Chaotic Surge Wilder - God mode


Advice and Rules Questions

51 to 76 of 76 << first < prev | 1 | 2 | next > last >>

When I DM, I don't care what class they play or how they play them, whether it be for damage or not. I try to provide each of them an "opportunity for awesome" every session based off whatever/however they're playing. But more importantly, I always try to have a rich, vibrant storyline that is both mysterious and thorough, so I never play with modules. I don't mind playing modules as a player, but not as a DM.

If they're playing damage classes, I provide lots of fun and interesting combat, with mobs and BBEG's who seemingly think like they do; strategic and to "win". If they're playing telepaths and bards, then it will be rich with interesting characters to woo and beguile.


After all that has been posted in this thread, I've decided to shuffle some things around in order to get Concussive Onslaught, Energy Current, and Greater Psychoportation.
Thanks for all the input guys :)

Lvl1 - Mind Thrust, Psicrystal Affinity
Lvl2 - Vigor
Lvl3 - Empower Power
Lvl4 - Share Pain, Inertial Armor (Extra Power Known from Elan Favored Class 1/4)
Lvl5 - Psionic Meditation
Lvl6 - Concussive Onslaught
Lvl7 - Expanded Knowledge(EK): Energy Missile
Lvl8 - Telekinetic Maneuver, Solicit Psicrystal (Extra Power Known),
Lvl9 - EK: Metamorphosis
Lvl10 - Fold Space
Lvl11 - EK: Remote Viewing
Lvl12 - Retrieve, Incarnate (Extra Power Known)
Lvl13 - EK: Energy Current
Lvl14 - Disintegration
Lvl15 - Split Psionic Ray
Lvl16 - Barred Mind, Energy Wave (Extra Power Known)
Lvl17 - Psicrystal Containment
Lvl18 - Reality Revision
Lvl19 - Maximize Power
Lvl20 - Shadow Body, Greater Psychoportation (Extra Power Known)

Last session, I visited my Psionic mentor and he helped me with a Psychic Reformation to change Energy Wall into Concussive Onslaught. I also switched Telekinetic Maneuver for Fold Space so that my Psicrystal will have something to take over with Solicit Psicrystal at lvl 8 because I dropped Energy Wall. Level 13 is the earliest I can pick up Energy Current (second conc power for Solicit Psicrystal) because it's a lvl 5 power and EK only lets you get powers 1 step below if it's not on your class's power list (Extra Power Known allows you to take an equal level power, but only if it's actually on your power list). I also dropped Timeless Body for Greater Psychoportation. And lastly, I dropped Enervation Fortitude in order to get Energy Current. The -MLx2 in PP hurts, but for as many PP as a Wilder gets, I'm sure I can make up for extra PP's lost from enervations with items and cognizance crystals.

I'm still only level 7 at the current moment, but the powers I get during the next 4-5 levels are going to be incredibly fun to play around with :)

What do you think?


I'm thinking Telekinetic Maneuver+Solicit Psicrystal for Disarm + Retrieve is going to be incredibly useful...

"Hey BBEG, that's an awfully nice 'Chalice of Ending the World' you're holding...."


So at lvl 20, I'll have a nice range of damage effects:

75ft Single Target: Will, Mind dmg (Mind Thrust)

75ft Single Target +1 Target W/I 15ft: Fort/Reflex, Cold/Fire/Elec/Sonic dmg (Energy Current)

300ft 1 to 7 Targets: Fort/Reflex, Cold/Fire/Elec/Sonic dmg (Energy Missile)

120ft Cone Area: Fort/Reflex, Cold/Fire/Elec/Sonic dmg (Energy Wave)

300ft Single Target +1 Target W/I 300ft: Fort, Unspecified dmg type (Disintegration)

1200ft 30ft Radius Area: Fort, Force dmg (Concussive Onslaught)

30ft Single Target: No Save, Force dmg (Surge Blast 6d6 dmg)

I'm really only missing an AoE Will Save.


Now I'm trying to think of how I could get Astral Construct involved in this build.... Summoning constructs with wild surge could be pretty fun...


It would have to be a feat slot though. Astral Construct is shapers only.


Actually, I don't think I can do it. The feats I have are too crucial to sacrifice, so I would have to give up one of the EK feat slots. Energy Missile is too crucial because it allows me to AoE in melee without compromising my allies, Metamorphosis would be the only viable power to swap for Astral Construct, but it's too important because that's what allows me to fly and change size (tiny-huge), as well as the myriad of other effects I can place on myself. I could get an item that allows me to do Remote Viewing though...


Third Eye of Viewing: 10k gold, manifests Remote View once per day.


1 person marked this as a favorite.
Ryze Kuja wrote:

So at lvl 20, I'll have a nice range of damage effects:

75ft Single Target: Will, Mind dmg (Mind Thrust)

75ft Single Target +1 Target W/I 15ft: Fort/Reflex, Cold/Fire/Elec/Sonic dmg (Energy Current)

300ft 1 to 7 Targets: Fort/Reflex, Cold/Fire/Elec/Sonic dmg (Energy Missile)

120ft Cone Area: Fort/Reflex, Cold/Fire/Elec/Sonic dmg (Energy Wave)

300ft Single Target +1 Target W/I 300ft: Fort, Unspecified dmg type (Disintegration)

1200ft 30ft Radius Area: Fort, Force dmg (Concussive Onslaught)

30ft Single Target: No Save, Force dmg (Surge Blast 6d6 dmg)

I'm really only missing an AoE Will Save.

You'll definately want to diversify. A single enemy with spell turning would turn you to goo.


Ryze Kuja wrote:
Btw, if you're ever worried about how much dmg you can do at lvl 1, for 1 power point, you could Chaotic Surge for 1d10 - 4d10. Up to 11-12 + Cha Mod Will DC. Or simply cast the power for 2d10.

Ok, at level 1 with psigifted, you can manifest @ ML 2, with a 4 on Wild Surge, you get ML 4. With the 2 augmented levels provided by the wild surge.

However, I'll have to burst your bubble a little here: "She cannot use the Overchannel psionic feat and invoke her wild surge at the same time.".

Moreover your psychic enervation check is 25%, not the standard 15%, with even greater penalties when that happens:

1 - Daze
2-3 - Daze + loss of PP = ML
4 - Daze + loss of PP = 2x ML

I'd be really conscious of any sort of spell turning -- you'll be killing yourself if you come up against someone with that ability in place.


maybe worth it to jot down some NOTES

also, more NOTES


This Is probably a bit more applicable to the thread.


I must have missed something very important, because I have no idea what "Use -1 HP to +1 PP every level" means. What option is it, and from which book?


tynansdtm wrote:
I must have missed something very important, because I have no idea what "Use -1 HP to +1 PP every level" means. What option is it, and from which book?

I think it's in reference to the favored class bonus available to elans. It essentially gives +1 PP per level.

Personally, I'd go for the +1/4 power known, myself.


Oh, in that case, that's available to all of the psionic races and I already know about it. I was picturing more power points on top of that. But since the Wilder has the worst powers known of all the manifesting classes, I would agree.


Quintain wrote:
tynansdtm wrote:
I must have missed something very important, because I have no idea what "Use -1 HP to +1 PP every level" means. What option is it, and from which book?

I think it's in reference to the favored class bonus available to elans. It essentially gives +1 PP per level.

Personally, I'd go for the +1/4 power known, myself.

You can do both. Psionic Aptitude is an Elan racial trait, trade 1 SP or HP for 1PP per level.

The +1/4 power known is the FCB for Elans.

Quintain wrote:


You'll definately want to diversify. A single enemy with spell turning would turn you to goo.

I'm diversifying through Mind Stones, Dorjes and Power Stones. I can get Detect Psionics, Dispel and Detect Hostile Intent using Mind Stones and Greater Mind Stones, so then I can augment/WS them.

I liked reading through those links btw, now I want to get Metaconcert and the Leadership feat lol :)

Edit: and setting stones of invigoration and a +1ML Ioun Stone :)

Paionics Augmented: Wilder has new feats and powers specific to Wilder. You can now Overchannel+WS, and you can remove Dazed consition from enervate, and reduce PE chance to 15%.


My Chaotic Wilder just turned lvl 8 last session. I can 4 surge for 13d10 (+50%) on Empowered Mind Thrust, 12d6+12 (+50%) to 7 targets with Emp Energy Missile (or AoE disarm/sunder with Sonic missiles by targeting weapons, shields, etc), and I can use Solicit Psicrystal to maintain Telekinetic Maneuver for me while I continue to nuke (180ft Bull Rush, Disarm, Trip, Grapple/Pin using my 8ML + Cha Mod (also 8, I have items that boost Cha already) as a bonus to my CMB roll for 8 rounds). Conc check to manifest powers or cast spells against me is 1d20 + My total CMB roll + the spell/power level to be casted/manifested.

I hit 2, 3, and 4 surges 75% of the time with a 25% chance to suck. I still cause damage and swing for the bleachers next round.


Ryze Kuja wrote:


You can do both. Psionic Aptitude is an Elan racial trait, trade 1 SP or HP for 1PP per level.

The +1/4 power known is the FCB for Elans.

"Psionic Aptitude: When an elan takes a level in a favored class, he can choose to gain an additional power point instead of a hit point or skill point."

that is a direct reference to favored class bonus. so you could do one or the other, not both.


You CAN do both. WHEN you take a level in a FC, you can choose an additional power point in lieu of HP or SP.

So I invest -1 HP to +1 PP and -1 SP to 1/4th power every level.


Otherwise, what's the point of that racial trait other than to immediately trade it for something else.


1 person marked this as a favorite.
Ryze Kuja wrote:
Quintain wrote:
tynansdtm wrote:
I must have missed something very important, because I have no idea what "Use -1 HP to +1 PP every level" means. What option is it, and from which book?

I think it's in reference to the favored class bonus available to elans. It essentially gives +1 PP per level.

Personally, I'd go for the +1/4 power known, myself.

You can do both. Psionic Aptitude is an Elan racial trait, trade 1 SP or HP for 1PP per level.

The +1/4 power known is the FCB for Elans.

Psionic Aptitude is the title for the favored class bonus for Elans. They are mutually exclusive. It adds that option to the list. You only get to choose one.

Edit: I just checked ultimate psionics. The FCB (in addition to the option of +1 PP) for Elan Psions is: Psion: +1/2 bonus on concentration checks when manifesting psion powers.

Note that the FCB allows you to replace +1 HP or +1 Skill Point for +1/2 Concentration check, the Psionic Aptitude race trait does the same. It is essentially a FCB for all psionic races. You still are required to choose it, however, as you only get to choose +1 HP or +1 Skill point when you gain a level in a favored class.


Ryze Kuja wrote:

You CAN do both. WHEN you take a level in a FC, you can choose an additional power point in lieu of HP or SP.

So I invest -1 HP to +1 PP and -1 SP to 1/4th power every level.

No, the +1 PP is a FCB for all psionic races and elans have the option of choosing this, or +1/2 concentration checks when gaining a level in a favored class.

Essentially, it gives you additional options when gaining a level. They aren't cumulative.


Ryze Kuja wrote:
Otherwise, what's the point of that racial trait other than to immediately trade it for something else.

Its a racial trait because alternate race traits exist. This choice can be swapped out for a ART, but you'll still have the +1/2 for concentration checks.

The point is having more options available to you to choose.


What kind of advice do you have for items, Quintain? So far I have Bracers of Martial Surging (I imbue this upon a crossbow) and two Ioun stones of +2 Charisma, and two lesser Mind Stones.

My wishlist is:

Ring of Psionics I - IV
Surge Crystal +1 - +3
Ioun Stone +1ML
Psicrystal Staff, Greater (w/ setting & companion stones)
Setting stone of Invigoration +1ML
Circlet of Sheltered Mind
Greater Mind Stones


Ryze Kuja wrote:

Third Eye of Viewing: 10k gold, manifests Remote View once per day.

http://www.d20pfsrd.com/psionics-unleashed/equipment/psionic-items/psicrown s/

Psicrown of the Discerning Watcher, Greater

60PP's worth of Remote Viewing, and I can recharge it. With Third Eye of Viewing as well... I can spy and steal all I want, and now I can get Astral Construct :) And I can Wild Surge Astral Constructs :)

51 to 76 of 76 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Third-Party Pathfinder RPG Products / Advice and Rules Questions / Chaotic Surge Wilder - God mode All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice and Rules Questions