Can PF 2e be the edition where we have a single, complete equipment section?


Skills, Feats, Equipment & Spells


Obviously there is a section of every Pathfinder and D&D core Rulebook that calls itself the "Equipment" section. It would be more approriately titled "Mundane Equipment." Basically your standard weapons, armor, tents, rope, food, etc. It's a traditional section, and the rulebook wouldn't look the same without it. It's also a dinosaur and I thinkt he game would be better off finally merging magical and mundane equipment lists into a single section.

Having a mundane equipment section is at its most useful during character creation. It's when players are likely be distracted or encumbered by having to flip past magic rings to find out how much rations cost. However, it is detrimental every other moment of the game, and that is only true for generating a character at low enough power that magical item(s) won't be an expected purchase.

I am so incredibly tired of having to flip hundreds of pages so that I can look at special materials and magic armor effects and then towards the main armor stats to try and do the math to figure out what a Mithral +1 X actually has for stats. In this edition I'll also need to flip through to class pages to make sure that I'm applying all of my character's bonuses correctly. Just dropping those hundreds of pages to 5 or 10 would be wonderful.

It's tradition that goes back to when all magical items were in the DM's handbook (for some reason). PF 1e and now this rulebook are trying to maintain that same outdated Player Handbook and GM Handbook split in its format. As a GM, I need to look at both sections so that I can plan out loot, and players are going to be looking at magic items away. Alchemists have to look at this section to actually their class. Snares are a class feature but are in this second item section.

It may already be too late in the process to make such a drastic layout change, but I think it's the kind of change I'd like to see more often.


unless they're planning to bundle in all the weirder weapons from APs (lookin' at you jade regent and that-one-with-baba-yaga) into the core book, and every piece of magical equipment they plan to add to the game fr it's lifespan, i dont see how they could manage it--such a task would likely need to be it's own book, and BOY people would get mad having to buy the core book and the equipment book to even play the game

people have been pointing out the problematic layout pretty much constantly so far, and iirc the devs did say they mostly slapped in preexisting art to make the playtest book seem more professional.

hopefully once they get back they can see the piles of complaints and suggested fixes and get to fixing it--they've got a year to do so, they'd better make use of it.

(i for one totally support consolidating things and paring unneded repitition down in the various charts, as well as organizing them in a coherent manner)


AndIMustMask wrote:

unless they're planning to bundle in all the weirder weapons from APs (lookin' at you jade regent and that-one-with-baba-yaga) into the core book, and every piece of magical equipment they plan to add to the game fr it's lifespan, i dont see how they could manage it--such a task would likely need to be it's own book, and BOY people would get mad having to buy the core book and the equipment book to even play the game

people have been pointing out the problematic layout pretty much constantly so far, and iirc the devs did say they mostly slapped in preexisting art to make the playtest book seem more professional.

hopefully once they get back they can see the piles of complaints and suggested fixes and get to fixing it--they've got a year to do so, they'd better make use of it.

(i for one totally support consolidating things and paring unneded repitition down in the various charts, as well as organizing them in a coherent manner)

When I said "complete", I did not mean that every single item ever created for Pathfinder should be included in the Core Rulebook. That would be an unreasonable ask. I am suggesting that the Magic item section should be combined with the standard equipment section.

Grand Lodge

hmm...

Not completely against the idea, basically, the idea is to roll the Equipment and treasure chapters into one. I could see this working as long as the mundane equipment for starting characters is kept on its own set of tables for the weapons, armor, and gear.

The descriptions being rolled in with the rest of the stuff is fine by me, as long as the table also includes the page number for locating the item.

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