Are there any limits to how often treat poison can be used per turn?


Running the Game

Silver Crusade

So, today, after the Giant Centipede fight the party were trying to stop the poor poisoned bear from dying.

Characters kept making Treat Poison checks to get that +2 bonus. ESPECIALLY after the one critical failure.

On the one hand, I have little problem with poison being pretty easy to deal with outside of combat.

On the other hand, the image of 3 different characters frantically trying to deal with one poor bears poison each round (NINE treat poison attempts) seemed hilarious and very, very, very silly :-).

I kinda think that the -5 to subsequent attacks should also apply to things like medicine checks.

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