[Build Advice Request] My first Dwarf Druid Wildshaper


Advice


I'm building my first Dwarf Druid from level 1 to 20. Here's what I have so far at level 20. I'm trying to go for an all-around melee wildshaper. I need a lot of help improving my damage output. I'm likely missing some
things that are glaringly obvious. Also what are the quintessentials buffs for this type of build? And thank you for your help!

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Dwarf Druid
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Male dwarf druid 20
NG Large humanoid (dwarf)
Init +3 (+5 while underground); Senses darkvision 60 ft.; Perception +28 (+26 to avoid being surprised, +30 to
notice unusual stonework)
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Defense
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AC 29, touch 18, flat-footed 25 (+11 armor, +5 deflection, +3 Dex, +1 dodge, -1 size)
hp 260 (20d8+100)
Fort +22, Ref +15 (-2 to avoid traps or hazards), Will +22; +2 vs. poison, spells, and spell-like abilities, +4 vs.
fey and plant-targeted effects, +1 trait bonus vs. spells, spell-like abilities, and poison
Defensive Abilities defensive training; Immune poison
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Offense
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Speed 40 ft.
Space 10 ft.; Reach 10 ft.
Special Attacks hatred, wild shape at will
Druid Spells Prepared (CL 20th; concentration +25)
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Statistics
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Str 29, Dex 16, Con 20, Int 18, Wis 20, Cha 16
Base Atk +15; CMB +26 (+27 grapple); CMD 44 (48 vs. bull rush, 48 vs. trip)
Feats Energized Wild Shape[UW], Evolved Companion[ACG], Improved Natural Attack (bite), Mutated
Shape[UW], Natural Spell, Planar Wild Shape[UC], Powerful Shape[UM], Snapping Flank, Weapon Focus (bite),
Wild Speech[UM]
Traits glory of old, kraggodan castaway, tunnel fighter

Combat Gear anaconda's coils[UE], ring of the savage beast, strand of prayer beads; Other Gear +5 wild
ironwood agile breastplate[APG], amulet of mighty fists +5, amulet of natural armor +5, armbands of the
brawler[UE], belt of physical perfection +6, cloak of resistance +5, druid's vestment, headband of mental
superiority +6, ring of protection +5, shifter's headband (+2 wis)[UE], 220,000 gp
Companion looks something like this ...

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Animal Companion CR –
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Grizzly bear (Ultimate Wilderness 179)
N Huge animal
Init +2; Senses low-light vision, scent; Perception +20
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Defense
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AC 29, touch 10, flat-footed 27 (+2 Dex, +19 natural, -2 size)
hp 208 (16d8+80)
Fort +15, Ref +12, Will +6 (+4 morale bonus vs. enchantment effects)
Defensive Abilities evasion
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Offense
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Speed 40 ft.
Melee bite +29 (4d6+19), 2 claws +29/+24 (2d6+19 plus grab)
Space 15 ft.; Reach 10 ft.
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Statistics
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Str 38, Dex 15, Con 21, Int 3, Wis 13, Cha 6
Base Atk +12; CMB +28 (+32 grapple); CMD 40 (44 vs. trip)
Feats Improved Natural Attack (bite), Improved Natural Attack (claw), Improved Spell Sharing[ACG], Snapping
Flank
Other Gear amulet of mighty fists +5

Grand Lodge

Improved spell sharing can't be taken by animal companions. Wild speech can be replaced with a ring Ring of Eloquence.

Power attack is a ok option when you need to punch through DR.

Just know the resist energy give better resistance then the feat and the improved natural attack does not stack with strong jaw if you plan on using the spell.

I like to improve the grappling ability of animal companions with their feats. I get a lot of utility out of the grab ability.


Headband of mental superiority +6 and shifter's headband?
Both amulet of natural armor and mighty fists?
Ditch Amulet of natural armor and cast Barkskin. Enchant the mighty fist amulet with holy, bane, etc. and use Greater magic fang for attack bonus.
Since you have feats augmenting your bite you will be a hippo, right? Vital Strike line will be useful to augment your damage output. Replace that wild speech and Energized wildshape to get 24d8 bites (with strong jaw). Planar wildshape and resist elements will be better than what Energized wildshape offers. The extra bite from Mutated shape will be weaker than vital striking.
Multiclass to ranger 1 and take shapeshifting hunter for full ranger favored enemy progression. Take 2 levels and get Improved natural attack for free from combat style.
If you don't care for 9th level spells multiclass more with full bab classes like fighter to get more feats or barbarian to get rage and rage powers and grab Greater vital strike to deal 32d8 bites. If going with barbarian get Furious finish and deal 256+str bonus+other bonuses damage.
Or multiclass as monk, take feral combat training(bite), dragon style chain and flurry with 8d8+2xSTR+other bonuses.

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