HammerJack |
2 people marked this as a favorite. |
I'm not sure if it's already what you mean, since it very well could be in the context, but the spell does say "a move action in order to move."
So while I don't see any reason that it shouldn't include walking, flying, guarded stepping or any other movement-type move action, you can't do other things that take a move action, like combat tracking.
MorikTheMad |
From 'actions in combat':
Move actions:
Crawl
Direct or redirect an effect
Draw or sheathe a weapon
Guarded step
Manipulate an item
Move your speed
Reload
Stand up
I read haste as: when you make a full attack, you may also use that specific 'move action to move your speed'.
So you couldn't guarded step. A Solarian couldn't use blazing orbit. Etc.
MorikTheMad |
"When making a full attack, a hasted creature can also take a separate move action in order to move. The movement can occur before, after, or between the attacks from the full attack. All movement must occur at the same time."
I guess you could also read it as granting the use of any action that both:
- Costs a move action
and
- Allows you to move
Rather than granting only the 'move your speed' action. Not perfectly clear, but personally I read it as specifically just granting the 'move your speed' action.
breithauptclan |
I hesitate to list it as 'any action that costs a move action and causes you to change position'. I also don't like the ruling of 'only the Move Your Speed action' either - that feels a bit too limited.
Somewhere in the middle. A limited set, but I also don't want to limit it to just the actions that are available currently.
The best I can describe it as are 'move actions that only cause movement'. So that would include things like Guarded Step, but restrict things like Blazing Orbit. But even that is still not fully specified. Consider Glitch Step. Could you use that to modify the limited, extra move action from Haste?
So, I think in any case, it is going to be up to the table playing.
MorikTheMad |
Anything other than moving your movespeed does stuff other than moving.
Guarded step lets you ignore one threatened square. I don't see how that language could be read as RAW allowing you to guarded step, but not allowing you to blazing orbit; both give you a side benefit in addition to moving you.
Either way, Glitch step would work with it; it can modify the move your movespeed action, and you can definitely use the move your movespeed action with the haste benefit.
BigNorseWolf |
I don't see how that language could be read as RAW allowing you to guarded step, but not allowing you to blazing orbit; both give you a side benefit in addition to moving you.
I'm not saying this is how it HAS to be read: starfinder hasn't really nailed down the idea of just a move with something like stride or waltz or a walk
But blazing orbit is supernatural ability with multiple effects, one of which is that you move. A guarded step is a mundane action where you carefully walk 5 feet thataway. A move action is where you much less carefully walk 30 feet thataway.The later two are a LOT closer together than blazing orbit.