The Great Potato |
The Great Potato wrote:Some of that I'm not fond of myself.. but I like the idea of Alchemist Only elixers that are Fast Healing based. but keep the generic healing ones as well. For general classes ideas.
One thing about your idea is that it restricts the tool box nature of quick alchemy. If I read you right (it is 1am.. who knows) then i couldn't use quick alchemy for Tinderwigs, silversheen, sundrods, and the other stuff that'll be in the core one.
I do fully think an alchemist should be able to be a tool box sort of character.
i do fully agree there should be some specialization feats though
I totally forgot about the alchemical tools! Yeah, those should definitely be Quick Alchemy-able by default.
And agreed on the toolbox nature. Alchemists shouldn't be the best in raw power; instead, they should be the guy who has a tool for every situation.
The reason I made all Elixirs of Life into Fast Healing is because Potions of Healing are just more powerful. I'm thinking that was a conscious choice by Paizo because Elixirs of Life can be crafted. This way, common alchemical healing is still "weaker" than potions, but the overall health totals are roughly the same.
My versions of the specializations are admittedly a mess - that was also a late night post haha! What would you change?