Whirling Throw technically does not break the grabbed, restrained conditions.


Skills, Feats, Equipment & Spells


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This is nice in some ways but not nice in others.

Monk's whirling throw says nothing about breaking the grab or restrained conditioned on success.

In situations where the monk throws the target outside of the monk's natural reach, this is silly and should be reworded.

In situations where the monk throws the target to a location still adjacent to the monk, the grapple, pin could (and should, in my opinion) be maintained.

Also, for extra fun, can the monk throw the target 1 foot just for free extra damage?


Alkix wrote:

This is nice in some ways but not nice in others.

Monk's whirling throw says nothing about breaking the grab or restrained conditioned on success.

In situations where the monk throws the target outside of the monk's natural reach, this is silly and should be reworded.

In situations where the monk throws the target to a location still adjacent to the monk, the grapple, pin could (and should, in my opinion) be maintained.

Also, for extra fun, can the monk throw the target 1 foot just for free extra damage?

Yep...and improved combat grab works with reach weapons...hello whip and flickmace.

Edit cause didnt have the book in front of me.


Here is a question, does whirling throw put the target prone, because it does not say it does. I cannot find a generic rule that says thrown targets go prone either.


Joey Cote wrote:
Here is a question, does whirling throw put the target prone, because it does not say it does. I cannot find a generic rule that says thrown targets go prone either.

It doesn't.

You don't slam him to the ground, you just throw him away.

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