taks |
Well I'll be damned - I had forgotten about that post (well, mostly). Either way, I'm not sure what I was thinking with that comment - the integer rollover problem is true, and the result would be as I claimed, but it certainly wouldn't occur at 112. If anything, I could see them storing the values as a byte (+127/-128), but still not at 112. There must have been some other problem.
I put in a higher strength the other day and it worked fine. Maybe they fixed it. So, now I need to try.
Reduxist |
I’m surprised the Cut Your Losses feat hasn’t been mentioned here. It adds an additional 2 points to strength for carrying capacity.
Reduxist |
In the environmental rules, the only damage attributed to falling objects is related to their size (and even then a colossal object does poor damage). How are you going to use your insane carry weight in a fight?
Battlefield control would be incredibly easy since you could lift the entire battlefield.
lemeres |
So... I am just going to throw something silly out- bags of holding.
Fill a regular masterwork backpack up with filled up bags of holding (the expensive ones that carry 1,500, that weigh 60).
That will roughly multiply what you can carry by 25. Just grabbing the number from the first post- 2,250,000,000.