
RedRobe |

I have been running Iron Gods set on Golarion, but with a lot of added Star Wars flavor. The crashed ships were all from the Star Wars universe. They were from the Outbound Flight mission that, in my story, was successful in leaving the galaxy for the Unknown Regions and beyond. I have reskinned robots as various types of droids. I have also incorporated the Star Wars Saga Edition Force mechanics. One of the PCs becoming Force Sensitive after meeting a new Jedi and being exposed to a Jedi holocron.
A few years ago I attempted to convert the Savage Tide AP from Dungeon Magazine, but only ran part of the first adventure before my players decided it wasn't Star Wars enough.

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I've never played Star Wars but it seems to me Skulls and Shackles would work very well if you wanted a game more like Solo, which doesn't involve the central Empire vs. Rebellion conflict as much. Just treat the ports and islands as different planets.
One thing I'm curious about is how do you handle undead? They seem to be very much outside anything found in Star Wars.

Tarik Blackhands |
One thing I'm curious about is how do you handle undead? They seem to be very much outside anything found in Star Wars.
Just saying Force Ghosts and that whole zombie stormtrooper thing are/were things that happened in Star Wars. That said, refluffing basic zombies as derelict/insane droids is possible and worst to worst just keep them the same and say there's some Sith/Dark Side malark reanimating them. The Dark Side has many powers that people would call unnatural after all .

eakratz |
I have been running Iron Gods set on Golarion, but with a lot of added Star Wars flavor. The crashed ships were all from the Star Wars universe. They were from the Outbound Flight mission that, in my story, was successful in leaving the galaxy for the Unknown Regions and beyond. I have reskinned robots as various types of droids. I have also incorporated the Star Wars Saga Edition Force mechanics. One of the PCs becoming Force Sensitive after meeting a new Jedi and being exposed to a Jedi holocron.
A few years ago I attempted to convert the Savage Tide AP from Dungeon Magazine, but only ran part of the first adventure before my players decided it wasn't Star Wars enough.
Neat. I’ll have to check out Saga for when I reboot IG. My players are having a lot of fun with it. My first robot they fought was actually Johnny 5 from Short Circuit. Didn’t even get a chuckle. I found some images of Storm Troopers wielding swords that I’ve used (were playing on Roll20).
This game is going to be using a fan adapted D&D 5E version which appears to have used Saga to Influence. He did a ridiculously good job at making this thing look professional.

eakratz |
I've never played Star Wars but it seems to me Skulls and Shackles would work very well if you wanted a game more like Solo, which doesn't involve the central Empire vs. Rebellion conflict as much. Just treat the ports and islands as different planets.
That’s a good idea too. We’ve played the first adventure but it was a slog of skill checks, although I had my favorite encounter ever when my oracle with meta magic Bouncing Spell Murderous Command and 9 Lesser Confusion SLAs was trapped in the bilge with two of the crew that wanted to murder her. Hilarity ensued.
I’m starting with Second Darkness Shadow in the Sky and maybe I’ll look into using S&S. I considering making the Golden Goblin (calling it the Golden Jawa) either a ship, or has a ship parked in it.
One thing I'm curious about is how do you handle undead? They seem to be very much outside anything found in Star Wars.
I’ll probably just use something else or do what Tarik said.
Most magic and spells I’ll reflavor as technology or force powers if it fits.

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Before I started it in Pathfinder I seriously considered doing Jade Regent as a Star Warsy Starfinder game with a bunch of plucky shipmate low-lifes drawn into a mission to get a destined empress to her eventual destination.
Jumping from planet to planet doing jobs for gas money. I kind of regret I didn't do that actually.

shadram |

What about Serpents Skull?
I'm running SS right now, and making it Star Wars-y is possible, but it would require a lot of work. Although, to be fair, Serpent's Skull requires a lot of work to run anyway...
I think at most you could take the outline of the plot and adapt it - something like "crash on deserted planet, find discovery of lost civilisation, repair distress beacon to get rescued, then follow the clues to this lost planet to recover some ancient tech to swing the balance of the Rebel/Empire war (or the Old Republic equivalent)."
Everything else would probably need to change, though: the factions would need to be made Star Wars rather than Golarion specific, book 2 wouldn't work at all, exploration of the lost city would need a complete overhaul to allow for space ships and tech, the denizens of the city would need to change, etc.
It would be a fun exercise, but if you were hoping to just lift an existing AP and reskin it, I'd look elsewhere.

Lord Fyre RPG Superstar 2009 Top 32 |

Also, have you looked at the Star Finder APs? They might require less conversion work then a Pathfinder one.
Against the Aeon Throne might work especially well.

eakratz |
Also, have you looked at the Star Finder APs? They might require less conversion work then a Pathfinder one.
Against the Aeon Throne might work especially well.
Looks cool but really I’m just trying to use up APs that I already own. I was all on for a while and have quite a stack.

Lord Fyre RPG Superstar 2009 Top 32 |

Lord Fyre wrote:Looks cool but really I’m just trying to use up APs that I already own. I was all on for a while and have quite a stack.Also, have you looked at the Star Finder APs? They might require less conversion work then a Pathfinder one.
Against the Aeon Throne might work especially well.
Ah. You are kind of stuck. How important is space combat to you?
Otherwise, I might go with what Shadram suggests.
Now, when you say "Old Republic" do your players mean the BioWare game or the Prequel trilogy?

eakratz |
I’m thinking the BioWare game. I played it a long time ago and thought it was great. Plus we can do anything without worrying about movie canon. I started already with SD Shadow in the Sky but may take it anywhere. Maybe finish up RotRL.
As far as space I’ll definately through some in. Travel to different cities will actually be planets.