Magus: Wand Wielder + Close Range + Weaponwand + Spell Combat + Spellstrike?


Rules Questions


Am I correct that with Wand Wielder + Close Range + Weaponwand + Spell Combat + Spellstrike a magus could have a wand of ray of enfeeblement embedded in their weapon and choose each round in a full attack to either: (1) take all melee attacks PLUS take a spellstrike attack using the wand, OR (2) take all melee attacks PLUS take a spellstrike attack using some other spell cast with the free hand. The idea is a magus wand wielder who can freely choose to do spellstrike attacks with the wand while leaving a hand free to cast other spells in rounds they opt not to use the wand. Being able to do so with a wand of ray of enfeeblement seems like a particular good option for going toe-to-toe with a beefy melee fighter, making the opponent weaker as the fight progresses. Any problems I'm not seeing? Thanks!

Scarab Sages

Almost. Wand Wielder lets you use a wand with Spell Combat, not Spellstrike. So you could use the wand of Ray of Enfeeblement to cast the spell, but you couldn’t deliver it through your weapon, even if you have the close arcana.

Also, Ray if Enfeeblement isn’t the best choice for a wand. The spell has a 1 round/level duration, so you’re only going to lower their strength for 1 round unless you buy the wand at higher than CL1.


Good point about duration, although for my (GM) purposes I could say the wand has a higher CL. As to your first point, I think you are probably right, although there is some difference of opinion (see thread at link below), and it does make wand wielder sort of useless if you can't spellstrike with the spell.

https://paizo.com/threads/rzs2sz1h?Can-a-magus-use-Wandweilder-With-Spellst rike


its not useless, its just useful for other spells. like say, true strike. try using that, then using a trip maneuver. thats worth far more than a ray of enfeeblement


A magus with a whip, and a merged true strike wand is a truly terrifying thing. Trip, disarm etc. Have a cestus or spiked gauntlet on the off hand for AoO. With the +20 from true strike and the reach from the whip you don't even need the maneuver feats.

Scarab Sages

I prefer blade lash to true strike for a trip build, because you do get a free trip attemp with blade lash regardless of whether Spellstrike works with a wand or not. The spell itself gives it to you. Plus it lets you trip someone up to 20 feet away. The bonus is half what truestrike gives, but if you’re building to trip, you probably don’t need a +20 to be successful.

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