pithica42 |
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Yes. I didn't go, but I watched some of it on twitch. If you want everything I know, you can watch the various videos here.
Things I remember...
Next AP after Signal of Screams is Dawn of Flame and it's set in the Burning Archipelago. It's a 6 part AP that starts in February with an invasion of the sun.
The upcoming Against the Aeon Throne will have a bunch of backmatter regarding the Azlanti Star Empire and may include as many as 17 new alien races. That's how many ones the ASE officially recognizes and they implied that at least some of them would be statted in the AP.
Armory has many of the missing weapon levels. They have several new power armors including one specifically for spellcasters (Spellcaster's Aegis) that helps with dispels and another powered by First World magic that has big stag antlers. It has new class features for all the classes (they already announced that), the one they mentioned this time was new zenith revelation for Solarions that has something to do with Quantum teleportation.
It also has Grenades of Wonder! but that's not a new announcement.
AA2 has laser wolves, sqox (Squirrel-Foxes), a playable Slug race, Trox (trademark free umberhulks), glass serpents from Eox, some new equipment. It all looks dope.
I'm 99% convinced that at GenCon or between then and now, they'll announce a Veskarium book to be released in 2019. If it's not that, it'll be a Near Space book with a lot of space dedicated to the Veskarium. I further contend that it'll be followed by an Azlanti Star Empire or "The Vast" book in 2020. That's just based on reading between the lines in some of the panels, though. Nothing was announced.
Dracomicron |
1 person marked this as a favorite. |
Yes. I didn't go, but I watched some of it on twitch. If you want everything I know, you can watch the various videos here.
Things I remember...
** spoiler omitted **
** spoiler omitted **
Hmmm, that is tempting.
New item levels... does that mean they fill in some of the weapon gaps with new items, or, like, they have a level 1 Skyfire sword or shock truncheon when the lowest current level is 7 or 8? Because having mid-range Battlegloves would be HUGE for Armor Storm soldiers... currently they go from 1d4 damage at 1st level to 2d8 damage at level 10. Having a level 5 battleglove that did 1d8 would be a dream come true because that's what Hammer Fist scales based on.
Laser wolves... I've wanted those since I saw Fiddler on the Roof and the fiance's name was Lazar Wolf.
pithica42 |
2 people marked this as a favorite. |
Ahem...
One of the things Rob McCreary specifically mentioned during the Banquet was that, for example, there would be 'level 3 plasma weapons, now' and I heard John Compton say in the Starfinder Society panel was that he was reviewing 'pages and pages' of new weapon charts in Armory to get them approved for Organized Play.
I'm assuming that they do in deed intend to fill in all those weird big level gaps and give us the lower level weapons for the ones that start at 7 or 8.
Laser Wolves have three legs and a laser based breath weapon. The art looked pretty dope.
pithica42 |
They gave us the names of (at least some) of the scenarios and the initial setup (I think I already spoilered it above). I don't remember the names of the scenarios but the set up is...
The Ragi |
Here you go, Chris Sims talks about the fourth AP starting at about 02:15:25
https://www.twitch.tv/videos/265464676
The first hour, Secrets of the Pact Worlds is also pretty nice.
I skipped the second hour since it's SFS oriented, and I haven't touched a scenario since the first free quest pack one (I just went straight for the AP).
The fourth hour is about the art of Starfinder.
TheLoneCleric |
I'm kinda curious where it will go when get finally get to the Vast, etc. I'd really dig a book that covers what Colony life is like, and the adventures out there feel like. Plus more archtypes please.
I also noticed a lack of Breaking and Entering tools and the cybernetics/bio-tech is in bad need of expanding.
I'm happy the upcoming AP while short will give us some details about the Azlanti though.
kaid |
The armory book should help a lot it sounds like it is going to flesh out most of the progression holes which would help make power armor viable for those who want to try it. I am still curious if they make any changes to the battery usage on power armor to make it more viable for anything other than short duration fights/encounters.
Dracomicron |
The armory book should help a lot it sounds like it is going to flesh out most of the progression holes which would help make power armor viable for those who want to try it. I am still curious if they make any changes to the battery usage on power armor to make it more viable for anything other than short duration fights/encounters.
I'm very much looking forward to the spellcaster-focused power armors; my Nuar Technomancer was planning on wearing them anyway and using Charging Jolt to burn spells to keep the armor going for longer periods.
johnlocke90 |
1 person marked this as a favorite. |
The armory book should help a lot it sounds like it is going to flesh out most of the progression holes which would help make power armor viable for those who want to try it. I am still curious if they make any changes to the battery usage on power armor to make it more viable for anything other than short duration fights/encounters.
A "low power mode" upgrade would be a nice fix. Something that you can toggle to give you a -4 penalty to strength in return for using 1/10th the battery drain.