Tengu Warpreist - Build Help


Advice

Scarab Sages

Hey Guys

Building a Tengu Warpriest for a pathfinder campaign. I am building a ranged warpriest taking snap shot so i can basically just become a turret. Any build advice would be welcome. I have the first few levels kind of sorted but am open to change and I am just not sure how to finish it off. Main weapon will be a composite long bow +1. Not a big min/max player hence no negative in my stats.

Tengu Warpriest

Traits
Trait 1 - Reactionary (+2 Init)
Trait 2 - Fates Favoured (+1 to Luck Bonus)

Strength 12
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 15
Charisma 10

Warpriest 1 - Weapon Focus(Longbow), Point Blank Shot
Warpriest 2
Warpriest 3 - Rapid Shot, Precise Shot
Warpriest 4
Warpriest 5 - Weapon Specialization (Combat)
Warpriest 6 - Point Blank Master
Warpriest 7 - Clustered Shots
Warpriest 8
Warpriest 9 - Snap Shot, Combat Reflexes
Warpriest 10
Warpriest 11 - Improved Precise shot
Warpriest 12 - Deadly Aim
Warpriest 13 - Many Shot
Warpriest 14 -
Warpriest 15 - Feat, Bonus Feat
Warpriest 16 -
Warpriest 17 - Feat
Warpriest 18 - Bonus Feat
Warpriest 19 - Feat
Warpriest 20 -


You can't take weapon specialization at lv5 since you don't qualify for it there. A Warpriest only counts as fighter for feats for the feats they get every 3 levels.

Similar thing with improved precise shot at lv11, you don't qualify since your bab isn't 11 and you only count as full bab for your bonus feats every 3 levels.

Scarab Sages

Chess Pwn wrote:

You can't take weapon specialization at lv5 since you don't qualify for it there. A Warpriest only counts as fighter for feats for the feats they get every 3 levels.

Similar thing with improved precise shot at lv11, you don't qualify since your bab isn't 11 and you only count as full bab for your bonus feats every 3 levels.

Right I didnt realise that skill worked that way. Thanks for the tip. So the below setup would work wouldnt it?

1st - Point Blank Shot
2nd -
3rd - Rapid Shot, Precise Shot
4th -
5th- Deadly Aim
6th - Weapon Specialization (Combat)
7th - Point Blank Master
8th -
9th - Snap Shot, Combat Reflexes
10th -
11th- Clustered Shots
12th - Improved Precise Shot


yeah that looks legal

Scarab Sages

Chess Pwn wrote:
yeah that looks legal

What could I do for the last few levels, im open to class dipping, just not sure how to finish him off


You might want to consider a dip in Zen Archer monk. It gives you some nice bonus feats, a melee backup, and pretty much gives rapid shot. No many shot unfortunately. It should free up the feats however for other nice options.


Are you opposed to a switch to Inquisitor?? adding Bane damage lets me do insane things and teamwork feats.


Spartan_Sparrow wrote:
Chess Pwn wrote:
yeah that looks legal
What could I do for the last few levels, im open to class dipping, just not sure how to finish him off

IF and when your campaign reaches lv 10 or 11 is when you start caring about levels beyond that.

Scarab Sages

That Inquisitor Build could be really cool, I was leaning towards not making him to pious, zen archer could be really cool aswell, I might rework the build to incorporate it.

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