Incorporeal Question


Rules Questions


If I cast a spell that makes me incorporeal, such as the Sonic Form spell (which I assume also turns me blue and grants me a speed bonus), do I get all of the benefits listed in the section below? (Except in the places where the spell description says something works differently)

Incorporeal:
Incorporeal (Ex)
An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source (except for channel energy). Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal spells and effects that do not cause damage only have a 50% chance of affecting an incorporeal creature. Force spells and effects, such as from a magic missile, affect an incorporeal creature normally.

An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature’s Charisma score does not normally provide a bonus).

An incorporeal creature can enter or pass through solid objects, but must remain adjacent to the object’s exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment (50% miss chance) from an incorporeal creature that is inside an object. In order to see beyond the object it is in and attack normally, the incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.

An incorporeal creature’s attacks pass through (ignore) natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creatures cannot make trip or grapple attacks, nor can they be tripped or grappled. In fact, they cannot take any physical action that would move or manipulate an opponent or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.

An incorporeal creature moves silently and cannot be heard with Perception checks if it doesn’t wish to be. It has no Strength score, so its Dexterity modifier applies to its melee attacks, ranged attacks, and CMB. Nonvisual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.

I was led to this info from the incorporeal condition section here, but do I genuinely get all of the stuff it lists in the above spoiler, or am I missing the correct section?


Quote:
You are considered incorporeal (although you cannot move through solid objects). Any nonmagical attacks you make deal half damage. Magical attacks are unaffected, and you can use your magic items and other equipment as normal.

Yes, you gain everything that it does not remove and use the modifications it makes if they apply to that.


willuwontu wrote:
Quote:
You are considered incorporeal (although you cannot move through solid objects). Any nonmagical attacks you make deal half damage. Magical attacks are unaffected, and you can use your magic items and other equipment as normal.
Yes you gain everything that it does not remove and use the modifications it makes if they apply to that.

Wow, so ignore armor, get a deflection bonus to ac equal to charisma, non-magic attacks never hit, magic attacks deal only 50% damage, become completely silent, dexterity to attacks and cmb, ineffectifying scent and blindsight and moving at full speed while blind?

That seems like a lot to get for only one spell. I might have to consider trying it out.


Greedeye wrote:
willuwontu wrote:
Quote:
You are considered incorporeal (although you cannot move through solid objects). Any nonmagical attacks you make deal half damage. Magical attacks are unaffected, and you can use your magic items and other equipment as normal.
Yes you gain everything that it does not remove and use the modifications it makes if they apply to that.

Wow, so ignore armor, get a deflection bonus to ac equal to charisma, non-magic attacks never hit, magic attacks deal only 50% damage, become completely silent, dexterity to attacks and cmb, ineffectifying scent and blindsight and moving at full speed while blind?

That seems like a lot to get for only one spell. I might have to consider trying it out.

One may argue that using your corporeal weapons (the magical weapons which are unaffected by the spell) would not ignore armor, but the rest is clear. It's a nice spell, but it also competes with other spells at level 6.

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