Does VMC Obsolete the barbarian compared to fighter? (levels 1-10)


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Chess Pwn wrote:
Perfect Tommy wrote:
Volkard Abendroth wrote:


Most of my two-handed fighter builds are left standing there at 10'th level wishing they had 2-3 more feats. That's with every single feat used towards a specific purpose, with more feats available to advance those specific purposes at high level.

So long as you're playing straight fighter (human), take focused study racial trait. Use the fighter retraining to retrain skill focus at 4, 8, and 16th level.

Additionally, if your builds can stand a dip, untrained monk gives you two bonus feats

So dipping monk at 11 would let you retrain at 13, 17.

fighter's feat retraining is only for the combat feats you gain via fighter.

Also things that give you specific feats, like focus studied, can only be retrained to that same feat. Meaning you can go skill focus climb to skill focus swim via retraining, but you couldn't go skill focus climb to weapon focus.

Where do you see that restriction?

Quote:


Upon reaching 4th level, and every four levels thereafter (8th, 12th, and so on), a fighter can choose to learn a new bonus feat in place of a bonus feat he has already learned. In effect, the fighter loses the bonus feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A fighter can only change one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level.

Nothing that says the feat must be a combat bonus feat.


Chess Pwn wrote:
Perfect Tommy wrote:
Volkard Abendroth wrote:


Most of my two-handed fighter builds are left standing there at 10'th level wishing they had 2-3 more feats. That's with every single feat used towards a specific purpose, with more feats available to advance those specific purposes at high level.

So long as you're playing straight fighter (human), take focused study racial trait. Use the fighter retraining to retrain skill focus at 4, 8, and 16th level.

Additionally, if your builds can stand a dip, untrained monk gives you two bonus feats

So dipping monk at 11 would let you retrain at 13, 17.

fighter's feat retraining is only for the combat feats you gain via fighter.

Also things that give you specific feats, like focus studied, can only be retrained to that same feat. Meaning you can go skill focus climb to skill focus swim via retraining, but you couldn't go skill focus climb to weapon focus.

Where do you see that restriction?

Quote:


Upon reaching 4th level, and every four levels thereafter (8th, 12th, and so on), a fighter can choose to learn a new bonus feat in place of a bonus feat he has already learned. In effect, the fighter loses the bonus feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A fighter can only change one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level.

Nothing that says the feat must be a combat bonus feat.


If you can find a GM that will allow that interpretation, more power to you.


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Perfect Tommy wrote:
Chess Pwn wrote:

fighter's feat retraining is only for the combat feats you gain via fighter.

Also things that give you specific feats, like focus studied, can only be retrained to that same feat. Meaning you can go skill focus climb to skill focus swim via retraining, but you couldn't go skill focus climb to weapon focus.

Where do you see that restriction?

FAQ

Quote:

Fighter: What feats can I retrain at level 4, 8, and so on?

Class entries in the Core Rulebook are written assuming that your character is single-classed (not multiclassed). The fighter's ability to retrain feats allows you to retrain one of your fighter bonus feats (gained at 1st level, 2nd level, 4th level, and so on). You can't use it to retrain feats (combat feats or otherwise) from any other source, such as your feats at level 1, 3, etc., your 1st-level human bonus feat, or bonus feats from other classes.


My point stands.


Chess Pwn wrote:
Perfect Tommy wrote:
Chess Pwn wrote:

fighter's feat retraining is only for the combat feats you gain via fighter.

Also things that give you specific feats, like focus studied, can only be retrained to that same feat. Meaning you can go skill focus climb to skill focus swim via retraining, but you couldn't go skill focus climb to weapon focus.

Where do you see that restriction?

FAQ

Quote:

Fighter: What feats can I retrain at level 4, 8, and so on?

Class entries in the Core Rulebook are written assuming that your character is single-classed (not multiclassed). The fighter's ability to retrain feats allows you to retrain one of your fighter bonus feats (gained at 1st level, 2nd level, 4th level, and so on). You can't use it to retrain feats (combat feats or otherwise) from any other source, such as your feats at level 1, 3, etc., your 1st-level human bonus feat, or bonus feats from other classes.

Huh.. I posted . . "I stand corrected" but I'm not seeing it.

Still, it should be fine via the rebuild rules.


Chess Pwn wrote:
SheepishEidolon wrote:
James Gibbons wrote:
GM Tyrant Princess wrote:
Okay.
Well that's just, like, my opinion, man.

I enjoyed reading it.

When it comes to pounce, I'd just add: Ultimate Wilderness has a feat chain to gain totem rage powers without being a barbarian. This includes the option of greater beast totem at BAB 13 - with a feat tax (Athletic), some ability score requirements (Str 17, Dex 13, Wis 13), the need to be nonlawful and the restriction to natural attacks for pounce. You can use it "only" 13 + Con mod rounds per day and it requires your swift action to start, but that I'd consider minor issues.

The feat chain can be found at d20PFSRD: Totemic Initiate -> Totemic Disciple -> Totemic Master

just that this chain limits the pounce to only natural attacks.

Quote:
If you gain the pounce ability this way, you can make only natural attacks using your pounce ability.
so it's a lot less good from here for most people

It's huge for Dragon Disciple Bloodragers who don't want to take Primalist and give up some solid Bloodline Powers to get it. Or rather, they could stack it and get really crazy like a typical Barbarian could. Since they only need Power Attack as a feat, it's certainly a palatable option.


Perfect Tommy wrote:
Chess Pwn wrote:
Perfect Tommy wrote:
Chess Pwn wrote:

fighter's feat retraining is only for the combat feats you gain via fighter.

Also things that give you specific feats, like focus studied, can only be retrained to that same feat. Meaning you can go skill focus climb to skill focus swim via retraining, but you couldn't go skill focus climb to weapon focus.

Where do you see that restriction?

FAQ

Quote:

Fighter: What feats can I retrain at level 4, 8, and so on?

Class entries in the Core Rulebook are written assuming that your character is single-classed (not multiclassed). The fighter's ability to retrain feats allows you to retrain one of your fighter bonus feats (gained at 1st level, 2nd level, 4th level, and so on). You can't use it to retrain feats (combat feats or otherwise) from any other source, such as your feats at level 1, 3, etc., your 1st-level human bonus feat, or bonus feats from other classes.

Huh.. I posted . . "I stand corrected" but I'm not seeing it.

Still, it should be fine via the rebuild rules.

Retraining rules work similarly. If the feat you have is from something that gives specific feats you must select a feat that you could have gotten. So since the ability is giving you skill focus that feat has to be some sort of skill focus.


James Gibbons wrote:
Volkard Abendroth wrote:


Quote:
Dimensional Dervish is theoretically more powerful, but the limited uses per day make it far worse in my opinion. It's cool you can dimension door, it's a great utility power. But it's combat usage is very limited.

At the level presented (10) it is 5/day, and it continues to scale up to 9/day. At four per day it gets the fighter into melee range as a swift action a number of times equal to the recommended number of encounters/day. The smart fighter will only use against challenging encounters/spellcasters. At higher levels, it can be used more than once/encounter without exhausting and allows. Dimensional Dervish allows for movement before, during, and after a full attack.

How the hoot are you getting 5 uses per day? Item mastery gets you max 3. Once at 8th, once at 14th, once at 20th. You can't even increase the daily uses with abundant tactics because it's not a combat feat.

Abundant Tactics adds a number of uses = Weapon Training bonus. Gloves of Dueling increase weapon training bonus.

It also opens the door for Barroom Brawler, which leads to Schrodinger's fighter.


Volkard Abendroth wrote:
James Gibbons wrote:
Volkard Abendroth wrote:


Quote:
Dimensional Dervish is theoretically more powerful, but the limited uses per day make it far worse in my opinion. It's cool you can dimension door, it's a great utility power. But it's combat usage is very limited.

At the level presented (10) it is 5/day, and it continues to scale up to 9/day. At four per day it gets the fighter into melee range as a swift action a number of times equal to the recommended number of encounters/day. The smart fighter will only use against challenging encounters/spellcasters. At higher levels, it can be used more than once/encounter without exhausting and allows. Dimensional Dervish allows for movement before, during, and after a full attack.

How the hoot are you getting 5 uses per day? Item mastery gets you max 3. Once at 8th, once at 14th, once at 20th. You can't even increase the daily uses with abundant tactics because it's not a combat feat.

Abundant Tactics adds a number of uses = Weapon Training bonus. Gloves of Dueling increase weapon training bonus.

It also opens the door for Barroom Brawler, which leads to Schrodinger's fighter.

Item Mastery feats don’t count as combat feats. Abundant Tactics won’t work with it.


Volkard Abendroth wrote:
James Gibbons wrote:
Volkard Abendroth wrote:


Quote:
Dimensional Dervish is theoretically more powerful, but the limited uses per day make it far worse in my opinion. It's cool you can dimension door, it's a great utility power. But it's combat usage is very limited.

At the level presented (10) it is 5/day, and it continues to scale up to 9/day. At four per day it gets the fighter into melee range as a swift action a number of times equal to the recommended number of encounters/day. The smart fighter will only use against challenging encounters/spellcasters. At higher levels, it can be used more than once/encounter without exhausting and allows. Dimensional Dervish allows for movement before, during, and after a full attack.

How the hoot are you getting 5 uses per day? Item mastery gets you max 3. Once at 8th, once at 14th, once at 20th. You can't even increase the daily uses with abundant tactics because it's not a combat feat.

Abundant Tactics adds a number of uses = Weapon Training bonus. Gloves of Dueling increase weapon training bonus.

It also opens the door for Barroom Brawler, which leads to Schrodinger's fighter.

Why did you completely skip over his concern? He pointed out that abundant tactics ONLY works for combat feats and Teleportation Mastery is NOT a combat feat. Thus abundant tactics does nothing for dimension dooring around.


Got another FAQ?

Because nothing here:

Quote:
ou may change one feat to another through retraining. Retraining a feat takes 5 days with a character who has the feat you want. The old feat can’t be one you used as a prerequisite for a feat, class feature, archetype, prestige class, or other ability. If the old feat is a bonus feat granted by a class feature, you must replace it with a feat that you could choose using that class feature.

says anything about retraining feats gained by racial traits.


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Perfect Tommy wrote:


Got another FAQ?

Because nothing here:

Quote:
ou may change one feat to another through retraining. Retraining a feat takes 5 days with a character who has the feat you want. The old feat can’t be one you used as a prerequisite for a feat, class feature, archetype, prestige class, or other ability. If the old feat is a bonus feat granted by a class feature, you must replace it with a feat that you could choose using that class feature.
says anything about retraining feats gained by racial traits.

You know, I'm not up for doing all the grunt work for you, I've already provided one source that you should have known of.

But hey, accept or cling to your view. For now I'm just going to echo some wise words.
GM Tyrant Princess wrote:
If you can find a GM that will allow that interpretation, more power to you.


Perfect Tommy wrote:


Got another FAQ?

Because nothing here:

Quote:
ou may change one feat to another through retraining. Retraining a feat takes 5 days with a character who has the feat you want. The old feat can’t be one you used as a prerequisite for a feat, class feature, archetype, prestige class, or other ability. If the old feat is a bonus feat granted by a class feature, you must replace it with a feat that you could choose using that class feature.

says anything about retraining feats gained by racial traits.

Actually, the FAQ he quoted above explicitly said you can’t retrain feats gained by racial traits.


The FAQ only cares about retraining through fighter bonus feats, not standard retraining rules.


2 people marked this as a favorite.
Perfect Tommy wrote:


Got another FAQ?

Because nothing here:

Quote:
ou may change one feat to another through retraining. Retraining a feat takes 5 days with a character who has the feat you want. The old feat can’t be one you used as a prerequisite for a feat, class feature, archetype, prestige class, or other ability. If the old feat is a bonus feat granted by a class feature, you must replace it with a feat that you could choose using that class feature.

says anything about retraining feats gained by racial traits.

When you find that GM;

Make sure to retrain each martial weapon proficiency that you're not using too. Who need martial weapon proficiency (cutlass).

Edit: whoops that's a class feature. What I meant to say was all those bladed weapon proficiencies from being a tengu.

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