What actions can you take with hastes extra move action to move?


Rules Questions


Is it just regular old movement movement, or can you guarded step with it, since thats moving?


It seems ok to me.


Well, since the spell text says you get an extra move action if you full attack, as opposed to ‘you can move during a full attack,’ I’d say you can do whatever you want that costs a move action.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm not sure if it's already what you mean, since it very well could be in the context, but the spell does say "a move action in order to move."

So while I don't see any reason that it shouldn't include walking, flying, guarded stepping or any other movement-type move action, you can't do other things that take a move action, like combat tracking.


Ah, true that, I missed the ‘in order to move part.’

I retract my earlier statement, and in its place I’ll say ‘As long as you’re spending a move action to move, it doesn’t matter how you move.’


A guarded step is moving, but its also listed as a different kind of action than movement to move. So it MIGHT not be an action the haste spell intends.

Just wanted to see how other people were reading it.


From 'actions in combat':
Move actions:
Crawl
Direct or redirect an effect
Draw or sheathe a weapon
Guarded step
Manipulate an item
Move your speed
Reload
Stand up

I read haste as: when you make a full attack, you may also use that specific 'move action to move your speed'.

So you couldn't guarded step. A Solarian couldn't use blazing orbit. Etc.


"When making a full attack, a hasted creature can also take a separate move action in order to move. The movement can occur before, after, or between the attacks from the full attack. All movement must occur at the same time."

I guess you could also read it as granting the use of any action that both:
- Costs a move action
and
- Allows you to move

Rather than granting only the 'move your speed' action. Not perfectly clear, but personally I read it as specifically just granting the 'move your speed' action.

Sovereign Court

I think this is indeed just the "move action to move", basically a Stride. (Distinguishing the category of movement-related actions from the "move" word for moving up to your speed was definitely a good move for PF2.)

And I can see how haste doesn't really help you with careful measured footwork.


I hesitate to list it as 'any action that costs a move action and causes you to change position'. I also don't like the ruling of 'only the Move Your Speed action' either - that feels a bit too limited.

Somewhere in the middle. A limited set, but I also don't want to limit it to just the actions that are available currently.

The best I can describe it as are 'move actions that only cause movement'. So that would include things like Guarded Step, but restrict things like Blazing Orbit. But even that is still not fully specified. Consider Glitch Step. Could you use that to modify the limited, extra move action from Haste?

So, I think in any case, it is going to be up to the table playing.


Anything other than moving your movespeed does stuff other than moving.
Guarded step lets you ignore one threatened square. I don't see how that language could be read as RAW allowing you to guarded step, but not allowing you to blazing orbit; both give you a side benefit in addition to moving you.

Either way, Glitch step would work with it; it can modify the move your movespeed action, and you can definitely use the move your movespeed action with the haste benefit.


MorikTheMad wrote:

I don't see how that language could be read as RAW allowing you to guarded step, but not allowing you to blazing orbit; both give you a side benefit in addition to moving you.

I'm not saying this is how it HAS to be read: starfinder hasn't really nailed down the idea of just a move with something like stride or waltz or a walk

But blazing orbit is supernatural ability with multiple effects, one of which is that you move. A guarded step is a mundane action where you carefully walk 5 feet thataway. A move action is where you much less carefully walk 30 feet thataway.The later two are a LOT closer together than blazing orbit.

Dataphiles

I allow 'move your speed', 'crawl', and 'guarded step' as options for haste. I'd probably allow 'stand up' as well.

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