Roll with it : kineticist - help suggestion welcome


Advice

Grand Lodge

Hi,

I read posts about invulnerable rager (& dragon totem) and Stalwart
and wanted to try something else:

I need help suggestion to fill the gaps

BG would be a goblin with earth affinity that wanted to be a dwarf :)

Goblin

Traits :
* any +1 acrobatics
* defensive strategist (follower of Torag, not flat-footed)

Class :
kineticist 8 earth / Expanded : _____ ?
then Oracle 1
* [dual-cursed] lame curse and Tongues (Terran)
* [warsighted] 3/D as move : gains a combat feat for 1'

based on defense :
* flesh of stone : DR 4 / Adamantine, boosted to DR 8 paying 4 burns

blast
energy or physical ?

infusions 1/3/5 :
* extended range
* ______ ?
* ______ (entangling infusion) ?

wild talents 2/4/6/8 :
* elemental whispers (get a familiar : monkey for +3 acrobatics)
* kinetic cover
* skilled kineticist
* skilled kineticist, greater (to get +4 acrobatics)

feats 1/3/5/7/9 :
* roll with it
* skill focus acrobatics ?
* ______ ?
* ______ ?
* bolstered resilience

as I have lots of feats I could also Variant MultiClass
* wizard, to get familiar , divination or conjuration/shift
* witch, to get familiar , and a hex
* oracle, to take only kineticist levels

and / or take evangelist (taking deific obedience @5)

---
so I have DR 16 / Adamantite all day long,
and can roll acrobatics at +31 , with "roll with it" DC = 5+ dam dealt

Spoiler:
8 ranks +4 racial (alternate trait) +5 dex + 3 class skill +3 familiar + 4 skilled kineticist +3 skill focus +1 trait:


At level 3 get Kinetic Blade and Weapon Finesse, pushing Skill Focus Acro into level 5. As an earth kineticist and the Roll With It build it looks like you'll be spending a decent amount of time in melee and KBlade+Finesse will allow you to swing without getting hit with AoO.


I think earth kineticists only get physical blasts, so that decision, at least, is made for you.

Also a goblin that wants to be a dwarf sounds very especially deviant. I don't think the dwarves will be all that welcoming of their new "brother".

Grand Lodge

thanks !
roll with it means that I'll be 5-20 ft away as soon as they try to hit me. so I could avoid the finesse/Blade

physical then :)

yes it's deviant, but why only play stéréotypes :)

as utility wild talent 8 : expanded defense (Aether) seems fine: it gives a buffer of 8 HP (more with burn) that would help. or water to boost AC...


Just because you're in melee doesn't mean they'll be swinging at you though.

Expand element is at 7 btw. If he wants to be a dwarf, I'd stay in the earth element.


Water is a good option for the AC stuff and I believe it gets some nifty composite blasts with the earth elemental stuff.

If you're into staying out of melee you might consider looking at precise shot and some other feats to make shooting into melee a little less tricky :)


Yeah, Dwarves hit things with chunks of Metal all the time. Expand into earth and use the metal abilities like mad. :)

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