Noticing Wisdom Drain, Negative Levels, Modified Memories, and other shenanigans.


Rules Questions


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Hey, so long story short, I have this scenario idea for levels 5-6 involving the bbeg using a tag team of succubus and ooliodoo simulacra to take over a royal court. With judicious applications of suggestions, energy drains, wisdom drains, and modify memory spells they have had the following effects.

Basically everyone has a profane gift from the succubus, that they do not remember. They also almost all have negative levels and/or wisdom drain so that they all cannot resist the sla ofeu either demon.

Ultimately I want to know how the pcs could detect all the shenanigans before they find themselves walking into the bathroom feeling inexplicably more charismatic but with a pounding headache and the strong desire to leave for the next town.

Is there any way mechanically that a PC could discover that the npcs were suffering from negative levels, wisdom drain, modified memories, or have the profane gift?

I know I could throw in a few weak links in the demons work, a maid they've left alone who's noticed everyone acting kinda funny lately, but I'd prefer to keep it mechanical first.

This isn't built for any particular party, just something I'm toying with, but if you could keep it to the core/advanced/ultimate sources I'd appreciate it.

By the way the succubus has a ring of mind shielding on, as do the king, chancellor, and Prince. Those three are also the only ones with the ooliodroo larva inside them. So detect evil/thoughts won't reveal them right?


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I don't think they would be able to without some outside help. Maybe someone who knows they are on a quest could help them once they leave town because they would ask them something and the PC's would have no reasonable answer. I couldn't find the ooliodoo monster, but I am assuming it has some type of mind controlling ability.

The problem is really the memory modification once they leave town. The rules dont ever say how to detect wisdom drain or negative levels so it seems to me they just know they have them.

PS: If an enemy is able to set up this scenario exactly as planned the party is in trouble. More than likely someone will make some saves, and they will kill the BBEG or retreat unless you use GM fiat.


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For context, here is the ooliodroo.

http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/demon/demon-ool ioddroo-2/

It is basically a memory wiping demon. The designers built them to basically create a demon that could make you a serial killer without you even knowing. Its ability to use modify memory at will is just too good.

Liberty's Edge

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Do any of the characters have a familiar, or animal companion? It's hard to imagine demons wasting their time on animals, so I can picture them acting strangely if, for example, their master doesn't come visit them in the stables for a day and smells funny when they do. Or a familiar might get very upset at the people it considered responsible for your strange actions.

Alternatively, a psychadelic psychic auntie within the court might be locked up for being nuts, but she would know exactly what was going on. "Then that handsome Lord Etherton came to visit, and he's always been friendly, but THIS time he must have tried to look into my head, because he staggered, away puking out his last meal and cussing in Infernal!"


Mind, there are basic DCs to tell when someone is under enchantment effects, disregarding magic auras. See Sense Motive for details.

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