Mathmuse |
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There is a Pathfinder Tales novel about the strix, Nightglass by Liane Merciel. The player who plays a strix in my Iron Gods campaign read it to learn the culture of the strix.
Since Devil's Perch in Cheliax is too far away from Numeria for Iron Gods, I set up a separate tribe of strix in the Shudderwood in Ustalav. They switched from hating humans to hating demons, due to raids from the Worldwound. The player says that since the party has not run into demons during the entire campaign, keeping the Hatred racial trait unmodified would have given her more advantage. But she did not want to roleplay hating most townsfolk.
A running joke is that strix are so rare that 95% of people misidentify her race: alien, mutant, harpy, demon (that one she treats as an insult). She once used a hat of disguise to pretend to be a winged aasimar.
Flight on a PC is a good scouting ability at low levels, especially when combined with a strix's darkvision. I don't fully know about combat. The player in my game decided that strix cannot use bows while flying, since she could not visualize it, which removed the combat option with the most potential for abuse. Nor was she an Airborne Ambusher with Flyby Attack. Instead, she learned Death from Above for an improved attack roll while charging. She wielded a lucerne hammer to stay out of reach of most opponents. That advantage caused no trouble. At higher levels, plenty of opponents can fly or shoot down flying creatures.
VoodistMonk |
Awesome, mathmuse, I will check out that book if I play one. My Airborne Ambusher is also combined with the Dervish of Dawn archetype, and he is an archer named Cupid. A flying, charging archer. And it does have potential for abuse... Like flying 50' above everyone and full attacking down every turn.