ability scores can be reduced below 1 by these effects. This ability replaces plague bringer."

Insinuator takes 1 CON damage, but halved and rounded down, every minute, so could wear the paint with no penalties?


The war paint is made with realgar, which is classified as a poison. [See Alchemical Reagents.]
The Insinuator's Stubborn Health will slow but not stop the poison. Wear the war paint for two rounds and take 1 con damage. Four rounds for 2 con damage. The damage is based on the total time you wear it, and the ability is not resisting but slowing the damage.

/cevah


He meant minutes, not rounds


Whoopsie

/cevah


seems strange to me to translate half damage by every 2 rounds, but ok.

but a Gamboge Nodule (Cracked) Ioun Stone on realgar would do the trick: permanent +4 alchemical bonus on intimidate.

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