Spartan_Sparrow |
Hey Guys
Building a Tengu Warpriest for a pathfinder campaign. I am building a ranged warpriest taking snap shot so i can basically just become a turret. Any build advice would be welcome. I have the first few levels kind of sorted but am open to change and I am just not sure how to finish it off. Main weapon will be a composite long bow +1. Not a big min/max player hence no negative in my stats.
Tengu Warpriest
Traits
Trait 1 - Reactionary (+2 Init)
Trait 2 - Fates Favoured (+1 to Luck Bonus)
Strength 12
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 15
Charisma 10
Warpriest 1 - Weapon Focus(Longbow), Point Blank Shot
Warpriest 2
Warpriest 3 - Rapid Shot, Precise Shot
Warpriest 4
Warpriest 5 - Weapon Specialization (Combat)
Warpriest 6 - Point Blank Master
Warpriest 7 - Clustered Shots
Warpriest 8
Warpriest 9 - Snap Shot, Combat Reflexes
Warpriest 10
Warpriest 11 - Improved Precise shot
Warpriest 12 - Deadly Aim
Warpriest 13 - Many Shot
Warpriest 14 -
Warpriest 15 - Feat, Bonus Feat
Warpriest 16 -
Warpriest 17 - Feat
Warpriest 18 - Bonus Feat
Warpriest 19 - Feat
Warpriest 20 -
Chess Pwn |
You can't take weapon specialization at lv5 since you don't qualify for it there. A Warpriest only counts as fighter for feats for the feats they get every 3 levels.
Similar thing with improved precise shot at lv11, you don't qualify since your bab isn't 11 and you only count as full bab for your bonus feats every 3 levels.
Spartan_Sparrow |
You can't take weapon specialization at lv5 since you don't qualify for it there. A Warpriest only counts as fighter for feats for the feats they get every 3 levels.
Similar thing with improved precise shot at lv11, you don't qualify since your bab isn't 11 and you only count as full bab for your bonus feats every 3 levels.
Right I didnt realise that skill worked that way. Thanks for the tip. So the below setup would work wouldnt it?
1st - Point Blank Shot
2nd -
3rd - Rapid Shot, Precise Shot
4th -
5th- Deadly Aim
6th - Weapon Specialization (Combat)
7th - Point Blank Master
8th -
9th - Snap Shot, Combat Reflexes
10th -
11th- Clustered Shots
12th - Improved Precise Shot