Android Solarian?


Advice


As the title says, I think this would be pretty cool. Androids already have a sense of the Cycle, in a way, with their Renewal, so having one study the path would be neat.

Statwise, there's an issue. -2 Cha isn't great, though it's easily bought off and mostly gives Resolve. I was looking at:
14 Str
12 Dex
10 Con
12 Int
10 Wis
14 Cha
Plus 1 point from theme somewhere. That gives me 11 HP and 7 Stamina, and 2 Resolve at level 1.

Thoughts? (That aren't "take a level in blitz")

Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber

You have 3 resolve. (Half character level round down, but minimum 1).

Were you planning on armor or weapon revelation?
That kinda determines what kind of feat you'd most likely take.

If you go with the armor, I would suggest weapon focus
If you go with the weapon, I would suggest heavy armor


Weapon. Armor just doesn't appeal to me.

Damage is going to be slightly lower than a different race, since they wouldn't need to buy back Cha as much, but I'll have an extra skill point to use for my bonus class skills

Liberty's Edge

Yeah, that should do fine. 14 Str Solarian builds are perfectly adequate at low levels.


d'Eon wrote:

As the title says, I think this would be pretty cool. Androids already have a sense of the Cycle, in a way, with their Renewal, so having one study the path would be neat.

Statwise, there's an issue. -2 Cha isn't great, though it's easily bought off and mostly gives Resolve. I was looking at:
14 Str
12 Dex
10 Con
12 Int
10 Wis
14 Cha
Plus 1 point from theme somewhere. That gives me 11 HP and 7 Stamina, and 2 Resolve at level 1.

Thoughts? (That aren't "take a level in blitz")

I have a player asking about creating an Android Solarian, who's concerned about the charisma conflict. The math is a little against the build but it doesn't look too bad. I was gonna recommend stats similar to yours.

So how has your character fared?


I'm actually running one now at level 4 who has been a whole lot of fun. I went with armor and buffed his str and dex to add to AC and took the Improved Disarm feat. This way he can just run around with a whip taking people's weapons while (hopefully) not taking too much of a beating. While it may sound terrible for combat, androids and solarian's both have a lot of fun survivability options which allow for effortless space and underwater combat along with a few other things. I used his extra armor upgrade to add some more resistances, and grabbed up Dark Matter along with Stellar Rush. That and a bunch of movement to get in and out of where I want. It isn't a stat based build so don't worry about the same things as you would with a soldier or something of the sort. You can outlast everything. It takes a bit of strategizing but so long as you play it right, they can be awesome.


Johann Weiss wrote:

I have a player asking about creating an Android Solarian, who's concerned about the charisma conflict. The math is a little against the build but it doesn't look too bad. I was gonna recommend stats similar to yours.

So how has your character fared?

Playing an Android/Solarian can be done and doesn't break the game but I do have a couple questions.

1) What revelations does the PC plan on getting? Having a -2 Cha at the start could effect DCs for the zeniths and revelations.
2) For the stats given the character would need heavy armor because having low Dex is bad in this game. That's the 1st lvl feat.
3) What about the Android draws your PC? The armor slot? Just my opinion but having high Int doesn't really help a Solarian. Most of their skills aren't Int based. (YES, Int gives you extra skill points. But that's not what I am talking about.) Also the minus to sense motive the Android gets kind of hurts.
4) If the PC is dead set on the android okay, but did they look at any of the other races or did they just decide on the Solarian/Android after skimming?
Drow: +2 Dex +2 Cha -2 Con
Kasathas: +2 Str +2 Wis -2 Int
Lashunta: +2 Str +2 Cha -2 Int
Shobhad: +4 Str -2 Int
Skittermander: +2 Dex +2 Cha -2 Int
Vesk: +2 Str +2 Con -2 Int
All of these races jump out as great Solarian options. Of course this is just me being curious.


Farlanghn wrote:
Johann Weiss wrote:

I have a player asking about creating an Android Solarian, who's concerned about the charisma conflict. The math is a little against the build but it doesn't look too bad. I was gonna recommend stats similar to yours.

So how has your character fared?

Playing an Android/Solarian can be done and doesn't break the game but I do have a couple questions.

1) What revelations does the PC plan on getting? Having a -2 Cha at the start could effect DCs for the zeniths and revelations.
2) For the stats given the character would need heavy armor because having low Dex is bad in this game. That's the 1st lvl feat.
3) What about the Android draws your PC? The armor slot? Just my opinion but having high Int doesn't really help a Solarian. Most of their skills aren't Int based. (YES, Int gives you extra skill points. But that's not what I am talking about.) Also the minus to sense motive the Android gets kind of hurts.
4) If the PC is dead set on the android okay, but did they look at any of the other races or did they just decide on the Solarian/Android after skimming?
Drow: +2 Dex +2 Cha -2 Con
Kasathas: +2 Str +2 Wis -2 Int
Lashunta: +2 Str +2 Cha -2 Int
Shobhad: +4 Str -2 Int
Skittermander: +2 Dex +2 Cha -2 Int
Vesk: +2 Str +2 Con -2 Int
All of these races jump out as great Solarian options. Of course this is just me being curious.

To explain about the draw for me for the Android Solarian, I'm going to have to dig back to the 80's.

The most obvious draws for me are a combination of fan of animes/cartoons from childhood. If you want some ideas, here's a small list.

Gundam
Saber Rider and the Star Sherriffs
Cyborg 009
Astro Boy
Voltron
Robotech

Note that's just from when I was growing up. Don't get me started on current watched stuff. I'd have to do multiple posts for that.

That pretty much explains the want to do an android who's primary mode of operation is "I call up magic sword/armor" and goes to town on the opposition, or happens to be charismatic, or has some hidden tricks that people just don't expect at times.

But the draw is basically a combination of robots are cool measured with "mystic warrior" feel of the Solarian.


It's definitely been a while since I watched astroboy and cyborg 009 but I don't remember them using swords. With those giant mecha shows you listed though, I would've thought you would've went powered armor.


Farlanghn wrote:
It's definitely been a while since I watched astroboy and cyborg 009 but I don't remember them using swords. With those giant mecha shows you listed though, I would've thought you would've went powered armor.

No one said I was using just a sword. Shoot, Solar Weapon can basically be whatever you want so long as it's a hand held one handed weapon. Just don't expect benefits such as reach, two handed, etc. In my case, the character's been running around with an energy version of a battle glove/cestus.

To explain a bit, this is a Society play character. That may have been missed way back near the opening posts.

In any case, the way society play works is roughly that you can't buy whatever whenever. The earliest you can buy the Cargo Lifter, which is basically a minute per usage battery pack power armor, is 3rd level.

However, the flip side? You need to be 5th level at least to get the Powered Armor feat. So, 6th level is when you can pick that up. That's one long commitment for me here as I'm more casual than most.

In total, that's around 15 game sessions in heavy armor before getting up to being a Power Armor Solarian. LONG time. Even if by then you start with the Battle Harness once you get it.

It's pretty much why I'm looking at the base two or three options so far.

Those options at the moment: Heavy Armor Solarian, Solar Armor Speedy Solarian, Blitzarian (Soldier/Solarian)


I also just realized I accidentally posted in another person's thread. Oops.


Might I suggest you use the ability quick pick option (it does away with the bonus from theme and race) to have stats of either:
14, 14, 14, 11, 10, 10 or 16, 16, 11, 10, 10, 10.

If going with a wepaon Solarion I would strongly consider going with the quick pick for:
16 str
11 dex
10 con
10 int
10 wis
16 cha

And pick up heavy armor as your first feat. You're AC will be a bit low to start off with, but it's survivable...enough.

You're pretty much going to ignore dex completely except as an AC bonus and init bonus. For ranged attacks you want to go ahead and pick up a starknife, which uses strength for the attack roll.

Remember friends, Starfinder gave us the option to ignore race stats so that we could play whatever race we want and have it still be viable (if not as good as a "perfect" race for the class).

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