
Greylurker |

So, I've been painting huge pile of minies and I just finished a big one, so I figured I would start a game with it (as well as show off my paint job)
We are looking at a size Gargantuan monster but I don't think it matches anything in the beastiaries.
So here is the game.
A) If this was going to show up in your campaign how would you make stats for this monster. You can use the normal Beastiary rules or the Unchained simple monster rules or Rogue Genius' Talented Beastiary rules or even Green Ronin's Advanced Beastiary.
B) How would you use this monster in your campaign.
Feel free to do A or B or Both.
or post your own unknown beasties to add to the game (and show off your own stuff)

Drejk |

Greylurker |

Great monster!
Shame, I am busy for a few next days, and I will be unlikely to stat it before the end of the week...
Jelly cat would be neat to include in my City of Slime adventure I've been working on. A strange little non-money reward left over after the party defeats the Queen Slime Core

MichaelCullen |
1 person marked this as a favorite. |

Ancient Creaper CR 14
N Gargantuan magical beast
Init +1; Senses darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +28
DEFENSE
AC 28, touch 8, flat-footed 21 (+1 Dex, +1 Dodge, +15 natural, –4 size)
hp 204 (18d10+126)
Fort +16, Ref +10, Will +9
DR 20/-; Immune fire, cold, acid; SR 25
OFFENSE
Speed 30 ft., burrow 40 ft.
Melee bite +24 (4d6+15 plus grab)
Space 20 ft.; Reach 20 ft.
Special Attacks, swallow whole (2d6+15, AC 17, hp 20)
STATISTICS
Str 30, Dex 13, Con 24, Int 5, Wis 12, Cha 10
Base Atk +18; CMB +32 (+36 grapple); CMD 42 (can't be tripped)
Feats Awesome Blow, Cleave, Dodge, Improved Bull Rush, Iron Will, Mobility, Power Attack, Skill Focus (Perception), Spring Attack
Skills Perception +28
Languages Giant (cannot speak)
ECOLOGY
Environment cold deserts and glaciers
Organization solitary
Treasure none
This was based off of the Remorhaz.