
rayous brightblade |
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So, currently we have some spells that give natural attacks that have no mention of the effect of handwraps (moon frenzy for example) and some spells that give a natural attack that can not be modified by items (example dragon form).
I think that a simple rule to allow handwraps to work for them but act in the same manner as Bestial Mutagen would does, ie you get x extra dice unless you would normally have more. Or you can state they are considered +x magic weapons for the purposes of effects like powers such as Dragon Claw which would also work.
As it currently works Dragon totem barbarians quickly find their ability to turn into a dragon to be a weaker option than just hitting in natural form as even the mighty huge gold dragon at level 19 is doing less damage than just using his sword.
Bite attack:2d12+2d6+12 is average 32
Sword attack: 6d8+6 (expected str is 18 starting, 3 raises and an item) for average 33.
Greatsword attack is average 45