Mind Thrust and Robots


Rules Questions


Specifically Observer Class security robots.

They have an INT modifier and a Will save modifier.

Nothing I have found in the CRB or anything else (I have) published for Starfinder indicates that Mind Thrust can't be used on a construct.

The only limitation I have found is that the adversary must have an INT score, page 270 of the CRB.

"Mind-Affecting
A mind-affecting effect works only against creatures with an
Intelligence score of 1 or higher."

I am new to the system and the GM chair and running Skitter Shot for my kids. One has played some homebrew Pathfinder previously, the other three are new to RPG in general.

I plan on setting them up with Org Play, SFS characters, and running SFS sanctioned stuff with them. Skitter Shot grabbed their attention, so we started there. I want to get this right, hence the question.


Alien Archive, Universal Monster Rules wrote:

CONSTRUCT IMMUNITIES (EX) Constructs are immune to the following effects, unless the effect specifies that it works against constructs.

- Bleed, death effects, disease, mind-affecting effects, necromancy effects, paralysis, poison, sleep, and stunning.
- Ability damage, ability drain, energy drain, exhaustion, fatigue, negative levels, and nonlethal damage.
- Any effect that requires a Fortitude save (unless the effect works on objects or is harmless).
Format: Immunities construct immunities.

There you go. Unfortunately no, something I learned playing an Envoy, as my Dispiriting Taunt is also mind-effecting. Mind Thrust lists under the School line "divination (mind-effecting)".


Isaac Zephyr wrote:
Alien Archive, Universal Monster Rules wrote:

CONSTRUCT IMMUNITIES (EX) Constructs are immune to the following effects, unless the effect specifies that it works against constructs.

- Bleed, death effects, disease, mind-affecting effects, necromancy effects, paralysis, poison, sleep, and stunning.
- Ability damage, ability drain, energy drain, exhaustion, fatigue, negative levels, and nonlethal damage.
- Any effect that requires a Fortitude save (unless the effect works on objects or is harmless).
Format: Immunities construct immunities.
There you go. Unfortunately no, something I learned playing an Envoy, as my Dispiriting Taunt is also mind-effecting. Mind Thrust lists under the School line "divination (mind-effecting)".

That was the answer I was looking for. Thank you!

I had been trying to find "construct immunities" and I guess I didn't check Alien Archive, or messed up the PDF search.

Thank you very much.


You're welcome. Hope you and your kids love the game. ^_^


Skitter Shot is fun, but it isn't well designed, as there is no redundancy with skills between skitters, so A) they can't assist each other as skitters should, and B) if someone goes down and can't make a Mysticism/Engineering/Computers check, nobody else can step in to make it.

And yes, there is only one thing that can be Mind Thrusted in the entire adventure.

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