Drunken Master Unchained Monk


Advice


Starting a level 3 character for a homebrew campaign. I'd like to make a martial artist type, an unarmed fist (doesn't literally have to be fist can be legs too, so I can have a hand empty with a beer in hand for later feats such as accelerated drinker) throwing, liquor drinking machine. I'd like to maximize the use of the drunken masters Drunken Ki ability. I really like Potion Glutton so I would have to worship Urgathoa, alignment would be Lawful Neutral perhaps. Could I get some suggestions on builds up to level 12. This particular character would be a straight unchained monk, no multi class. If you could suggest some traits as well that would be much appreciated! I'm thinking of taking Iron Liver because I will be constantly slamming the good stuff and my GM will apply the Alcohol rules http://www.d20pfsrd.com/gamemastering/afflictions/drugs/alcohol/


Unfortunately, Drunken Master and UnMonk are incompatible. You'll have to go regular Monk. As far as actually helpful information, you actually don't want to be drinking in combat (Potion Glutton is still pretty good, though). Drunken ki points last for an hour, so do it just before combat instead. If your party doesn't have a scout, just have a drink every hour regardless of whether or not you expect combat. It's also generally a good idea to not spend that extra point, as you get more benefits for not using it than you would using it. Otherwise, what's good for other Monks is good for you.


Thanks mate

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